Editing Porquillion
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Latest revision | Your text | ||
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{{futuregame}} | |||
{{Infobox enemy | {{Infobox enemy | ||
|pikmin4 = y | |pikmin4 = y | ||
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|name = Castanutum pricklirus | |name = Castanutum pricklirus | ||
|family = Sharpshell | |family = Sharpshell | ||
|areas = [[Sun-Speckled Terrace]], [[Hero's Hideaway]] | |areas = [[Sun-Speckled Terrace]], [[Hero's Hideaway]] | ||
|underground = [[Plunder Palace]], [[Cradle of the Beast]] | |underground = [[Plunder Palace]], [[Cradle of the Beast]] | ||
|dandori_c = [[Trial of the Sage Leaf]] | |dandori_c = [[Trial of the Sage Leaf]] | ||
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}} | }} | ||
'''Porquillions''' ({{j|ハリアラシ|Hariarashi|Hedgepine}}) are spiky [[enemies]] in {{p4}}. In some fights, the creature serves the role of a [[Boss|mini-boss]] and the [[music]] correspondingly changes. It attacks by shooting out the spikes on its body, though this leaves it vulnerable until it grows them back. The spikes have a chance to stun or outright kill Pikmin. The first one encountered in the game drops the [[Interstellar Radio]]. | |||
== Stats == | == Stats == | ||
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== Notes == | == Notes == | ||
=== Dalmo's | === Dalmo's Notes === | ||
{{transcript|When it cowers down to roll up, it looks like it's feeling lonely. If you get closer, the needles all over its body become projectiles that it will launch at you. I | {{transcript|When it cowers down to roll up, it looks like it's feeling lonely. If you get closer, the needles all over its body become projectiles that it will launch at you. I can’t help thinking this is just a plea for attention. It's OK, prickly bean! I'll be your friend!|block=y}} | ||
=== Olimar's Notes === | |||
=== Olimar's | {{transcript|Its needle-covered armor is soft and quite exposed.Furthermore it has a cowardly disposition, so when it senses even the slightest danger, it shoots out it spikes. | ||
{{transcript|Its needle-covered armor is soft and quite exposed. Furthermore | |||
Regenerating new spikes requires significant amounts of caloric energy, so this creature requires significant amounts of food. This likely explains why, when it scrounges through garbage, it sucks up not just the insects it finds but also the trash itself. | Regenerating new spikes requires significant amounts of caloric energy, so this creature requires significant amounts of food. This likely explains why, when it scrounges through garbage, it sucks up not just the insects it finds but also the trash itself. | ||
They have ingested a few of the S.S. Dolphin's parts too, but those could never be mistaken for trash. |block=y}} | |||
They have ingested a few of the S.S. Dolphin's parts | === Louie's Notes === | ||
{{transcript|Cut the meat into four even slices. Dip slices into a beaten egg, then dredge in bread crumbs. Fry over low heat. |block=y}} | |||
=== Louie's | |||
{{transcript|Cut the meat into four even slices. Dip slices into a beaten egg, then dredge in bread crumbs. Fry over low heat.|block=y | |||
}} | |||
==Naming== | ==Naming== | ||
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|ChiSimpN = | |ChiSimpN = | ||
|Dut = Dartelknordel | |Dut = Dartelknordel | ||
|DutM = | |DutM = | ||
|DutN = "Knordel" | |DutN = Frolicking knordel. "Knordel" may come from "knor" (oink) and "gordel(dier)" (armadillo) | ||
|Fra = Tatoursin | |Fra = Tatoursin | ||
|FraM = | |FraM = | ||
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pikminmotherbrain.png|The enemy as seen on the website. | pikminmotherbrain.png|The enemy as seen on the website. | ||
Mothertwo.png|The enemy as seen in the trailer. | Mothertwo.png|The enemy as seen in the trailer. | ||
</gallery> | </gallery> | ||