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{{Infobox enemy
[[Image:Raginglonglegs.jpg|thumb|right|A Raging Long Legs.]]
|pikmin2    = y
'''Raging Long Legs'''
|image      = Raging Long Legs P2S icon.png
|size        = 270px
|icon        = Piklopedia Raging Long Legs.png
|name        = Pseudoarachnia furiendis
|family      = Arachnorb
|underground = [[Hole of Heroes]]
|challenge  = [[Cavernous Abyss]]
|2p          = [[Angle Maze]]
|attacks    = Crush Pikmin
}}


The '''Raging Long Legs''' ({{j|ゾウノアシ|Zou no Ashi|Elephant Feet}}) is a [[boss]] in ''[[Pikmin 2]]''. It is related to the [[Beady Long Legs]], but has bigger, hairier feet, a bigger body (to the point where any Pikmin can reach it with relative ease) that is glossy black with purple veins, and moves more slowly. It is also much stronger, and so takes longer to kill. Unlike the Beady Long Legs, when it shakes Pikmin off it briefly stomps with increased speed. The fact that it has a larger body means any kind of Pikmin can be [[throw]]n onto it without waiting for it to stop walking at its body to lower, which makes attacking easier.
'''''Pseudoarachnia furiendis'''''


The size of its feet means they harm Pikmin and enemies alike. Similar to the [[Beady Long Legs]], its joints will begin to smoke and its skin will begin to flay when it reaches low health, and dies in the same manner; ejecting its possessions from its body and crumbling into dust. If this creature does not have any treasure to drop, it will instead drop 30 [[Mitite]]s. It can [[Health#Regeneration|regain health]] much faster than any other enemy, making it a very durable boss.
'''Raging Long Legs''' is a boss in [[Pikmin 2]]. It has a resemblance to the [[Beady Long Legs]] in overall body structure, but has bigger, hairier feet, a bigger body (to the point where any Pikmin can reach it), is glossy black with purple veins, and moves more slowly. If you deal enough damage to it though that it becomes agitated, it shakes your Pikmin off and starts stomping madly.  This is dangerous since its feet are very large. Its body is so big, however, that any kind of Pikmin can be thrown without waiting, and dodging it should be a rather trivial thing, so it isn't hard as long as you call your Pikmin back before it rages. It dies in the same manner as the Beady Long Legs; ejects its possesions from its body and its composure crumbles into dust. If this creature does not have any treasure to drop, it will intead drop 30 [[Mitite|Mitites]]. A great way to defeat this beast is to use only around 7-15 pikmin. In [[Cavernous Abyss]] you won't have enough time to get any of the other treasures and you will have to use 10 Pikmin. If you try using less you will definitely run out of time. Make sure the Pikmin are supercharged with the Ultra-Spicy Spray.  When it becomes enraged, what better hiding place for your pikmin than on the Long Legs itself!  Calling the pikmin off is imperative for a no-death run as they will carelessly run at the beast to try to attack it and more than likely will be crushed.


This rare boss is only seen on the last sublevel (15) of the [[Hole of Heroes]], the single sublevel of the [[Cavernous Abyss]] in [[Challenge Mode (Pikmin 2)|Challenge Mode]], and in the [[Angle Maze]] stage of [[2-Player Battle]] if the selected layout is the one with a large central area.
This rare boss is only seen on the last sublevel(15) of the [[Hole of Heroes]], the single sublevel of the [[Cavernous Abyss|Cavernous Abyss]] in [[Challenge Mode]], and in the [[Angle Maze]] stage of [[2-Player Mode]]. There is a rumor that it can be seen in the Perplexing Pool, but it is likely to be false.


==Stats==
== Olimar's Notes ==
{{enemy stats
Arachnorbs boast a wondrous biological composition, with a silicon-based
|weight2 = N/A
exoskeleton and innards coated with malleable heavy metals. However, much about
|carriers2 = N/A
these creatures remains a mystery, as specimens regularly explode when they are
|seeds2 = N/A
dissected. These explosions produce scorching flames that completely melt all
|value2 = N/A
internal organs, leaving us with a disappointing lack of information on the
|hp2 = 10000
inner working of this species. We must await the development of new dissection
|regen2 = 30
processes and more specialized research before we can better understand this
}}
enigmatic creature. However, the following observation notes have been
recorded: appears to be leveling above ground for unknown purpose... Location of eyes and ears not readily apparent... Freezing a specimen may yield new research
opportunities.


==Strategy==
== Louie's Notes ==                                                    
{{guide}}
Neither boiling nor baking can diminish this creature's overpowering musky scent. Only suitable for serving to unpleasant in-laws.


===Pikmin===
[[Category:Arachnorbs]]
Despite wielding feet much larger than the [[Beady Long Legs]], this does not make it too much more of a threat. It is possible to stay underneath the creature's abdomen with a small squad of [[Pikmin family|Pikmin]] without having to fear being [[Crushing|crushed]]. This is because this enemy can't move its feet directly underneath its body, even when enraged, and so there is always a safe area right underneath the large orb. For this strategy, a group of around 15 Pikmin is recommended due to the high risk of its feet with a larger squad and the creature's health regeneration being so quick potentially dragging out the fight or outright outpacing the Pikmin's damage for smaller squads.
[[Category:Bosses]]
Since the Raging Long Legs will never shake off Pikmin until it has done a multiple of four stomps or has raised its body back up after lowering it, a large amount of Pikmin can be thrown onto its body before it shakes, especially so if the creature enters a slower than usual stomping cycle. As such, if one wants to inflict large damage quickly, running behind the Raging Long Legs while it's lowering and raising its body, and then attacking it right from when it starts stomping to right when it's about to shake the Pikmin off can easily knock down at least a quarter of its health, though extra care should be taken to keep Pikmin away from being crushed by its feet whenever possible.
 
===Leaders===
The Raging Long Legs cannot by harmed by [[leader]]s' punches.
 
{{Notes|olimar=y|louie=y}}
 
===''Pikmin 2'' Nintendo Player's Guide===
{{transcript|Even though it's the largest spidery beast around and its stomping feet are huge, you'll be able to beat the Raging Long Legs with relative ease. Its body is large, low and easy to hit. Center yourself beneath it, attack with purples and be ready to pick up the pieces quickly after it shakes them off.|block=y}}
 
==Technical information==
{{p2 enemy technical
|name = bigfoot
|s000 = 0.5
|s001 = 0.5
|s002 = 0.25
|s003 = 0.1
|s004 = 0.3
|fp00 = 10000
|fp01 = 10
|fp02 = 0.01
|fp03 = 0.1
|fp04 = 0.5
|fp05 = 0.0001
|fp06 = 70
|fp08 = 0.2
|fp09 = 310
|fp10 = 75
|fp11 = 70
|fp12 = 400
|fp13 = 180
|fp14 = 300
|fp15 = 90
|fp16 = 1
|fp17 = 400
|fp18 = 0
|fp19 = 50
|fp20 = 75
|fp21 = 25
|fp22 = 75
|fp23 = 25
|fp24 = 10
|fp25 = 50
|fp26 = 50
|fp27 = 75
|fp28 = 42
|fp29 = 15
|fp30 = 50
|fp31 = 0.0001
|fp32 = 225
|fp33 = 225
|fp34 = 10
|fp35 = 1
|fp36 = 50
|fp37 = 0 (0%)
|fp38 = 5
|ip01 = 70
|ip02 = 50
|ip03 = 80
|ip04 = 60
|ip05 = 90
|ip06 = 70
|ip07 = 100
|spec = {{p2 enemy property | fp01 | ベース係数 | Unknown (base coefficient?) | 1.4 }}
{{!}}-
{{p2 enemy property | fp02 | 上げ減速係数 | Unknown (increase deceleration coefficient?) | -0.1 }}
{{!}}-
{{p2 enemy property | fp03 | 下げ加速係数 | Unknown (lower acceleration factor?) | 2 }}
{{!}}-
{{p2 enemy property | fp04 | 最低減加速係数 | Unknown (minimum acceleration factor?) | -0.7 }}
{{!}}-
{{p2 enemy property | fp05 | 最高減加速係数 | Unknown (maximum acceleration factor?) | 10 }}
{{!}}-
{{p2 enemy property | fp06 | 足の振り上げ | Foot height when taking a step | 80 }}
{{!}}-
{{p2 enemy property | fp11 | ベース係数(s) | Unknown (base coefficient while rampaging?) | 4 }}
{{!}}-
{{p2 enemy property | fp12 | 上げ減速係数(s) | Unknown (increase deceleration coefficient while rampaging?) | -0.3 }}
{{!}}-
{{p2 enemy property | fp13 | 下げ加速係数(s) | Unknown (lower acceleration factor while rampaging?) | 2 }}
{{!}}-
{{p2 enemy property | fp14 | 最低減加速係数(s) | Unknown (minimum acceleration factor while rampaging?) | -1.7 }}
{{!}}-
{{p2 enemy property | fp15 | 最高減加速係数(s) | Unknown (maximum acceleration factor while rampaging?) | 10 }}
{{!}}-
{{p2 enemy property | fp16 | 足の振り上げ(s) | Foot height when taking a step while rampaging | 110 }}
{{!}}-
{{p2 enemy property | fp17 | 移動オフセット(s) | Determines speed while rampaging | 50 }}
{{!}}-
{{p2 enemy property | fp20 | 通常移動時間 | Determines the duration of stomping while not rampaging | 10 }}
{{!}}-
{{p2 enemy property | fp21 | 振払後移動時間 | Determines the duration of the rampage | 5 }}
}}
 
==Other information==
{{enemy other info
|size      = Leg span: {{mm|270}}
|piklopedia = 80
|music      = ''[[Music in Pikmin 2#Common boss battle|Common boss battle]]''
}}
 
==Naming==
{{see more|Arachnorb family#Naming}}
{{naming
|common    = Raging Long Legs. It is distinguished from the [[Beady Long Legs]] with the word "raging", which may have been given because it goes into a fit of rage when it takes heavy damage.
|scientific = ''Pseudoarachnia furiendis''. ''Pseudoarachnia'' is the genus of all known [[arachnorb family|arachnorbs]], and ''furiendis'' is similar to the Latin ''furor'', meaning "rage", once again tying in to the creature's short temper. ''Furiendis'' could also be related to "fur", in reference to the creature's hair.
|jpcommon  = {{j|ゾウノアシ|Zou no Ashi}}. It literally translates to "Foot of Elephant". This is apt, given that its feet are quite massive.
|jpname    = {{j|スソビロツユハライ|Susobiro Tsuyuharai|Wide-footed {{w|Tsuyuharai}}}}.
|internal  = Internally, the boss is known as <code>bigfoot</code>, once more because of its large feet.
}}
 
===Names in other languages===
{{foreignname
|Jap  = ゾウノアシ
|JapR = Zou no Ashi
|JapM = Elephant Feet
|JapN =
|ChiTrad  =
|ChiTradR =
|ChiTradM =
|ChiTradN =
|Dut  =
|DutM =
|DutN =
|Fra  = Longues Jambes Géantes
|FraM = Giant Long Legs
|FraN = The name comes from "géantes" (gigant) and "Longues jambes" (Long legs)
|Ger  = Weberwüterich
|GerM = Weaving Brute
|GerN = The name comes from "Weberknecht" (harvestman)
|Ita  = Longopede furioso
|ItaM = Furious longfoot
|ItaN = The name is a portmanteau of "lungo" (long) and "piede" (foot)
|Kor  =
|KorR =
|KorM =
|KorN =
|SpaA  = Patas largas furibundo
|SpaAM = Furious long legs
|SpaAN =
|PorB  =
|PorBM =
|PorBN =
|PorP  =
|PorPM =
|PorPN =
|Rus  =
|RusM =
|RusN =
|notes = y
}}
 
==Gallery==
<gallery>
Raginglonglegs.jpg|Artwork of the Raging Long Legs.
P2 Artwork Raging Long Legs.png|Alternate scan of the Raging Long Legs' artwork.
Raging Long Legs scrns.png|The Raging Long Legs soon after landing in the Hole of Heroes.
P2 Cavernous Abyss Raging Long Legs.png|A Raging Long Legs in the [[Challenge Mode (Pikmin 2)|Challenge Mode]] stage; [[Cavernous Abyss]].
P2 Angle Maze Raging Long Legs.jpg|Raging Long Legs in the [[2-Player Battle]] stage; [[Angle Maze]].
Pikmin2 Metallic Rage.png|The Raging Long Legs in an [[unused content in Pikmin 2|unused]] cave (<code>dam_cave_metal</code>).
Raging Long Legs P2S icon.png|The [[Piklopedia (Pikmin 2)|Piklopedia]] icon of the Raging Long Legs in [[Pikmin 2 (Nintendo Switch)|the Nintendo Switch version of ''Pikmin 2'']].
P2 Raging Long Legs corpse.jpg|A Raging Long Legs' body opening up, dropping a treasure.
P2 Raging Long Legs death.jpg|A Raging Long Legs' body and legs dissolving as it dies.
Y17.JPG|The Raging Long Legss [[e-card]], #31 (17<sup>th</sup> yellow card).
</gallery>
 
==Trivia==
*The Raging Long Legs has the most [[HP|health]] out of all creatures in ''Pikmin 2'', even more than the [[Titan Dweevil|final boss]] if the HP of its [[Titan Dweevil Series|weapons]] aren't tallied up alongside the its main health pool.
*The Raging Long Legs will instantly kill most enemies it stomps upon. This can typically only be seen in [[Cavernous Abyss]], if one lures a [[Munge Dweevil]] into its arena, or if it appears in an [[Angle Maze]] layout.
*Instances of the Raging Long Legs that release [[Mitite]]s upon death seem to coincide with its Piklopedia entry, in which it is stated that "Upon reaching maturity, they excrete a special pheromone that attracts females of particular species, enticing these females to swallow the mitites whole." This also applies to a [[Baldy Long Legs]] in [[Olimar's Shipwreck Tale]], another member of the Arachnorb family.
*It is unclear how Louie developed the recipe for the Raging Long Legs, as it completely dissolves on its death.
*The Raging Long Legs, like the Beady Long Legs, does not technically have a falling animation; it immediately appears after the shadow "lands."{{cite web|https://cdn.discordapp.com/attachments/301856447279398913/510045731831283712/2018-11-08_04-58-32.mp4|Video|Discord}}
*In the {{p3d}} Side Story [[Olimar's Comeback]], there is a golden form of the [[Shaggy Long Legs]] that has noticeably bigger feet, similarly to the Raging Long Legs.
 
==See also==
*[[Beady Long Legs]]
*[[Groovy Long Legs]]
*[[Man-at-Legs]]
 
==References==
{{refs}}
 
{{bosses}}
{{p2enemies}}
[[Category:Crushing enemies]]
[[Category:Hiding enemies]]
[[Category:Enemy-harming enemies]]
[[Category:Hole of Heroes]]
[[Category:Pikmin 2 Challenge Mode]]
[[Category:2-Player Battle]]
[[Category:Pikmin 2 bosses]]
[[Category:Pikmin 2 exclusive enemies]]

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