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The '''S.S. Dolphin II''' ({{j|ドルフィン2号機|Dorufin | The '''S.S. Dolphin II''' ({{j|ドルフィン2号機|Dorufin 2}}) is [[Captain Olimar]]'s vessel in {{hp}}. At the start of the game, Olimar is piloting the ship to head back to [[Hocotate]], until he hits an asteroid and plummets to an unknown planet. The ship crashes against the ground, and stays in that state. The cone of the ship has a detachable pod with its own artificial intelligence. This pod guides Olimar throughout his adventure. | ||
After the crash-landing, the ship requires certain amounts of [[Sparklium]] to recover its disabled features, and provide Captain Olimar with | After the crash-landing, the ship requires certain amounts of [[Sparklium]] to recover its disabled features, and provide Captain Olimar with updates. A list can be found [[Upgrade#Hey! Pikmin upgrades|here]]. | ||
== Personality == | == Personality == | ||
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| None || [[File:S.S. Dolphin II inside start.jpg|200px]] || Only the control monitor and the meal table have any lighting. The ship's speaker is also completely active. | | None || [[File:S.S. Dolphin II inside start.jpg|200px]] || Only the control monitor and the meal table have any lighting. The ship's speaker is also completely active. | ||
|- | |- | ||
| {{sparklium | | {{sparklium|2,000}} || [[File:S.S. Dolphin II cockpit stretch.jpg|200px]] || The walls are now a bit lit up, as are the various control panels. The strips of lights below each control panel are on, but fade between soft and bright. | ||
|- | |- | ||
| {{sparklium | | {{sparklium|6,000}} || [[File:S.S. Dolphin II cockpit stretch 2.jpg|200px]] || The floor is now lit, and the back walls are a bit brighter too. | ||
|- | |- | ||
| {{sparklium | | {{sparklium|14,000}} || [[File:S.S. Dolphin II cockpit chair again.jpg|200px]] || The light strips above the control monitor are lit up, and light up filling in a pattern from the edges to the center. Light also comes from downstairs. | ||
|- | |- | ||
| {{sparklium | | {{sparklium|22,000}} || [[File:S.S. Dolphin II cockpit coffee 2.jpg|200px]] || Everything is a bit darker in favor of the new {{w|disco ball}} in the ceiling, which lights up parts of the room with its reflections. | ||
|- | |- | ||
| {{sparklium | | {{sparklium|30,000}} || [[File:S.S. Dolphin II cockpit chair yet again.jpg|200px]] || Searchlights have been installed on the floor, shining light upwards to the ceiling. | ||
|} | |} | ||
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==Sparklium Converter== | ==Sparklium Converter== | ||
One of the S.S. Dolphin II's components plays an important role in ''Hey! Pikmin''{{'s}} plot, in that without it, the ship cannot return to Hocotate. The ship first realizes that it is missing when the player reaches {{sparklium | One of the S.S. Dolphin II's components plays an important role in ''Hey! Pikmin''{{'s}} plot, in that without it, the ship cannot return to Hocotate. The ship first realizes that it is missing when the player reaches {{sparklium|30,000}}; a cutscene plays where the ship analyzes if they are ready to return to Hocotate, and realizes that the Sparklium Converter is missing. If this happens before [[The Last Lair]] is completed, the ship will not be able to find it, and will tell Olimar to continue searching, in hopes of finding it in his adventures. Otherwise, the ship will try a scan, and will find that it is in [[The Final Stretch|the last sector]], and will also detect a massive creature, the [[Berserk Leech Hydroe|final boss of the game]]. | ||
{{spoiler section|After the fight against the Berserk Leech Hydroe, the creature will wither and die, and from inside, the [[Leech Hydroe]] will pop out, with the Sparklium Converter lodged in its head. It will try to attack Olimar, but will just end up toppling on the ground and dropping the ship part. After trying to understand what the creature is, only for it to run away, Olimar triumphantly recovers the ship part and the S.S. Dolphin II manages to make it safely back to Hocotate. | {{spoiler section|After the fight against the Berserk Leech Hydroe, the creature will wither and die, and from inside, the [[Leech Hydroe]] will pop out, with the Sparklium Converter lodged in its head. It will try to attack Olimar, but will just end up toppling on the ground and dropping the ship part. After trying to understand what the creature is, only for it to run away, Olimar triumphantly recovers the ship part and the S.S. Dolphin II manages to make it safely back to Hocotate. | ||
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==Trivia== | ==Trivia== | ||
*The North American ''Hey! Pikmin'' site | *The North American ''Hey! Pikmin'' site misspells S.S. Dolphin II as S.S. Dolphin 2.{{cite quote|Captain Olimar needs a lot of Sparklium to refuel his ship, the trusty S.S. Dolphin 2. That means it’s time to get out and look around! But be careful...not everything on the planet is friendly.|informational blurb|[http://heypikmin.nintendo.com official ''Hey! Pikmin'' website]}} | ||
*After scanning the [[Subterranean Menace]] (a statue of Mr. Resetti from the ''Animal Crossing'' series), the S.S. Dolphin II briefly started speaking in a Bronx accent, exactly like Mr. Resetti. Olimar claims this may have been a virus somehow caused by the object. | *After scanning the [[Subterranean Menace]] (a statue of Mr. Resetti from the ''Animal Crossing'' series), the S.S. Dolphin II briefly started speaking in a Bronx accent, exactly like Mr. Resetti. Olimar claims this may have been a virus somehow caused by the object. | ||
==Names in other languages== | ==Names in other languages== | ||
{| | {| | ||
|- style="vertical-align:top" | |- style="vertical-align:top" | ||
| | | | ||
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{{foreignname | {{foreignname | ||
|Jap=ドルフィン2号機 | |Jap=ドルフィン2号機 | ||
|JapR=Dorufin | |JapR=Dorufin 2 | ||
|JapM=Dolphin 2 | |JapM=Dolphin 2 | ||
|Dut=Dolphin II | |Dut=Dolphin II | ||
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''Exploration pod'' | ''Exploration pod'' | ||
{{foreignname | {{foreignname | ||
|Jap= | |Jap= | ||
|JapR= | |JapR= | ||
|JapM= | |JapM= | ||
|Dut=Verkenningssonde | |Dut=Verkenningssonde | ||
|DutM=Exploration probe | |DutM=Exploration probe | ||
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}} | }} | ||
|} | |} | ||
== References == | == References == |