Editing Sandbelching Meerslug
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 11: | Line 11: | ||
}} | }} | ||
The '''Sandbelching Meerslug''' ({{j|オオスナフラシ|Oo Suna Furashi|Giant Sand Rainer}}) is a [[boss]] in ''[[Pikmin 3]]'' and the third major boss encountered in [[Story Mode | The '''Sandbelching Meerslug''' ({{j|オオスナフラシ|Oo Suna Furashi|Giant Sand Rainer}}) is a [[boss]] in ''[[Pikmin 3]]'' and the third major boss encountered in its [[Story Mode]]. It is a light brown amphibian-like creature resembling a {{w|lamprey}}, with very small eyes, thick purple lips and two rows of large sharp teeth. Further down its body, it gets wider and harbors spike-like protrusions. It is one of the largest bosses in the [[Pikmin (series)|''Pikmin'' series]] to date. | ||
Upon attempting to [[Dig|dig up]] the [[Folded Data Glutton]] buried in the center of the arena, the Meerslug appears from beneath the sand, eats the device, and begins to attack the leaders and the Pikmin. It tunnels beneath the side, causing waves of sand to appear across the surface, which signifies its location. It will try to trap and eat Pikmin by creating a sinkhole in the sand that sucks them in | Upon attempting to [[Dig|dig up]] the [[Folded Data Glutton]] buried in the center of the arena, the Meerslug appears from beneath the sand, eats the device, and begins to attack the leaders and the Pikmin. It tunnels beneath the side, causing waves of sand to appear across the surface, which signifies its location. It will try to trap and eat Pikmin by creating a sinkhole in the sand that sucks them in. The eating attack it performs at the bottom of its sinkhole does the most damage to leaders out of any attack in the game, taking out 30% of a leader's health in a single chomp. It can also spit balls of sand, which can plant Pikmin. These planted Pikmin can still be eaten by the Meerslug. Upon its defeat, it will spit out the Folded Data Glutton as well as the [[Crimson Banquet]], which breaks into pieces upon hitting the ground. | ||
Recovering its corpse can prove to be a difficult task at times. Due to the game's physics, it is possible for the creature to flail intensely{{cite youtube|LLkKIgaj-XQ|demonstrating the corpse flailing about}}, and at times, it can get stuck inside a wall, unable to be carried.{{cite web|https://web.archive.org/web/20171016102909/https://miiverse.nintendo.net/posts/AYMHAAACAAADVHkcgX2_JA|Miiverse post where a user complains of a stuck Sandbelching Meerslug|Wayback Machine}} | Recovering its corpse can prove to be a difficult task at times. Due to the game's physics, it is possible for the creature to flail intensely{{cite youtube|LLkKIgaj-XQ|demonstrating the corpse flailing about}}, and at times, it can get stuck inside a wall, unable to be carried.{{cite web|https://web.archive.org/web/20171016102909/https://miiverse.nintendo.net/posts/AYMHAAACAAADVHkcgX2_JA|Miiverse post where a user complains of a stuck Sandbelching Meerslug|Wayback Machine}} | ||
Line 39: | Line 39: | ||
==Behavior== | ==Behavior== | ||
The | The Meerslug moves quickly and does not show itself while on the move. Due to its enormous size, however, it can easily be seen burrowing just below the layer of sand in its arena. It will chase any [[leader]]s or Pikmin down and then follow up by emerging from the sand, where it will spit sand balls, and at the same time be left vulnerable, or burrow deeper into the sand and create a sinkhole to bring Pikmin down to its mouth, where they are eaten at a considerable rate. When damaged enough or fed a [[bomb rock]], the Meerslug will be forced from the ground and lay as a massive target for all Pikmin for a moment. Afterwards, it will burrow back into the ground and repeat its attacks. | ||
The Meerslug has a few basic attacks, but has many ways of executing them. It will either create a sinkhole to draw in and eat any Pikmin, including those which are buried, or shoot boulders of sand (hence its name) to bury the Pikmin. As its [[health]] gets lower, the attacks get more dangerous: | The Meerslug has a few basic attacks, but has many ways of executing them. It will either create a sinkhole to draw in and eat any Pikmin, including those which are buried, or shoot boulders of sand (hence its name) to bury the Pikmin. As its [[health]] gets lower, the attacks get more dangerous: | ||
Line 48: | Line 48: | ||
==Defeat Bosses!== | ==Defeat Bosses!== | ||
The | The Meerslug is the third opponent in [[Defeat Bosses!]], and the player is given 13 minutes to kill it. The entrance/exit to the sandy arena is blocked off by a "keep out" sign. The player starts with Alph (player 1's starting leader), Brittany (player 2's starting leader), and Charlie. Their order in ''Pikmin 3'' is Alph, Brittany, Charlie, and in ''Pikmin 3 Deluxe'' the [[action menu|order]] is Brittany, Charlie, Alph. The player also starts with 20 Red, 20 Rock, and 10 Yellow Pikmin that have to be recalled due to the Meerslug's introduction. Dotted around the arena are buried bud and flower Pikmin. Behind the start are Reds in groups of 10 and 5. The south side of the arena has 5 Reds and 10 Rocks, as well as two bomb rocks on a ledge outside of the arena. On the far side from the entrance is a group of 10 Reds, and to the north is 5 Rocks and 5 Yellows, for a total of 50 Red, 35 Rock, and 15 Yellow Pikmin. The dirt mounds that originally contained the Meerslug's Data Files now have 5 bomb rocks (north) and 3 bombs rocks (southwest). | ||
The following table lists what medal the player gets according to the time they take:<ref>The values in the Prima Guide are incorrect. These are the values used in the game's files, as per <code>content/CMCmn/system/mission_set/miset_misBoss3.szs/misBoss3.txt</code>: <pre># RuleData | The following table lists what medal the player gets according to the time they take:<ref>The values in the Prima Guide are incorrect. These are the values used in the game's files, as per <code>content/CMCmn/system/mission_set/miset_misBoss3.szs/misBoss3.txt</code>: <pre># RuleData | ||
Line 70: | Line 70: | ||
{{world records | date = {{date|9|December|2015}} | dbs = 1:04 | dbc = 1:09 | p3 = y}} | {{world records | date = {{date|9|December|2015}} | dbs = 1:04 | dbc = 1:09 | p3 = y}} | ||
{{world records | date = {{date| | {{world records | date = {{date|29|May|2021}} | dbs = 0:56 | dbc = 0:57 | p3d = y}} | ||
==Strategy== | ==Strategy== | ||
Line 76: | Line 76: | ||
===Attacks=== | ===Attacks=== | ||
The | The Meerslug has two basic attacks, but has many different ways to execute them. As its health gets lower, the attacks get more dangerous. | ||
There are three ways it can make a sinkhole: | There are three ways it can make a sinkhole: | ||
Line 88: | Line 88: | ||
*Below half health, it can start shooting out 3 giant sand boulders, which can bury many more Pikmin. | *Below half health, it can start shooting out 3 giant sand boulders, which can bury many more Pikmin. | ||
*Below half health, it can also shoot many smaller boulders in rapid succession. | *Below half health, it can also shoot many smaller boulders in rapid succession. | ||
If Pikmin holding bomb rocks are buried, the bomb rock will instantly go off. As such, it may be wise to keep your bomb rock Pikmin with another leader. | If Pikmin holding [[bomb rocks]] are buried, the bomb rock will instantly go off. As such, it may be wise to keep your bomb rock Pikmin with another leader. | ||
===Basic strategy=== | ===Basic strategy=== | ||
Line 97: | Line 97: | ||
It is possible to immobilize the enemy by overwhelming it with Pikmin. This causes it to shoot out of the ground and lie on the floor for short while, leaving it vulnerable to further assaults. The best way to perform this is to use the [[charge]] command (throwing Pikmin doesn't work well here; if you can't get enough Pikmin to attack it at once, it will simply shake them off). Be sure to get very close to it before doing this, otherwise, the shifting sand will make the Pikmin lose their target and stop halfway towards it, leaving them under idle status and highly vulnerable to getting buried under sand balls. | It is possible to immobilize the enemy by overwhelming it with Pikmin. This causes it to shoot out of the ground and lie on the floor for short while, leaving it vulnerable to further assaults. The best way to perform this is to use the [[charge]] command (throwing Pikmin doesn't work well here; if you can't get enough Pikmin to attack it at once, it will simply shake them off). Be sure to get very close to it before doing this, otherwise, the shifting sand will make the Pikmin lose their target and stop halfway towards it, leaving them under idle status and highly vulnerable to getting buried under sand balls. | ||
Bomb | [[Bomb rock]]s can also be thrown into the creature's mouth whilst it is creating a vortex to cause damage. This also causes it to jump out of the sand, which makes it the only of getting your Pikmin army to safety should you and your Pikmin be caught in its deep wall sinkhole. Therefore, it's highly recommended that you harvest all the bomb rocks in the arena before starting the fight. When you use the charge command, Pikmin holding bomb rocks will gather in their own group away from the action and when a Pikmin with a bomb rock is thrown into the creature's sinkhole, it'll drop the rock and run out of the hole without even needing to be whistled. This means that there's almost no drawbacks in getting the bomb rocks early. | ||
Upon defeat, it expels another cellphone, albeit more modern in appearance than the one dropped by the [[Armored Mawdad]], and a relatively small watermelon, which bursts into smaller pieces after being expelled. | Upon defeat, it expels another cellphone, albeit more modern in appearance than the one dropped by the [[Armored Mawdad]], and a relatively small watermelon, which bursts into smaller pieces after being expelled. | ||
Line 109: | Line 109: | ||
==Badges== | ==Badges== | ||
In {{p3d}}, there is a [[ | In {{p3d}}, there is a [[badge]] the player can gain from the Sandbelching Meerslug: | ||
*'''Duel in the Dunes''': Defeating the Sandbelching Meerslug. | *'''Duel in the Dunes''': Defeating the Sandbelching Meerslug. | ||
<gallery> | <gallery> | ||
Badge 12 meerslug.png|Duel in the Dunes. The badge shows | Badge 12 meerslug.png|Duel in the Dunes. The badge shows the Sandbelching Meerslug. | ||
</gallery> | </gallery> | ||
Line 135: | Line 135: | ||
==Naming== | ==Naming== | ||
{{stub | {{stub}} | ||
{{see more|Meerslug family#Naming}} | {{see more|Meerslug family#Naming}} | ||
"Belching" is slang for "vomiting" or "spitting", so "sandbelching" means "spitting sand". The word "Meerslug" might come from "{{w|Meerkat}}", and "{{w|slug}}". Its Japanese name is {{j|オオスナフラシ|Oo Suna Furashi}}. {{j|オオ|oo}} means "giant", {{j|スナ|suna}} means "sand", and {{j|フラシ|furashi}} means "rainer" (as in to cause something to rain down). Internally, it is called <code>arijigoku</code>, which means "antlion pit", referring to it causing pits to draw in Pikmin to eat. | |||
Its scientific name is ''Gastropoidae anguili''. | |||
===Names in other languages=== | ===Names in other languages=== | ||
{{Foreignname | {{Foreignname | ||
Line 155: | Line 150: | ||
|SpaAM = Sandy slug | |SpaAM = Sandy slug | ||
|Fra = Dégueulimace | |Fra = Dégueulimace | ||
|FraM | |FraM = Portmanteau of ''dégeulis'' (puke) and ''limace'' (slug) | ||
|SpaE = Babosa arenosa | |SpaE = Babosa arenosa | ||
|SpaEM = Sandy slug | |SpaEM = Sandy slug | ||
|Ger = Wühlmaul | |Ger = Wühlmaul | ||
|GerM = Rummaging Mouth | |GerM = Rummaging Mouth | ||
}} | }} | ||
Line 174: | Line 161: | ||
Sandbelching Meerslug.png|E3 2013 screenshot of the Sandbelching Meerslug. | Sandbelching Meerslug.png|E3 2013 screenshot of the Sandbelching Meerslug. | ||
Sandbelching Meerslug boulder.jpg|The Meerslug launching boulders. | Sandbelching Meerslug boulder.jpg|The Meerslug launching boulders. | ||
Sandbelching Meerslug sinkhole.jpg|The Meerslug creating a sinkhole. | Sandbelching Meerslug sinkhole.jpg|The Meerslug creating a sinkhole. | ||
Sandbelching Meerslug huge sinkhole.jpg|The Meerslug making a sinkhole as big as the arena. | Sandbelching Meerslug huge sinkhole.jpg|The Meerslug making a large sinkhole, as big as the arena. | ||
Sandbelching Meerslug sharp drop.jpg|The Meerslug making a sinkhole with a sharp drop in it. | Sandbelching Meerslug sharp drop.jpg|The Meerslug making a sinkhole with a sharp drop in it. | ||
Sandbelching Meerslug dead.jpg|The spoils of defeating the Meerslug: the [[Crimson Banquet]] broken into pieces and the [[Folded Data Glutton]]. | |||
SandbelchingMeerslug-Pikmin3.jpg|The Meerslug seen from a different angle. | |||
Sandbelching Meerslug P3 immobilized.jpg|The Meerslug forced above ground and immobilized. | Sandbelching Meerslug P3 immobilized.jpg|The Meerslug forced above ground and immobilized. | ||
SandbelchingMeerslugDefeat.png|The Meerslug defeated. | SandbelchingMeerslugDefeat.png|The Meerslug defeated. | ||
FDGMeerslug1.png|The [[Folded Data Glutton]] next to the deceased Meerslug. | |||
Sandbelching Meerslug P3 close up.jpg|A close up of the Meerslug's face. | Sandbelching Meerslug P3 close up.jpg|A close up of the Meerslug's face. | ||
Pikmin3 DeadMeerslug.jpeg| | Pikmin3 DeadMeerslug.jpeg|Rock Pikmin carrying the deceased Meerslug. | ||
SandbelchingMeerslugDataFile1.jpg|The first data file | SandbelchingMeerslugDataFile1.jpg|The first data file for the Meerslug. | ||
SandbelchingMeerslugDataFile2.jpg|The second data file | SandbelchingMeerslugDataFile2.jpg|The second data file for the Meerslug. | ||
Sandbelching Meerslug DB icon.png|Defeat Bosses! icon. | Sandbelching Meerslug DB icon.png|Defeat Bosses! icon. | ||
</gallery> | </gallery> | ||
Line 191: | Line 179: | ||
*[[Folded Data Glutton]] | *[[Folded Data Glutton]] | ||
*[[Minor obstacles#Sand sink-pit|Sand sink-pit]] | *[[Minor obstacles#Sand sink-pit|Sand sink-pit]] | ||
==References== | ==References== | ||
Line 198: | Line 185: | ||
{{Tropical Wilds}} | {{Tropical Wilds}} | ||
{{bosses}} | {{bosses}} | ||
{{ | {{Enemies}} | ||
[[Category:Burrowing enemies]] | [[Category:Burrowing enemies]] | ||
[[Category:Hiding enemies]] | [[Category:Hiding enemies]] | ||
[[Category:Pikmin-altering enemies]] | [[Category:Pikmin-altering enemies]] | ||
[[Category:Pikmin-eating enemies]] | [[Category:Pikmin-eating enemies]] | ||