Editing Repair Juggernaut
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{{Infobox treasure | {{Infobox treasure | ||
|image= | |image=Repair Juggernaut.png | ||
|size= | |size=200px | ||
|icon=Repair Juggernaut icon.png | |icon=Repair Juggernaut icon.png | ||
| | |hoard_number=98 (US)<br>97 (Europe)<br>96 (Japan) | ||
|series=Industrial Set | |series=Industrial Set | ||
|value=85 | |value=85 | ||
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|challenge=[[Brawny Abyss]], [[Trampled Garden]], [[Collector's Room]] | |challenge=[[Brawny Abyss]], [[Trampled Garden]], [[Collector's Room]] | ||
}} | }} | ||
{{otheruses|the | {{otheruses|the rusty bolt|the shiny bolt|Superstrong Stabilizer}} | ||
The '''Repair Juggernaut''' ({{j|フィックスマニア| | The '''Repair Juggernaut''' ({{j|フィックスマニア|Fikusu Mania|Fix Mania}}) is a treasure in ''[[Pikmin 2]]'' and is actually a rusty bolt. It is located on sublevel 6 of the [[Subterranean Complex]]. There are many hazards here, as well as deadly [[Careening Dirigibug]]s and [[Anode Beetle]]s. It's advised to clear the level before trying to transport anything. That said, it's possible for the treasure to appear on the starting room, very close to the pod.{{cite web|https://clips.twitch.tv/QuaintVictoriousDragonKlappa|Twitch clip|Twitch|published={{date|30|October|2018}}|retrieved={{date|30|October|2018}}}} | ||
{{Notes|journal=y|sale=y}} | {{Notes|journal=y|sale=y}} | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Repair-juggernaut-artwork.jpg|Artwork of the treasure. | Repair-juggernaut-artwork.jpg|Artwork of the treasure. | ||
Repair Juggernaut P2 analysis.png|The Repair Juggernaut being analyzed. | |||
P2 | Bolt.jpg|A bolt from the real world. | ||
Rusty bolt (real world).jpg|A rusty bolt from the real world. | |||
Bolt.jpg|A bolt | |||
Rusty bolt (real world).jpg|A rusty bolt | |||
</gallery> | </gallery> | ||
==Trivia== | ==Trivia== | ||
*The number "256" referred to in the sales pitch is the number of different values a byte can have. In addition, 255 is the largest value an unsigned byte can hold. Because of these numbers' relevance in video game development, they appear at times in game scripts, particularly in Nintendo games.{{cite quote|Hocotate E-Mag #255. Not just songs; songs of love! Rock out to Pikpik's greatest hits and get sappy! http://www.pikmin.com|Spammer|a [[mail|letter]]}}{{cite quote|In this mind-bending realm, my attacks are 256 times more potent!|[[mariowiki: | *The number "256" referred to in the sales pitch is the number of different values a byte can have. In addition, 255 is the largest value an unsigned byte can hold. Because of these numbers' relevance in video game development, they appear at times in game scripts, particularly in Nintendo games.{{cite quote|Hocotate E-Mag #255. Not just songs; songs of love! Rock out to Pikpik's greatest hits and get sappy! http://www.pikmin.com|Spammer|a [[mail|letter]]}}{{cite quote|In this mind-bending realm, my attacks are 256 times more potent!|[[mariowiki:Dimention|Dimentio]]|[[mariowiki:Dimension D|Dimension D]]}} | ||
==Names in other languages== | ==Names in other languages== | ||
{{Foreignname | {{Foreignname | ||
|Fra=Titan de la Réparation | |Fra=Titan de la Réparation | ||
|FraM=Titan of Fixing | |FraM=Titan of Fixing | ||
|Spa=Coloso inflexible | |Spa=Coloso inflexible | ||
|SpaM=Inflexible colossus | |SpaM=Inflexible colossus | ||
|SpaA=Coloso inflexible | |||
|SpaAM=Inflexible colossus | |||
|Ita=Bestione fissatutto | |Ita=Bestione fissatutto | ||
|Ger=Götze der Reparatur | |Ger=Götze der Reparatur | ||
|GerM=Idol of Repair | |GerM=Idol of Repair | ||
}} | }} | ||
==References== | ==References== |