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In ''Pikmin 3'' the punch was massively nerfed, causing only 3 points of damage, being overall slower, having a very small hitbox, and not having the Rocket Fist as an upgrade. In addition, one can no longer control their leader's movement while throwing a punch, and unlike ''Pikmin 2'', other leaders following the current one won't punch alongside them – their presence will in fact nullify the player's ability to punch, barring certain controls schemes.
In ''Pikmin 3'' the punch was massively nerfed, causing only 3 points of damage, being overall slower, having a very small hitbox, and not having the Rocket Fist as an upgrade. In addition, one can no longer control their leader's movement while throwing a punch, and unlike ''Pikmin 2'', other leaders following the current one won't punch alongside them – their presence will in fact nullify the player's ability to punch, barring certain controls schemes.
In ''Pikmin 4'', the rocket fist upgrade returns as the [[Triple Threat]] Gear from Russ. Each regular punch does 5 Damage, and the finisher for the punch combo is 10. This is a half-step between 3's weak punch and 2's strong punch, so it's useful in niche situations.


The third punch in ''Pikmin 2'', available with the Rocket Fist, has a particularly large hitbox. With it, it is possible to hit enemies quite far away, both horizontally and vertically. This allows leaders to harm otherwise unreachable enemies, like the [[Withering Blowhog]], or a [[Gatling Groink]] on top of a toy tower.{{cite youtube|BTLTGku-Z5A|where the player punches a Gatling Groink on top of a tower|m=9|s=40}}
The third punch in ''Pikmin 2'', available with the Rocket Fist, has a particularly large hitbox. With it, it is possible to hit enemies quite far away, both horizontally and vertically. This allows leaders to harm otherwise unreachable enemies, like the [[Withering Blowhog]], or a [[Gatling Groink]] on top of a toy tower.{{cite youtube|BTLTGku-Z5A|where the player punches a Gatling Groink on top of a tower|m=9|s=40}}

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