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{{Infobox enemy
{{Infobox enemy
|pikmin2    = y
|pikmin2    = y
|image      = Raging Long Legs P2S icon.png
|image      = 80raginglonglegs.png‎
|size        = 270px
|size        = 270px
|icon        = Piklopedia Raging Long Legs.png
|name        = Pseudoarachnia furiendis
|name        = Pseudoarachnia furiendis
|family      = Arachnorb
|family      = Arachnorb
|underground = [[Hole of Heroes]]
|underground = [[Hole of Heroes]]
|challenge  = [[Cavernous Abyss]]
|attacks    = Crushes Pikmin
|2p          = [[Angle Maze]]
|vitality=10000
|attacks    = Crush Pikmin
}}
}}


The '''Raging Long Legs''' ({{j|ゾウノアシ|Zou no Ashi|Elephant Feet}}) is a [[boss]] in ''[[Pikmin 2]]''. It is related to the [[Beady Long Legs]], but has bigger, hairier feet, a bigger body (to the point where any Pikmin can reach it with relative ease) that is glossy black with purple veins, and moves more slowly. It is also much stronger, and so takes longer to kill. Unlike the Beady Long Legs, when it shakes Pikmin off it briefly stomps with increased speed. The fact that it has a larger body means any kind of Pikmin can be [[throw]]n onto it without waiting for it to stop walking at its body to lower, which makes attacking easier.
'''Raging Long Legs''' is a boss in [[Pikmin 2]]. It is related to the [[Beady Long Legs]], but has bigger, hairier feet, a bigger body (to the point where any Pikmin can reach it), is glossy black with purple veins, and moves more slowly. It is also much stronger, and so takes longer to kill. Unlike the Beady Long Legs, the beast shakes Pikmin off and starts stomping angrily if enough damage is dealt to it that it becomes agitated; this is more dangerous due to the size of its feet. The fact that it has a larger body means any kind of Pikmin can be thrown onto it without waiting makes the battle easier. It dies in the same manner as the Beady Long Legs, ejecting its possessions from its body, crumbling into dust. If this creature does not have any treasure to drop, it will instead drop 30 [[Mitite]]s. It can however regain health if left alone.


The size of its feet means they harm Pikmin and enemies alike. Similar to the [[Beady Long Legs]], its joints will begin to smoke and its skin will begin to flay when it reaches low health, and dies in the same manner; ejecting its possessions from its body and crumbling into dust. If this creature does not have any treasure to drop, it will instead drop 30 [[Mitite]]s. It can [[Health#Regeneration|regain health]] much faster than any other enemy, making it a very durable boss.
This rare boss is only seen on the last [[sublevel]] (15) of the [[Hole of Heroes]], the single sublevel of the [[Cavernous Abyss]] in [[Challenge Mode (Pikmin 2)|Challenge Mode]], and in the [[Angle Maze]] stage of [[2-Player Mode]] if the stage is shaped with a large center.
 
This rare boss is only seen on the last sublevel (15) of the [[Hole of Heroes]], the single sublevel of the [[Cavernous Abyss]] in [[Challenge Mode (Pikmin 2)|Challenge Mode]], and in the [[Angle Maze]] stage of [[2-Player Battle]] if the selected layout is the one with a large central area.
 
==Stats==
{{enemy stats
|weight2 = N/A
|carriers2 = N/A
|seeds2 = N/A
|value2 = N/A
|hp2 = 10000
|regen2 = 30
}}


==Strategy==
==Strategy==
{{guide}}
====Pikmin====
 
Despite wielding feet much larger than the [[Beady Long Legs]], this does not make it too much more of a threat. The time it takes to move them takes much longer, and simply by observing the shadows this gargantuan creature casts it can be attacked even with leafed [[Purple Pikmin]], as long as one stays underneath its huge abdomen, even when enraged. This allows you to throw [[Pikmin]] right back onto its body after calling them off before it shakes. A great way to defeat this beast is to use only around 7-15 Pikmin.
===Pikmin===
In order to attack Raging Long Legs without losing any pikmin, throw your pikmin on him when he is moving slow, and then call them off of him when he speeds up. When he slows down again, he will pause, and then throw your pikmin on him. They will stay on him for a while, and then call them back when he speeds up and repeat.
Despite wielding feet much larger than the [[Beady Long Legs]], this does not make it too much more of a threat. It is possible to stay underneath the creature's abdomen with a small squad of [[Pikmin family|Pikmin]] without having to fear being [[Crushing|crushed]]. This is because this enemy can't move its feet directly underneath its body, even when enraged, and so there is always a safe area right underneath the large orb. For this strategy, a group of around 15 Pikmin is recommended due to the high risk of its feet with a larger squad and the creature's health regeneration being so quick potentially dragging out the fight or outright outpacing the Pikmin's damage for smaller squads.
Since the Raging Long Legs will never shake off Pikmin until it has done a multiple of four stomps or has raised its body back up after lowering it, a large amount of Pikmin can be thrown onto its body before it shakes, especially so if the creature enters a slower than usual stomping cycle. As such, if one wants to inflict large damage quickly, running behind the Raging Long Legs while it's lowering and raising its body, and then attacking it right from when it starts stomping to right when it's about to shake the Pikmin off can easily knock down at least a quarter of its health, though extra care should be taken to keep Pikmin away from being crushed by its feet whenever possible.
 
===Leaders===
The Raging Long Legs cannot by harmed by [[leader]]s' punches.
 
{{Notes|olimar=y|louie=y}}
 
===''Pikmin 2'' Nintendo Player's Guide===
{{transcript|Even though it's the largest spidery beast around and its stomping feet are huge, you'll be able to beat the Raging Long Legs with relative ease. Its body is large, low and easy to hit. Center yourself beneath it, attack with purples and be ready to pick up the pieces quickly after it shakes them off.|block=y}}
 
==Technical information==
{{p2 enemy technical
|name = bigfoot
|s000 = 0.5
|s001 = 0.5
|s002 = 0.25
|s003 = 0.1
|s004 = 0.3
|fp00 = 10000
|fp01 = 10
|fp02 = 0.01
|fp03 = 0.1
|fp04 = 0.5
|fp05 = 0.0001
|fp06 = 70
|fp08 = 0.2
|fp09 = 310
|fp10 = 75
|fp11 = 70
|fp12 = 400
|fp13 = 180
|fp14 = 300
|fp15 = 90
|fp16 = 1
|fp17 = 400
|fp18 = 0
|fp19 = 50
|fp20 = 75
|fp21 = 25
|fp22 = 75
|fp23 = 25
|fp24 = 10
|fp25 = 50
|fp26 = 50
|fp27 = 75
|fp28 = 42
|fp29 = 15
|fp30 = 50
|fp31 = 0.0001
|fp32 = 225
|fp33 = 225
|fp34 = 10
|fp35 = 1
|fp36 = 50
|fp37 = 0 (0%)
|fp38 = 5
|ip01 = 70
|ip02 = 50
|ip03 = 80
|ip04 = 60
|ip05 = 90
|ip06 = 70
|ip07 = 100
|spec = {{p2 enemy property | fp01 | ベース係数 | Unknown (base coefficient?) | 1.4 }}
{{!}}-
{{p2 enemy property | fp02 | 上げ減速係数 | Unknown (increase deceleration coefficient?) | -0.1 }}
{{!}}-
{{p2 enemy property | fp03 | 下げ加速係数 | Unknown (lower acceleration factor?) | 2 }}
{{!}}-
{{p2 enemy property | fp04 | 最低減加速係数 | Unknown (minimum acceleration factor?) | -0.7 }}
{{!}}-
{{p2 enemy property | fp05 | 最高減加速係数 | Unknown (maximum acceleration factor?) | 10 }}
{{!}}-
{{p2 enemy property | fp06 | 足の振り上げ | Foot height when taking a step | 80 }}
{{!}}-
{{p2 enemy property | fp11 | ベース係数(s) | Unknown (base coefficient while rampaging?) | 4 }}
{{!}}-
{{p2 enemy property | fp12 | 上げ減速係数(s) | Unknown (increase deceleration coefficient while rampaging?) | -0.3 }}
{{!}}-
{{p2 enemy property | fp13 | 下げ加速係数(s) | Unknown (lower acceleration factor while rampaging?) | 2 }}
{{!}}-
{{p2 enemy property | fp14 | 最低減加速係数(s) | Unknown (minimum acceleration factor while rampaging?) | -1.7 }}
{{!}}-
{{p2 enemy property | fp15 | 最高減加速係数(s) | Unknown (maximum acceleration factor while rampaging?) | 10 }}
{{!}}-
{{p2 enemy property | fp16 | 足の振り上げ(s) | Foot height when taking a step while rampaging | 110 }}
{{!}}-
{{p2 enemy property | fp17 | 移動オフセット(s) | Determines speed while rampaging | 50 }}
{{!}}-
{{p2 enemy property | fp20 | 通常移動時間 | Determines the duration of stomping while not rampaging | 10 }}
{{!}}-
{{p2 enemy property | fp21 | 振払後移動時間 | Determines the duration of the rampage | 5 }}
}}
 
==Other information==
{{enemy other info
|size      = Leg span: {{mm|270}}
|piklopedia = 80
|music      = ''[[Music in Pikmin 2#Common boss battle|Common boss battle]]''
}}
 
==Naming==
{{see more|Arachnorb family#Naming}}
{{naming
|common    = Raging Long Legs. It is distinguished from the [[Beady Long Legs]] with the word "raging", which may have been given because it goes into a fit of rage when it takes heavy damage.
|scientific = ''Pseudoarachnia furiendis''. ''Pseudoarachnia'' is the genus of all known [[arachnorb family|arachnorbs]], and ''furiendis'' is similar to the Latin ''furor'', meaning "rage", once again tying in to the creature's short temper. ''Furiendis'' could also be related to "fur", in reference to the creature's hair.
|jpcommon  = {{j|ゾウノアシ|Zou no Ashi}}. It literally translates to "Foot of Elephant". This is apt, given that its feet are quite massive.
|jpname    = {{j|スソビロツユハライ|Susobiro Tsuyuharai|Wide-footed {{w|Tsuyuharai}}}}.
|internal  = Internally, the boss is known as <code>bigfoot</code>, once more because of its large feet.
}}


===Names in other languages===
====Captains====
{{foreignname
The Raging Long Legs is impossible to defeat with [[Captain]]s.
|Jap  = ゾウノアシ
|JapR = Zou no Ashi
|JapM = Elephant Feet
|JapN =
|ChiTrad  =
|ChiTradR =
|ChiTradM =
|ChiTradN =
|Dut  =
|DutM =
|DutN =
|Fra  = Longues Jambes Géantes
|FraM = Giant Long Legs
|FraN = The name comes from "géantes" (gigant) and "Longues jambes" (Long legs)
|Ger  = Weberwüterich
|GerM = Weaving Brute
|GerN = The name comes from "Weberknecht" (harvestman)
|Ita  = Longopede furioso
|ItaM = Furious longfoot
|ItaN = The name is a portmanteau of "lungo" (long) and "piede" (foot)
|Kor  =
|KorR =
|KorM =
|KorN =
|SpaA  = Patas largas furibundo
|SpaAM = Furious long legs
|SpaAN =
|PorB  =
|PorBM =
|PorBN =
|PorP  =
|PorPM =
|PorPN =
|Rus  =
|RusM =
|RusN =
|notes = y
}}


{{notes|enemy}}
==Gallery==
==Gallery==
<gallery>
<gallery widths="120">
Raginglonglegs.jpg|Artwork of the Raging Long Legs.
Raginglonglegs.jpg|Concept art of a Raging Long Legs.
P2 Artwork Raging Long Legs.png|Alternate scan of the Raging Long Legs' artwork.
146.jpg|A Raging Long Legs in the Hole of Heroes.
Raging Long Legs scrns.png|The Raging Long Legs soon after landing in the Hole of Heroes.
P2 Cavernous Abyss Raging Long Legs.png|A Raging Long Legs in the [[Challenge Mode (Pikmin 2)|Challenge Mode]] stage; [[Cavernous Abyss]].
P2 Angle Maze Raging Long Legs.jpg|Raging Long Legs in the [[2-Player Battle]] stage; [[Angle Maze]].
Pikmin2 Metallic Rage.png|The Raging Long Legs in an [[unused content in Pikmin 2|unused]] cave (<code>dam_cave_metal</code>).
Raging Long Legs P2S icon.png|The [[Piklopedia (Pikmin 2)|Piklopedia]] icon of the Raging Long Legs in [[Pikmin 2 (Nintendo Switch)|the Nintendo Switch version of ''Pikmin 2'']].
P2 Raging Long Legs corpse.jpg|A Raging Long Legs' body opening up, dropping a treasure.
P2 Raging Long Legs death.jpg|A Raging Long Legs' body and legs dissolving as it dies.
Y17.JPG|The Raging Long Legss [[e-card]], #31 (17<sup>th</sup> yellow card).
</gallery>
</gallery>


==Trivia==
==Trivia==
*The Raging Long Legs has the most [[HP|health]] out of all creatures in ''Pikmin 2'', even more than the [[Titan Dweevil|final boss]] if the HP of its [[Titan Dweevil Series|weapons]] aren't tallied up alongside the its main health pool.
*The Raging Long Legs has the most health out of all creatures in Pikmin 2, even more than the [[Titan Dweevil]], the game's final boss. However, the fact that the Raging Long Legs is an easy target, even with [[Purple Pikmin]], and that its only attack is stomping, drastically reduces the potential difficulty of the battle.
*The Raging Long Legs will instantly kill most enemies it stomps upon. This can typically only be seen in [[Cavernous Abyss]], if one lures a [[Munge Dweevil]] into its arena, or if it appears in an [[Angle Maze]] layout.
*Instances of the Raging Long Legs that release [[Mitite]]s upon death seem to coincide with its Piklopedia entry, in which it is stated that "Upon reaching maturity, they excrete a special pheromone that attracts females of particular species, enticing these females to swallow the mitites whole." This also applies to a [[Baldy Long Legs]] in [[Olimar's Shipwreck Tale]], another member of the Arachnorb family.
*It is unclear how Louie developed the recipe for the Raging Long Legs, as it completely dissolves on its death.
*The Raging Long Legs, like the Beady Long Legs, does not technically have a falling animation; it immediately appears after the shadow "lands."{{cite web|https://cdn.discordapp.com/attachments/301856447279398913/510045731831283712/2018-11-08_04-58-32.mp4|Video|Discord}}
*In the {{p3d}} Side Story [[Olimar's Comeback]], there is a golden form of the [[Shaggy Long Legs]] that has noticeably bigger feet, similarly to the Raging Long Legs.
 
==See also==
*[[Beady Long Legs]]
*[[Groovy Long Legs]]
*[[Man-at-Legs]]
 
==References==
{{refs}}


{{bosses}}
{{Enemies}}
{{p2enemies}}
[[Category:Bosses]]
[[Category:Crushing enemies]]
[[Category:Pikmin 2 enemies]]
[[Category:Hiding enemies]]
[[Category:Arachnorbs]]
[[Category:Enemy-harming enemies]]
[[Category:Hole of Heroes]]
[[Category:Pikmin 2 Challenge Mode]]
[[Category:2-Player Battle]]
[[Category:Pikmin 2 bosses]]
[[Category:Pikmin 2 exclusive enemies]]

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