Editing Repair Juggernaut
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{{Infobox treasure | {{Infobox treasure | ||
|image= | |treasure_name=Repair Juggernaut | ||
|size= | |image=-97Repair Juggernaut.png | ||
|icon=Repair Juggernaut | |size=180px | ||
| | |icon=Treasure Hoard Repair Juggernaut.png | ||
|hoard_number=98 (US) | |||
97 (Europe) | |||
|series=Industrial Set | |series=Industrial Set | ||
|value=85 | |value=85 | ||
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|challenge=[[Brawny Abyss]], [[Trampled Garden]], [[Collector's Room]] | |challenge=[[Brawny Abyss]], [[Trampled Garden]], [[Collector's Room]] | ||
}} | }} | ||
{{otheruses|the rusty bolt|the shiny bolt|Superstrong Stabilizer}} | |||
{{ | |||
The '''Repair Juggernaut''' is a treasure in ''[[Pikmin 2]]'' and is actually a rusty bolt. It is located on sublevel 6 of the [[Subterranean Complex]]. There are many hazards here, as well as deadly [[Careening Dirigibug]]s and [[Anode Beetle]]s. It's advised to clear the level before trying to transport anything. | |||
{{Notes|journal=y|sale=y}} | {{Notes|journal=y|sale=y}} | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Repair | File:Repair.Juggernaut.png|The Repair Juggernaut being analyzed. | ||
File:Bolt.jpg|A real world bolt. | |||
File:Real_world_rusty_bolt.jpg|A real world ''rusty'' bolt. | |||
Bolt.jpg|A | |||
</gallery> | </gallery> | ||
==Trivia== | ==Trivia== | ||
*The number "256" referred to in the sales pitch is the number of different values a byte can have. In addition, 255 is the largest value an unsigned byte can hold. Because of these numbers' relevance in video game development, they appear at times in game scripts, particularly in Nintendo games.{{cite quote|Hocotate E-Mag #255. Not just songs; songs of love! Rock out to Pikpik's greatest hits and get sappy! http://www.pikmin.com|Spammer|a [[mail|letter]]}}{{cite quote|In this mind-bending realm, my attacks are 256 times more potent!|[[mariowiki: | *The number "256" referred to in the sales pitch is the number of different values a byte can have. In addition, 255 is the largest value an unsigned byte can hold. Because of these numbers' relevance in video game development, they appear at times in game scripts, particularly in Nintendo games.{{cite quote|Hocotate E-Mag #255. Not just songs; songs of love! Rock out to Pikpik's greatest hits and get sappy! http://www.pikmin.com|Spammer|a [[mail|letter]]}}{{cite quote|In this mind-bending realm, my attacks are 256 times more potent!|[[mariowiki:Dimention|Dimentio]]|[[mariowiki:Dimension D|Dimension D]]}} | ||
==Names in other languages== | ==Names in other languages== | ||
{{Foreignname | {{Foreignname | ||
|Fra=Titan de la Réparation | |Fra=Titan de la Réparation | ||
|FraM=Titan of Fixing | |FraM=Titan of Fixing | ||
|Spa=Coloso inflexible | |Spa=Coloso inflexible | ||
|SpaM=Inflexible colossus | |SpaM=Inflexible colossus | ||
| | |SpaA=Coloso inflexible | ||
| | |SpaAM=Inflexible colossus | ||
}} | }} | ||
==References== | ==References== |