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What determines whether a leader can punch or not depends on the game.
What determines whether a leader can punch or not depends on the game.


In ''Pikmin'', ''Pikmin 2'', and ''Pikmin 4'', the current leader must have no Pikmin nearby, meaning that they must either have no Pikmin in their party, or the closest one must be a considerable distance away. Then, the player must simply press the same button as the [[throw]] button, {{button|gc|a|wii|a|switch|a|switch|facer}}.
In ''Pikmin'', ''Pikmin 2'', and ''Pikmin 4'', the current leader must have no Pikmin nearby, meaning that they must either have no Pikmin in their party, or the closest one must be a considerable distance away. Then, the player must simply press the same button as the [[throw]] button, {{button|gc|a|wii|a|switch|a}}.


In ''Pikmin 3'', a leader can only throw a punch if they are close enough to an enemy or punchable object. They must also not have any Pikmin on their group (having other leaders is fine). Finally, the player must press the usual throw button, {{button|wiiu|a|wii|a|wiiu|pca|switch|a}} / {{button|switch|facer}}, or {{button|wiiu|l}} under the stylus controls.
In ''Pikmin 3'', a leader can only throw a punch if they are close enough to an enemy or punchable object. They must also not have any Pikmin on their group (having other leaders is fine). Finally, the player must press the usual throw button, {{button|wiiu|a|wii|a|wiiu|pca|switch|a}}, or {{button|wiiu|l}} under the stylus controls.


==Strategies==
==Strategies==

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