Editing Region
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 36: | Line 36: | ||
Due to the need to support 50 Hz displays, ''Pikmin'' runs at a slower [[frame]]rate in the European version, running at only 25 frames per second in-game, as opposed to the 30 frames per second framerate of the other regions (which use 60 Hz displays). Due to the game running slower and events taking longer, some cutscene [[Music in Pikmin|songs]] were extended for this version. Support for 60 Hz displays in the European version was only added in ''New Play Control! Pikmin''. | Due to the need to support 50 Hz displays, ''Pikmin'' runs at a slower [[frame]]rate in the European version, running at only 25 frames per second in-game, as opposed to the 30 frames per second framerate of the other regions (which use 60 Hz displays). Due to the game running slower and events taking longer, some cutscene [[Music in Pikmin|songs]] were extended for this version. Support for 60 Hz displays in the European version was only added in ''New Play Control! Pikmin''. | ||
In the Japanese version of {{npcp1}}, an exclusive fifth [[Cutscene#Attraction mode|attract mode]] movie is present where ''[[Ai no Uta]]'' is the song. The European and Korean versions of ''New Play Control! Pikmin'' also correct most of the sped-up enemy sounds that the Wii version of the game has, but made some Onion sound effects | In the Japanese version of {{npcp1}}, an exclusive fifth [[Cutscene#Attraction mode|attract mode]] movie is present where ''[[Ai no Uta]]'' is the song. The European and Korean versions of ''New Play Control! Pikmin'' also correct most of the sped-up enemy sounds that the Wii version of the game has, but made some Onion sound effects sped up. | ||
There are a couple of differences that were first introduced in revision 1.02 of the Japanese version, meaning that for these points, revision 1.01 of the Japanese version is different from the US version, the European version, and revision 1.02 of the Japanese version: | There are a couple of differences that were first introduced in revision 1.02 of the Japanese version, meaning that for these points, revision 1.01 of the Japanese version is different from the US version, the European version, and revision 1.02 of the Japanese version: |