Editing Punch
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'''Punching''' ({{j|パンチ|Panchi|Punch}}) is an ability that [[leader]]s have in the [[Pikmin series|''Pikmin'' games]]. This mechanic allows the leader to provide an offensive output without the need of [[Pikmin family|Pikmin]]. | '''Punching''' ({{j|パンチ|Panchi|Punch}}) is an ability that [[leader]]s have in the [[Pikmin series|''Pikmin'' games]]. This mechanic allows the leader to provide an offensive output without the need of [[Pikmin family|Pikmin]]. | ||
To punch, the current leader must be in a condition where they can punch, and the button used for [[throw]]ing should be pressed. This will make the leader throw their fist and punch nearby [[Enemy|enemies]]. This is a way to defeat enemies without using Pikmin, but it provides about the same damage that a single Pikmin can output (far less than even that, in ''Pikmin 3'') although with the advantage of greater durability and dodging capability. As such, punching is not recommended as a primary means of attack, | To punch, the current leader must be in a condition where they can punch, and the button used for [[throw]]ing should be pressed. This will make the leader throw their fist and punch nearby [[Enemy|enemies]]. This is a way to defeat enemies without using Pikmin, but it provides about the same damage that a single Pikmin can output (far less than even that, in ''Pikmin 3'') although with the advantage of greater durability and dodging capability. As such, punching is not recommended as a primary means of attack, best used when the target has particularly low [[health]] ([[Bulborb Larva]]e are an excellent example), as part of a full Pikmin swarm, or while Pikmin are busy with other tasks. A leader's attack cannot damage hazards or other leaders, not even in competitive two-player modes. It can however damage [[Pellet Posy|Pellet Posies]], [[nectar egg]]s, and other similar objects. | ||
Other uses for punches are: | Other uses for punches are: |