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*In the Japanese version of ''New Play Control! Pikmin 2'' exclusively, there is an extra [[cutscene|attraction mode cutscene]] with ''[[Tane no Uta]]'' as the song. | *In the Japanese version of ''New Play Control! Pikmin 2'' exclusively, there is an extra [[cutscene|attraction mode cutscene]] with ''[[Tane no Uta]]'' as the song. | ||
*The Nintendo logo when the game is booted up is blue in the Japanese version, and red everywhere else, as is the norm with some Nintendo games. | *The Nintendo logo when the game is booted up is blue in the Japanese version, and red everywhere else, as is the norm with some Nintendo games. | ||
*The [[Silencer]]'s value was changed from 666 [[Poko]]s in the Japanese version to 670 in the other versions, in order to remove the relation to the | *The [[Silencer]]'s value was changed from 666 [[Poko]]s in the Japanese version to 670 in the other versions, in order to remove the relation to the [[wikipedia:Number of the Beast|number of the Beast]] from the biblical book of Revelation. | ||
*The sign on the landing site of the [[Wistful Wild]] is a stop sign in the Japanese version, as stop signs are triangular. This was changed to a Yield sign in the other releases, so that the triangular shape would not be changed. | *The sign on the landing site of the [[Wistful Wild]] is a stop sign in the Japanese version, as stop signs are triangular. This was changed to a Yield sign in the other releases, so that the triangular shape would not be changed. | ||
*In the Japanese version, the [[Beady Long Legs]]' feet can be damaged by any Pikmin type. In all other versions, only a [[Purple Pikmin]]'s stomp can inflict damage. | *In the Japanese version, the [[Beady Long Legs]]' feet can be damaged by any Pikmin type. In all other versions, only a [[Purple Pikmin]]'s stomp can inflict damage. |