Editing Pyroclasmic Slooch
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{{ | {{infobox enemy | ||
|pikmin3=y | |||
|areas=[[Distant Tundra]], [[Tropical Wilds]] | |||
|weight=3 | |||
|max_pikmin=6 | |||
|pikmin3 | |attacks= Eating Pikmin, Burning Pikmin | ||
|areas | |||
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}} | }} | ||
[[Image:Slooch.jpg|thumb|right|Two Pyroclasmic Slooches.]] | |||
The '''Pyroclasmic Slooch''' is an enemy in Pikmin 3. They are slug-like creatures that leave a dangerous trail of fire. | |||
They appear to be black, with stripes of red looping around their body. They have two antennae near the top of their cone shaped bodies. The Pyroclasmic Slooch also leaves a trail of combustable slime that coats their bodies as well. The Slooch shrinks considerably when killed and loses it's bright red stripes. It will also cease to burn, allowing all types of Pikmin to carry it. | |||
== | == Strategy == | ||
The Slooch is easy prey for [[Red Pikmin]]. It's very slow and its only defense is to throw the Pikmin that have clung to it in front of it. The Pikmin are stunned when thrown off, allowing the Slooch to eat them, but it has so few hit points that a team of five Pikmin are enough to kill it prior. | |||
Other types of Pikmin cannot attack the creature due to its coat of fire, though [[Rock Pikmin]] will cause impact damage if thrown at it. They will also survive if called back before burning to death. | |||
The [[Leader|captains]] cannot harm the Slooch, mostly due to the fact that approaching it will trigger frequent fire damage that keeps the leader from performing any attack animation. | |||
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