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The '''Sandbelching Meerslug''' ({{j|オオスナフラシ|Oo Suna Furashi|Giant Sand Rainer}}) is a [[boss]] in ''[[Pikmin 3]]'' and the third major boss encountered in [[Story Mode]], at the [[Tropical Wilds]]. It is a light brown eel-like creature resembling a {{w|lamprey}}, with very small eyes, thick purple lips and two rows of large sharp teeth. Further down its body, it gets wider and harbors spike-like protrusions. It is one of the largest bosses in the [[Pikmin series|''Pikmin'' series]] to date.
The '''Sandbelching Meerslug''' ({{j|オオスナフラシ|Oo Suna Furashi|Giant Sand Rainer}}) is a [[boss]] in ''[[Pikmin 3]]'' and the third major boss encountered in story mode. It is a light brown, amphibian-like creature resembling a {{w|lamprey}}, with very small eyes, thick purple lips and two rows of large, sharp teeth. Further down its body, it gets wider and harbors spike-like protrusions. It is one of the largest Pikmin bosses to date.


Upon attempting to [[Dig|dig up]] the [[Folded Data Glutton]] buried in the center of the arena, the Meerslug appears from beneath the sand, eats the device, and begins to attack the leaders and the Pikmin. It tunnels beneath the side, causing waves of sand to appear across the surface, which signifies its location. It will try to trap and eat Pikmin by creating a sinkhole in the sand that sucks them in. The most effective way is to throw a bomb rock into its open mouth. The eating attack it performs at the bottom of its sinkhole does the most damage to leaders out of any attack in the game, taking out thirty percent of a leader's health in a single chomp. It can also spit balls of sand, which can plant Pikmin. These planted Pikmin can still be eaten by the Meerslug. Upon its defeat, it will spit out the Folded Data Glutton as well as the [[Crimson Banquet]], which breaks into pieces upon hitting the ground.
Upon attempting to [[Dig|dig up]] the [[Folded Data Glutton|cell phone]] in the middle of the arena, the Meerslug appears from beneath the sand, eats the phone, and begins to attack the leaders and the Pikmin. It tunnels beneath the side, causing waves of sand to appear across the surface, which signifies its location. It will try to trap and eat Pikmin by creating a sinkhole in the sand that sucks them in. The eating attack it performs at the bottom of its sinkhole does the most damage to leaders out of any attack in the game, taking out 30% of a leader's health in a single chomp. It can also spit balls of sand, which can plant Pikmin. These planted Pikmin can still be eaten by the Meerslug. Upon its defeat, it will spit out the phone as well as the [[Crimson Banquet]], which breaks into pieces upon hitting the ground.


Recovering its corpse can prove to be a difficult task at times. Due to the game's physics, it is possible for the creature to flail intensely{{cite youtube|LLkKIgaj-XQ|demonstrating the corpse flailing about}}, and at times, it can get stuck inside a wall, unable to be carried.{{cite web|https://web.archive.org/web/20171016102909/https://miiverse.nintendo.net/posts/AYMHAAACAAADVHkcgX2_JA|Miiverse post where a user complains of a stuck Sandbelching Meerslug|Wayback Machine}}
Recovering its corpse can prove to be a difficult task at times. Due to the game's physics, it is possible for the creature to flail intensely{{cite youtube|LLkKIgaj-XQ|demonstrating the corpse flailing about}}, and at times, it can get stuck inside a wall, unable to be carried.{{cite web|https://web.archive.org/web/20171016102909/https://miiverse.nintendo.net/posts/AYMHAAACAAADVHkcgX2_JA|Miiverse post where a user complains of a stuck Sandbelching Meerslug|Wayback Machine}}
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==Behavior==
==Behavior==
The Sandbelching Meerslug moves quickly and does not show itself while on the move. Due to its enormous size, however, it can easily be seen burrowing just below the layer of sand in its arena. It will chase any [[leader]]s or Pikmin down and then follow up by emerging from the sand, where it will spit sand balls, and at the same time be left vulnerable, or burrow deeper into the sand and create a sinkhole to bring Pikmin down to its mouth, where they are eaten at a considerable rate. When damaged enough or fed a [[bomb rock]], the Meerslug will be forced from the ground and lay as a massive target for all Pikmin for a moment. Afterwards, it will burrow back into the ground and repeat its attacks.
The Meerslug moves quickly and does not show itself while on the move. Due to its enormous size, however, it can easily be seen burrowing just below the layer of sand in its arena. It will chase any [[leader]]s or Pikmin down and then follow up by emerging from the sand, where it will spit sand balls, and at the same time be left vulnerable, or burrow deeper into the sand and create a sinkhole to bring Pikmin down to its mouth, where they are eaten at a considerable rate. When damaged enough or fed a [[bomb rock]], the Meerslug will be forced from the ground and lay as a massive target for all Pikmin for a moment. Afterwards, it will burrow back into the ground and repeat its attacks.


The Meerslug has a few basic attacks, but has many ways of executing them. It will either create a sinkhole to draw in and eat any Pikmin, including those which are buried, or shoot boulders of sand (hence its name) to bury the Pikmin. As its [[health]] gets lower, the attacks get more dangerous:
The Meerslug has a few basic attacks, but has many ways of executing them. It will either create a sinkhole to draw in and eat any Pikmin, including those which are buried, or shoot boulders of sand (hence its name) to bury the Pikmin. As its [[health]] gets lower, the attacks get more dangerous:
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==Defeat Bosses!==
==Defeat Bosses!==
The Sandbelching Meerslug is the third opponent in [[Defeat Bosses!]], and the player is given 13 minutes to kill it. The entrance/exit to the sandy arena is blocked off by a "keep out" sign. The player starts with Alph (player 1's starting leader), Brittany (player 2's starting leader), and Charlie. Their order in ''Pikmin 3'' is Alph, Brittany, Charlie, and in ''Pikmin 3 Deluxe'' the [[action menu|order]] is Brittany, Charlie, Alph. The player also starts with 20 Red, 20 Rock, and 10 Yellow Pikmin that have to be recalled due to the Meerslug's introduction. Dotted around the arena are buried bud and flower Pikmin. Behind the start are Reds in groups of 10 and 5. The south side of the arena has 5 Reds and 10 Rocks, as well as two bomb rocks on a ledge outside of the arena. On the far side from the entrance is a group of 10 Reds, and to the north is 5 Rocks and 5 Yellows, for a total of 50 Red, 35 Rock, and 15 Yellow Pikmin. The dirt mounds that originally contained the Meerslug's Data Files now have 5 bomb rocks (north) and 3 bombs rocks (southwest).
The Meerslug is the third opponent in [[Defeat Bosses!]], and the player is given 13 minutes to kill it. The entrance/exit to the sandy arena is blocked off by a "keep out" sign. The player starts with Alph (player 1's starting leader), Brittany (player 2's starting leader), and Charlie. Their order in ''Pikmin 3'' is Alph, Brittany, Charlie, and in ''Pikmin 3 Deluxe'' the [[action menu|order]] is Brittany, Charlie, Alph. The player also starts with 20 Red, 20 Rock, and 10 Yellow Pikmin that have to be recalled due to the Meerslug's introduction. Dotted around the arena are buried bud and flower Pikmin. Behind the start are Reds in groups of 10 and 5. The south side of the arena has 5 Reds and 10 Rocks, as well as two bomb rocks on a ledge outside of the arena. On the far side from the entrance is a group of 10 Reds, and to the north is 5 Rocks and 5 Yellows, for a total of 50 Red, 35 Rock, and 15 Yellow Pikmin. The dirt mounds that originally contained the Meerslug's Data Files now have 5 bomb rocks (north) and 3 bombs rocks (southwest).


The following table lists what medal the player gets according to the time they take:<ref>The values in the Prima Guide are incorrect. These are the values used in the game's files, as per <code>content/CMCmn/system/mission_set/miset_misBoss3.szs/misBoss3.txt</code>: <pre># RuleData
The following table lists what medal the player gets according to the time they take:<ref>The values in the Prima Guide are incorrect. These are the values used in the game's files, as per <code>content/CMCmn/system/mission_set/miset_misBoss3.szs/misBoss3.txt</code>: <pre># RuleData
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{{world records | date = {{date|9|December|2015}} | dbs = 1:04 | dbc = 1:09 | p3 = y}}
{{world records | date = {{date|9|December|2015}} | dbs = 1:04 | dbc = 1:09 | p3 = y}}
{{world records | date = {{date|15|November|2024}} | dbs = 0:43 | dbc = 0:45 | p3d = y}}
{{world records | date = {{date|29|May|2021}} | dbs = 0:56 | dbc = 0:57 | p3d = y}}


==Strategy==
==Strategy==
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*Below half health, it can start shooting out 3 giant sand boulders, which can bury many more Pikmin.
*Below half health, it can start shooting out 3 giant sand boulders, which can bury many more Pikmin.
*Below half health, it can also shoot many smaller boulders in rapid succession.
*Below half health, it can also shoot many smaller boulders in rapid succession.
If Pikmin holding bomb rocks are buried, the bomb rock will instantly go off. As such, it may be wise to keep your bomb rock Pikmin with another leader.
If Pikmin holding [[bomb rocks]] are buried, the bomb rock will instantly go off. As such, it may be wise to keep your bomb rock Pikmin with another leader.


===Basic strategy===
===Basic strategy===
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It is possible to immobilize the enemy by overwhelming it with Pikmin. This causes it to shoot out of the ground and lie on the floor for short while, leaving it vulnerable to further assaults. The best way to perform this is to use the [[charge]] command (throwing Pikmin doesn't work well here; if you can't get enough Pikmin to attack it at once, it will simply shake them off). Be sure to get very close to it before doing this, otherwise, the shifting sand will make the Pikmin lose their target and stop halfway towards it, leaving them under idle status and highly vulnerable to getting buried under sand balls.
It is possible to immobilize the enemy by overwhelming it with Pikmin. This causes it to shoot out of the ground and lie on the floor for short while, leaving it vulnerable to further assaults. The best way to perform this is to use the [[charge]] command (throwing Pikmin doesn't work well here; if you can't get enough Pikmin to attack it at once, it will simply shake them off). Be sure to get very close to it before doing this, otherwise, the shifting sand will make the Pikmin lose their target and stop halfway towards it, leaving them under idle status and highly vulnerable to getting buried under sand balls.


Bomb rocks can also be thrown into the creature's mouth whilst it is creating a vortex to cause damage. This also causes it to jump out of the sand, which makes it the only of getting your Pikmin army to safety should you and your Pikmin be caught in its deep wall sinkhole. Therefore, it's highly recommended that you harvest all the bomb rocks in the arena before starting the fight. When you use the charge command, Pikmin holding bomb rocks will gather in their own group away from the action and when a Pikmin with a bomb rock is thrown into the creature's sinkhole, it'll drop the rock and run out of the hole without even needing to be whistled. This means that there's almost no drawbacks in getting the bomb rocks early.
[[Bomb rock]]s can also be thrown into the creature's mouth whilst it is creating a vortex to cause damage. This also causes it to jump out of the sand, which makes it the only of getting your Pikmin army to safety should you and your Pikmin be caught in its deep wall sinkhole. Therefore, it's highly recommended that you harvest all the bomb rocks in the arena before starting the fight. When you use the charge command, Pikmin holding bomb rocks will gather in their own group away from the action and when a Pikmin with a bomb rock is thrown into the creature's sinkhole, it'll drop the rock and run out of the hole without even needing to be whistled. This means that there's almost no drawbacks in getting the bomb rocks early.


Upon defeat, it expels another cellphone, albeit more modern in appearance than the one dropped by the [[Armored Mawdad]], and a relatively small watermelon, which bursts into smaller pieces after being expelled.
Upon defeat, it expels another cellphone, albeit more modern in appearance than the one dropped by the [[Armored Mawdad]], and a relatively small watermelon, which bursts into smaller pieces after being expelled.
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==Badges==
==Badges==
In {{p3d}}, there is a [[badge (Pikmin 3 Deluxe)|badge]] the player can gain for defeating the Sandbelching Meerslug:
In {{p3d}}, there is a [[badge]] the player can gain from the Sandbelching Meerslug:
*'''Duel in the Dunes''': Defeating the Sandbelching Meerslug.
*'''Duel in the Dunes''': Defeating the Sandbelching Meerslug.
<gallery>
<gallery>
Badge 12 meerslug.png|Duel in the Dunes. The badge shows an illustration of the Meerslug.
Badge 12 meerslug.png|Duel in the Dunes. The badge shows the Sandbelching Meerslug.
</gallery>
</gallery>


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==Naming==
==Naming==
{{stub|section=y}}
{{stub}}
{{see more|Meerslug family#Naming}}
{{see more|Meerslug family#Naming}}
{{naming
"Belching" is slang for "vomiting" or "spitting", so "sandbelching" means "spitting sand". The word "Meerslug" might come from "{{w|Meerkat}}", and "{{w|slug}}". Its Japanese name is {{j|オオスナフラシ|Oo Suna Furashi}}. {{j|オオ|oo}} means "giant", {{j|スナ|suna}} means "sand", and {{j|フラシ|furashi}} means "rainer" (as in to cause something to rain down). Internally, it is called <code>arijigoku</code>, which means "antlion pit", referring to it causing pits to draw in Pikmin to eat.
|common    = Sandbelching Meerslug. "Belching" is slang for "vomiting" or "spitting", so "sandbelching" means "spitting sand". The word "Meerslug" might come from "{{w|Meerkat}}", and "{{w|slug}}".
|jpcommon  = {{j|オオスナフラシ|Oo Suna Furashi}}. {{j|オオ|oo}} means "giant", {{j|スナ|suna}} means "sand", and {{j|フラシ|furashi}} means "rainer" (as in to cause something to rain down).
|internal  = Internally, it is called <code>arijigoku</code>, which means "antlion pit", referring to it causing pits to draw in Pikmin to eat
|jpname    = {{j|ハラジロオオウナゴ|Harajiro Oo Unago|White-bellied Giant Eel}}. {{j|ウナゴ|unago}} is a portmanteau of {{j|鰻|unagi}} and {{j|穴子|anago}}, both words for "eel", also used in the Japanese name of the [[Bogswallow]].
|scientific = ''Gastropoidae anguilii''. ''Anguilii'' comes from ''anguilla'', which is Latin for 'eel'.
}}


Its scientific name is ''Gastropoidae anguili''.
===Names in other languages===
===Names in other languages===
{{Foreignname
{{Foreignname
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|SpaAM = Sandy slug
|SpaAM = Sandy slug
|Fra  = Dégueulimace
|Fra  = Dégueulimace
|FraM = Pukeslug
|FraM  = Portmanteau of ''dégeulis'' (puke) and ''limace'' (slug)
|FraN = Portmanteau of ''dégeulis'' (puke) and ''limace'' (slug)
|SpaE  = Babosa arenosa
|SpaE  = Babosa arenosa
|SpaEM = Sandy slug
|SpaEM = Sandy slug
|Ger  = Wühlmaul
|Ger  = Wühlmaul
|GerM  = Rummaging Mouth
|GerM  = Rummaging Mouth
|Kor  = 큰모래뿌리기
|KorR = Keunmolaeppuligi
|KorM = Large Sand Scatterer
|Ita  = Bruciadeserti
|ItaM  = Desert Burner
|ItaN = From "brucia" (burn) and "desert".
|notes = y
}}
}}


==Gallery==
==Gallery==
<gallery>
<gallery>
Sandbelching Meerslug.png|E3 2013 screenshot of the Sandbelching Meerslug.
Sandbelching Meerslug.png|E3 2013 screenshot of the Meerslug.
Sandbelching Meerslug boulder.jpg|The Meerslug launching boulders.
Sandbelching Meerslug boulder.jpg|The Meerslug launching boulders.
SandbelchingMeerslug-Pikmin3.jpg|The Meerslug seen from a different angle.
Sandbelching Meerslug sinkhole.jpg|The Meerslug creating a sinkhole.
Sandbelching Meerslug sinkhole.jpg|The Meerslug creating a sinkhole.
Sandbelching Meerslug huge sinkhole.jpg|The Meerslug making a sinkhole as big as the arena.
Sandbelching Meerslug huge sinkhole.jpg|The Meerslug making a large sinkhole, as big as the arena.
Sandbelching Meerslug sharp drop.jpg|The Meerslug making a sinkhole with a sharp drop in it.
Sandbelching Meerslug sharp drop.jpg|The Meerslug making a sinkhole with a sharp drop in it.
Sandbelching Meerslug dead.jpg|The spoils of defeating the Meerslug: the [[Crimson Banquet]] broken into pieces and the [[Folded Data Glutton]].
SandbelchingMeerslug-Pikmin3.jpg|The Meerslug seen from a different angle.
Sandbelching Meerslug P3 immobilized.jpg|The Meerslug forced above ground and immobilized.
Sandbelching Meerslug P3 immobilized.jpg|The Meerslug forced above ground and immobilized.
SandbelchingMeerslugDefeat.png|The Meerslug defeated.
SandbelchingMeerslugDefeat.png|The Meerslug defeated.
Sandbelching Meerslug dead.jpg|The spoils of defeating the Meerslug – the [[Crimson Banquet]], which is broken into several pieces, and the [[Folded Data Glutton]].
FDGMeerslug1.png|The [[Folded Data Glutton]] next to the deceased Meerslug.
Sandbelching Meerslug P3 close up.jpg|A close up of the Meerslug's face.
Sandbelching Meerslug P3 close up.jpg|A close up of the Meerslug's face.
Pikmin3 DeadMeerslug.jpeg|The deceased Meerslug being carried by some Pikmin.
Pikmin3 DeadMeerslug.jpeg|Rock Pikmin carrying the deceased Meerslug.
SandbelchingMeerslugDataFile1.jpg|The first data file on the Meerslug.
SandbelchingMeerslugDataFile1.jpg|The first data file for the Meerslug.
SandbelchingMeerslugDataFile2.jpg|The second data file on the Meerslug.
SandbelchingMeerslugDataFile2.jpg|The second data file for the Meerslug.
Sandbelching Meerslug DB icon.png|Defeat Bosses! icon.
Sandbelching Meerslug DB icon.png|Defeat Bosses! icon.
</gallery>
</gallery>
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*[[Folded Data Glutton]]
*[[Folded Data Glutton]]
*[[Minor obstacles#Sand sink-pit|Sand sink-pit]]
*[[Minor obstacles#Sand sink-pit|Sand sink-pit]]
*[[Bogswallow]]


==References==
==References==
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{{Tropical Wilds}}
{{Tropical Wilds}}
{{bosses}}
{{bosses}}
{{p3enemies}}
{{Enemies}}
[[Category:Burrowing enemies]]
[[Category:Burrowing enemies]]
[[Category:Hiding enemies]]
[[Category:Hiding enemies]]
[[Category:Pikmin-altering enemies]]
[[Category:Pikmin-altering enemies]]
[[Category:Pikmin-eating enemies]]
[[Category:Pikmin-eating enemies]]
[[Category:Pikmin 3 bosses]]

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