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** Olimar's notes on the [[Glowstem]] have the misspelling "resemblence" in all versions but the European Wii release, which uses the correct "resemblance".
** Olimar's notes on the [[Glowstem]] have the misspelling "resemblence" in all versions but the European Wii release, which uses the correct "resemblance".
** In the European version of ''Pikmin 2'', the rules for [[2-Player Battle]] say, for the boulder item: "Boulder drops on opponent". The US version, as well as all GameCube versions, say "Boulders drop on opponent" instead.
** In the European version of ''Pikmin 2'', the rules for [[2-Player Battle]] say, for the boulder item: "Boulder drops on opponent". The US version, as well as all GameCube versions, say "Boulders drop on opponent" instead.
** The on-screen message when the player enters the [[final level]] of a cave says "FINAL LEVEL!" in the European region of the ''New Play Control!'' version. In the other two regions it mirrors the GameCube version by saying "FINAL FLOOR!" instead. The sublevel indicator in the [[HUD]] has the same difference, saying "FINAL LEVEL" or "FINAL FLOOR" respectively.


While not regional differences, it is worth noting that some treasure notes are of considerably lower quality than all other treasures, exclusively in the European version. This is due to numerous typos and rather confusing English. These problems were later spotted by Nintendo, and some were resolved for the [[New Play Control! Pikmin 2|''New Play Control!'' release]], in the form of typo fixes and [[Plentiful Tank|full rewrites]]. For a list of such treasures, see [[:Category:European treasure notes with written mistakes|this category]].
While not regional differences, it is worth noting that some treasure notes are of considerably lower quality than all other treasures, exclusively in the European version. This is due to numerous typos and rather confusing English. These problems were later spotted by Nintendo, and some were resolved for the [[New Play Control! Pikmin 2|''New Play Control!'' release]], in the form of typo fixes and [[Plentiful Tank|full rewrites]]. For a list of such treasures, see [[:Category:European treasure notes with written mistakes|this category]].


Like in ''Pikmin'', ''Pikmin 2'' also has an option in the Japanese version to swap between katakana/hiragana and kanji.
Like in ''Pikmin'', ''Pikmin 2'' also has an option to swap between katakana/hiragana and kanji.


The European version supports both 50 Hz and 60 Hz displays in both the GameCube and ''New Play Control!'' releases. Unlike in ''Pikmin'', while the game still runs at 25 [[frame]]s per second on 50 Hz displays (instead of 30), the gameplay is adjusted in order to be at the same speed.
The European version supports both 50 Hz and 60 Hz displays in both the GameCube and ''New Play Control!'' releases. Unlike in ''Pikmin'', while the game still runs at 25 [[frame]]s per second on 50 Hz displays (instead of 30), the gameplay is adjusted in order to be at the same speed.

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