Editing Rusty Gulch
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Latest revision | Your text | ||
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{{game icons|p2=y}} | {{game icons|p2=y}} | ||
[[File: | [[File:RustyGulch.png|right|thumb|300px|Stage preview.]] | ||
The '''Rusty Gulch''' is the | The '''Rusty Gulch''' is a map in the [[2-Player Battle]] mode of ''[[Pikmin 2]]''. It is constructed out of rusty metal pathways held by large pillars. Certain spots have odd colored "sand", and the entire stage is floating over a bottomless void in which Pikmin die when [[throw]]n, and may be home to a [[Gatling Groink]]. One of the layouts that the stage can have bears great resemblance to that of [[Subterranean Complex]], sublevel 5 and [[Dream Den]], sublevel 4, featuring multiple ramps with a high area at the center. | ||
==Level information== | ==Level information== | ||
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**None | **None | ||
*'''Enemies''': | *'''Enemies''': | ||
**{{icon|Dwarf Bulborb|y | **{{icon|Dwarf Red Bulborb|y}} | ||
**{{icon|Female Sheargrub|y}} | **{{icon|Female Sheargrub|y}} | ||
**{{icon|Gatling Groink|y}} (stationary) | **{{icon|Gatling Groink|y}} (stationary) | ||
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**{{icon|Male Sheargrub|y}} | **{{icon|Male Sheargrub|y}} | ||
**{{icon|Shearwig|y}} (under marbles) | **{{icon|Shearwig|y}} (under marbles) | ||
*''' | *'''Hazards''': | ||
**None | **None | ||
*'''Plants | *'''Plants''': | ||
**{{icon|Pellet Posy|y}} | **{{icon|Pellet Posy|y}} | ||
*'''Others''': | *'''Others''': | ||
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|capmax = 50 | |capmax = 50 | ||
|rooms = 4 | |rooms = 4 | ||
|geyser = No | |geyser = No | ||
|unitfile = vs_6_nobo_metal.txt | |unitfile = vs_6_nobo_metal.txt | ||
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|hiddenfloor = 0 | |hiddenfloor = 0 | ||
|units = | |units = | ||
{{!}} colspan = 6 style = "text-align: center;" {{!}} | {{!}} colspan = 6 style = "text-align: center;" {{!}} Pattern 1 | ||
{{!}}- | {{!}}- | ||
{{sublevel units | {{sublevel units | ||
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|item_cap_metal|Dead end with item (×2) | |item_cap_metal|Dead end with item (×2) | ||
}} | }} | ||
{{!}} colspan = 6 style = "text-align: center;" {{!}} | {{!}} colspan = 6 style = "text-align: center;" {{!}} Pattern 2 | ||
{{!}}- | {{!}}- | ||
{{sublevel units | {{sublevel units | ||
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|item_cap_metal|Dead end with item (×2) | |item_cap_metal|Dead end with item (×2) | ||
}} | }} | ||
{{!}} colspan = 6 style = "text-align: center;" {{!}} | {{!}} colspan = 6 style = "text-align: center;" {{!}} Pattern 3 | ||
{{!}}- | {{!}}- | ||
{{sublevel units | {{sublevel units | ||
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|wayl_metal|Turning corridor (×10) | |wayl_metal|Turning corridor (×10) | ||
|way2_metal|Corridor (×8) | |way2_metal|Corridor (×8) | ||
}} | }} | ||
}} | }} | ||
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File:Rusty Gulch.png|Attacking a Gatling Groink. | File:Rusty Gulch.png|Attacking a Gatling Groink. | ||
</gallery> | </gallery> | ||
{{2PB}} | {{2PB}} |