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{{merging|conflict|Puffstool}} | |||
{{Infobox enemy | {{Infobox enemy | ||
|pikmin = y | |pikmin = y | ||
|image = Puffstool(PikminNPC).jpg | |||
|image = | |size = 304px | ||
|size = | |icon = Puffstool icon.png | ||
|icon = Puffstool | |custom_icon = y | ||
|name = | |technical = Red Sporovid | ||
|name = Aspergilla podronis | |||
|family = Sporovid | |family = Sporovid | ||
|areas = [[The Forest Navel]] | |||
|areas = [[The Forest Navel | |||
|challenge = [[The Distant Spring]] | |challenge = [[The Distant Spring]] | ||
|attacks = | |attacks = Possesses Pikmin | ||
|weight = 10 | |||
|max_pikmin = 20 | |||
|seeds = 30 | |||
|hp1 = 2500 | |||
}} | }} | ||
The '''Puffstool''' | The '''Puffstool''' is an enemy in ''[[Pikmin (game)|Pikmin]]'' that appears to be a huge walking fungus, strongly resembling a red-capped bolete. It has twin antennae, a red-capped mushroom head and a tender yellow torso which is vulnerable to [[Group move|swarming]]. Only minimal details of the creature's biology of the game are supplied. The Puffstool is one of the enemies with which the [[Glitches in Pikmin#Crushing glitch|crushing glitch]] happens fairly regularly; the frequency increased in the [[New Play Control! Pikmin|Wii version of the game]]. | ||
The Puffstool | |||
The Puffstool will try to run when attacked, but its legs are clearly not made for sprinting and it trips easily, landing on its head with feet in the air. Since the cap is invulnerable to attack, [[Pikmin family|Pikmin]] must be [[throw]]n onto its undersection once it's on the ground. After a few seconds, the Puffstool will right itself up and blow out a purplish cloud of spores which cause a strange change in nearby Pikmin, which the Puffstool acts as a [[Leader|Captain]] for. Affected Pikmin turn purple and grow small brown mushroom caps on their stalks. These Pikmin are known as [[Mushroom Pikmin]]. | |||
{{Notes|reel=y|voyage=y}} | {{Notes|reel=y|voyage=y}} | ||
== | ==Strategy== | ||
Mushroom Pikmin will attack [[Captain Olimar]] and any unaffected Pikmin. The effect will wear off in a short time, but more instantaneous remedies can also be used. Tossing a single Pikmin next to a Mushroom Pikmin will result in a small scuffle between the two, after which the enslaved Pikmin is knocked back to its senses and rejoins Olimar's army; using more Pikmin than necessary will more than likely kill the creature, counting towards the total number of Pikmin lost. A much safer strategy is attract the attention of multiple Mushroom Pikmin with your captain, then shake them off when they attack, instantly curing them without the risk of killing them. One can also get rid of the mushroom effect by killing the Puffstool or throwing them into water. | |||
To quickly dispatch the Puffstool, the player should bring about 80 [[Red Pikmin]] into its arena. First [[Group move|swarm]] its legs with about 30 Pikmin. It will try to run away, but flip over, legs flailing. It will also crush most of those underneath, but in this state it can be killed by throwing all remaining Pikmin on top. It will die, and appear to deflate, leaving its cap, which can be carried by 10 Pikmin to their Onion. | |||
To minimize the risk of losing Pikmin, it is recommended to attack only with the [[captain]]. Furthermore, the Puffstool has no attacks that could harm Olimar. Note, however, that this may consume a fair amount of time, and as the sporing habits of the Puffstool are fully predictable, having Pikmin turned into Mushroom Pikmin is usually not a problem for competent players. | |||
==Locations== | ==Locations== | ||
[[ | [[Image:Pickymin2.jpg|thumb|150px|Some regular Pikmin and some [[Mushroom Pikmin]] near a Puffstool in an early version of the game.]] | ||
A single Puffstool can be found in [[The Forest Navel]], where it holds the [[Omega Stabilizer]]. Once defeated, its cap can be returned to an [[Onion]] where it will produce 30 Pikmin seeds. Two Puffstools can also be found in [[The Distant Spring]] in [[Challenge Mode (Pikmin 1)|Challenge Mode]]. According to the early screenshot to the right, a Puffstool would have appeared in [[The Forest of Hope]] on the plateau overlooking the small body of water where the trio of [[Burrowing Snagret]]s are in the final game. | |||
{{clear}} | {{clear}} | ||
==Technical information== | ==Technical information== | ||
{{p1 enemy technical | {{p1 enemy technical | ||
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}} | }} | ||
== | == Appearances in other games == | ||
[[Image:Puffstool Figurine.gif|thumb|''Minish Cap'' Puffstool sprite.]] | |||
{{main|Zelda:Puffstool|l1=Puffstool (on Zelda Wiki)}} | |||
In ''[[zeldawiki:The_Legend_of_Zelda:_The_Minish_Cap|The Legend Of Zelda: The Minish Cap]]'' for the Game Boy Advance, Puffstools are enemies that are encountered in a dungeon known as the [[zeldawiki:Deepwood_Shrine|Deepwood Shrine]]. If the player does not kill the Puffstools, they will leave clouds of gold spores everywhere, which must be disposed of with an item known as the 'gust jar'. Their appearance has been slightly altered. They now have eyes, a white ring around the cap of the mushroom, are taller, and have bigger feet. They are presumably about the same size as they are in Pikmin, in which Olimar's size makes them appear relatively much larger. | |||
== Trivia == | == Trivia == | ||
*If the player kills the Puffstool as it begins to get up, it will still do so and release its spores with its [[health]] | *In the official guide book for the ''[[New Play Control! Pikmin]]'' game, The Puffstool's page states that its name is commonly pronounced incorrectly as "Punchstool" by Hocotatians. | ||
* | *If the player kills the Puffstool as it begins to get up, it will still do so and release its spores with its [[HP|health]] indicating it is dead; a similar effect occurs when a [[Wollywog]] is defeated when jumping. | ||
*Being one of the five enemies from the first game that do not reappear in the second game, the Puffstool seems to have been replaced by the [[Jellyfloat]]s, which have the same antennae and general body shape. | |||
*When it flips onto its cap, it makes the same sound as the [[Anode Beetle]] flipping over. | *When it flips onto its cap, it makes the same sound as the [[Anode Beetle]] flipping over. | ||
*Occasionally, if Pikmin are carrying the remains back to the [[Onion]] in [[The Forest Navel]], they will be unable to cross some of the [[bridge]]s that lead back to base, rendering the remains uncollectable. | *Occasionally, if Pikmin are carrying the remains back to the [[Onion]] in [[The Forest Navel]], they will be unable to cross some of the [[bridge]]s that lead back to base, rendering the remains uncollectable. | ||
==See | ==See Also== | ||
*[[Mushroom Pikmin]] | *[[Mushroom Pikmin]] | ||
*[[Glitches in Pikmin#Controlling Mushroom Pikmin]] | |||
*[[Glitches in Pikmin#Rebel Mushroom Pikmin]] | |||
*[[Glitches in Pikmin# | <center>{{#ev:youtube|qOpGkxfOqWo}}</center> | ||
*[[Glitches in Pikmin# | |||
{{ | {{Enemies}} | ||
[[Category:Pikmin 1 enemies]] | |||
[[Category:Pikmin | |||