Editing S.S. Dolphin II
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{game icons|hp=y}} | {{game icons|hp=y}} | ||
{{stub}} | |||
{{image}} | {{image}} | ||
The '''S.S. Dolphin II''' | The '''S.S. Dolphin II''' is [[Captain Olimar]]'s vessel in {{hp}}. At the start of the game, Olimar is piloting the ship to head back to [[Hocotate]], until he hits an asteroid and plummets to an unknown planet. The ship crashes against the ground, and stays in that state. The cone of the ship has a detachable pod with its own artificial intelligence. This pod guides Olimar throughout his adventure. | ||
After the crash-landing, the ship requires certain amounts of [[Sparklium]] to recover its disabled features, | == Features == | ||
After the crash-landing, the ship requires certain amounts of [[Sparklium]] to recover its disabled features. These become unlocked at the specified levels of Sparklium, but don't decrease the Sparklium count when doing so. | |||
{| class="wikitable" | |||
! Feature || Sparklium | |||
{| class="wikitable | |||
! | |||
|- | |- | ||
| [[Radar]] || 2000 | |||
|} | |} | ||
==Names in other languages== | ==Names in other languages== | ||
{{foreignname | {{foreignname | ||
|Jap= | |Jap= | ||
|JapR= | |JapR= | ||
|JapM= | |JapM= | ||
|Dut=Dolphin II | |Dut=Dolphin II | ||
|DutM=Dolphin II | |DutM=Dolphin II | ||
Line 77: | Line 27: | ||
|Ita=Dolphin II | |Ita=Dolphin II | ||
|ItaM=Dolphin II | |ItaM=Dolphin II | ||
|Spa= | |Spa= | ||
|SpaM= | |SpaM= | ||
}} | }} | ||
== See also == | |||
* [[S.S. Dolphin]] | |||
* [[Hocotate ship]] | |||
[[Category:Ships]] | [[Category:Ships]] |