Editing Raw material
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Raw materials can be converted to [[clay]] to build clay bridges, clay mounds, climbing walls, and clay valves. [[Russ]] must be rescued before this is possible. When a Pikmin is ordered to work on one of these structures, it will run back to the [[S.S. Beagle]], from which a piece of clay will come out that the Pikmin catches. The Pikmin then carries this piece towards the destination and throws it into place. | Raw materials can be converted to [[clay]] to build clay bridges, clay mounds, climbing walls, and clay valves. [[Russ]] must be rescued before this is possible. When a Pikmin is ordered to work on one of these structures, it will run back to the [[S.S. Beagle]], from which a piece of clay will come out that the Pikmin catches. The Pikmin then carries this piece towards the destination and throws it into place. | ||
Each blob of clay costs one piece of raw material, and the raw material counter decreases as soon as the clay comes out of the S.S. Beagle. If the player has 0 raw materials, the Pikmin will idle under the S.S. Beagle waiting for more to be retrieved so they can continue | Each blob of clay costs one piece of raw material, and the raw material counter decreases as soon as the clay comes out of the S.S. Beagle. If the player has 0 raw materials, the Pikmin will idle under the S.S. Beagle waiting for more to be retrieved so they can continue. | ||
== Gallery == | == Gallery == | ||
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P4 Building Dirt Bridge.jpg|The same lumps of clay being used to build a clay bridge. | P4 Building Dirt Bridge.jpg|The same lumps of clay being used to build a clay bridge. | ||
P4 large Raw Material pile.jpg|A large pile of raw materials in the [[Drafty Gallery]]. | P4 large Raw Material pile.jpg|A large pile of raw materials in the [[Drafty Gallery]]. | ||
</gallery> | </gallery> | ||
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|Ger=Rohmaterial | |Ger=Rohmaterial | ||
|GerM=Raw material | |GerM=Raw material | ||
}} | }} | ||