Editing Porquillion
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{futuregame}} | |||
{{Infobox enemy | {{Infobox enemy | ||
|pikmin4 = y | |pikmin4 = y | ||
Line 4: | Line 5: | ||
|name = Castanutum pricklirus | |name = Castanutum pricklirus | ||
|family = Sharpshell | |family = Sharpshell | ||
|areas = [[Sun-Speckled Terrace]], [[Hero's Hideaway]] | |areas = [[Sun-Speckled Terrace]], [[Hero's Hideaway]] | ||
|underground = [[Plunder Palace]], [[Cradle of the Beast]] | |underground = [[Plunder Palace]], [[Cradle of the Beast]], [[Trial of the Sage Leaf]] | ||
|attacks = Impale Pikmin | |attacks = Impale Pikmin | ||
}} | }} | ||
'''Porquillions''' (ハリアラシ、lit. "Needle Storm") are spiky [[enemies]] in {{p4}}. In some fights, the creature serves the role of a [[Boss|mini-boss]] and the [[music]] correspondingly changes. It attacks by shooting out the spikes on its body, though this leaves it vulnerable until it grows them back. The spikes have a chance to stun or outright kill Pikmin. The first one encountered in the game drops the [[Interstellar Radio]]. | |||
== Stats == | == Stats == | ||
Line 28: | Line 28: | ||
The creature's bulbous back is covered in a red shell filled with pores from which its white spikes come out. It is also divided into four distinct parts with a texture similar to inverted sponge. The rest of the body somewhat resembles a hedgehog's, with bulbous eyes, a tiny snout and four short legs tipped with nails. | The creature's bulbous back is covered in a red shell filled with pores from which its white spikes come out. It is also divided into four distinct parts with a texture similar to inverted sponge. The rest of the body somewhat resembles a hedgehog's, with bulbous eyes, a tiny snout and four short legs tipped with nails. | ||
==Locations== | == Locations == | ||
* One appears as the first enemy encounter of the game, during the tutorial with [[Olimar | * One appears as the first enemy encounter of the game, during the tutorial with [[Olimar]]. | ||
* Atop a hill in the [[Sun-Speckled Terrace]]. | |||
* In the 3rd sublevel of the [[Plunder Palace]], elevated on a platform. Such a location removes charging and rushing as a strategy against this enemy. | * In the 3rd sublevel of the [[Plunder Palace]], elevated on a platform. Such a location removes charging and rushing as a strategy against this enemy. | ||
* On the kitchen table in | * On the kitchen table in [[Hero's Hideaway]], on top of a pile of plates to avoid being charged or rushed at. | ||
== Strategy == | == Strategy == | ||
{{guide}} | {{guide}} | ||
The Porquillion cannot be harmed while its spikes are extended, but any quadrant of its body that it has launched the spikes from will remain vulnerable until the spikes grow back. As it is not especially fast, it can be dispatched with ease by [[rush]]ing at the exposed parts. In later caves, it can be fought with [[Rock Pikmin]], which are immune to its attacks, though this is slower than using | The Porquillion cannot be harmed while its spikes are extended, but any quadrant of its body that it has launched the spikes from will remain vulnerable until the spikes grow back. As it is not especially fast, it can be dispatched with ease by [[rush]]ing at the exposed parts. In later caves, it can be fought with [[Rock Pikmin]], which are immune to its attacks, though this is slower than using stronger Pikmin. | ||
== Notes == | == Notes == | ||
=== Dalmo's | === Dalmo's Notes === | ||
{{transcript|When it cowers down to roll up, it looks like it's feeling lonely. If you get closer, the needles all over its body become projectiles that it will launch at you. I | {{transcript|When it cowers down to roll up, it looks like it's feeling lonely. If you get closer, the needles all over its body become projectiles that it will launch at you. I can’t help thinking this is just a plea for attention. It's OK, prickly bean! I'll be your friend!|block=y}} | ||
=== Olimar's Notes === | |||
=== Olimar's | {{transcript|Its needle-covered armor is soft and quite exposed.Furthermore it has a cowardly disposition, so when it senses even the slightest danger, it shoots out it spikes. | ||
{{transcript|Its needle-covered armor is soft and quite exposed. Furthermore | |||
Regenerating new spikes requires significant amounts of caloric energy, so this creature requires significant amounts of food. This likely explains why, when it scrounges through garbage, it sucks up not just the insects it finds but also the trash itself. | Regenerating new spikes requires significant amounts of caloric energy, so this creature requires significant amounts of food. This likely explains why, when it scrounges through garbage, it sucks up not just the insects it finds but also the trash itself. | ||
They have ingested a few of the S.S. Dolphin's parts too, but those could never be mistaken for trash. |block=y}} | |||
They have ingested a few of the S.S. Dolphin's parts | === Louie's Notes === | ||
{{transcript|Cut the meat into four even slices. Dip slices into a beaten egg, then dredge in bread crumbs. Fry over low heat. |block=y}} | |||
=== Louie's | |||
{{transcript|Cut the meat into four even slices. Dip slices into a beaten egg, then dredge in bread crumbs. Fry over low heat.|block=y | |||
}} | |||
==Naming== | ==Naming== | ||
Line 68: | Line 53: | ||
{{naming | {{naming | ||
|common = Porquillion. May be a combination of 'Porcupine', 'Quill', and 'Million'. | |common = Porquillion. May be a combination of 'Porcupine', 'Quill', and 'Million'. | ||
|jpcommon = {{j|ハリアラシ| | |jpcommon = {{j|ハリアラシ|Hari Arashi|Needle Storm}}. It may also be a combination of {{j|ハリネズミ|Harinezumi|hedgehog|f=tp}} and {{j|ヤマアラシ|Yamaarashi|porcupine|f=tp}}. | ||
|jpname = {{j|ドドメイガグリヒコウ|Dodome Igaguri Hikou| | |jpname = {{j|ドドメイガグリヒコウ|Dodome Igaguri Hikou|Mulberry chestnut burr scarlet shell}}. | ||
|scientific = ''Castanutum pricklirus''. ''Pricklirus'' is derived from "prickly", referring to the creature's sharp spikes, whereas ''Castanutum'' is derived from ''Castanea'', the Latin word for chestnut. | |scientific = ''Castanutum pricklirus''. ''Pricklirus'' is derived from "prickly", referring to the creature's sharp spikes, whereas ''Castanutum'' is derived from ''Castanea'', the Latin word for chestnut. | ||
}} | }} | ||
===Names in other languages=== | ===Names in other languages=== | ||
{{foreignname | {{foreignname | ||
|Jap | |Jap=ハリアラシ | ||
|JapR = | |JapR=Hari Arashi | ||
|JapM = | |JapM=Needle Storm | ||
| | |PorB=Tatulha | ||
|PorBM=From "tatu" (armadillo) and "agulha" (needle) | |||
| | |Kor=고슴도저 | ||
|KorR=Goseumdojeo | |||
|KorM=From "고슴도치" (hedgehog) and "호저" (porcupine) | |||
|Spa=Porquipúas | |||
|SpaM= From "puercoespin" (porcupine) and "púas" (spikes) | |||
|Fra=Tatoursin | |||
|FraM= From "tatou" (armadillo) and "oursin" (urchin) | |||
|Ita=Porcospillo | |||
|ItaM=From ''porcospino'' (porcupine) and ''spillo'' (needle) | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
}} | }} | ||
Line 119: | Line 82: | ||
pikminmotherbrain.png|The enemy as seen on the website. | pikminmotherbrain.png|The enemy as seen on the website. | ||
Mothertwo.png|The enemy as seen in the trailer. | Mothertwo.png|The enemy as seen in the trailer. | ||
</gallery> | </gallery> | ||
Line 133: | Line 90: | ||
{{p4enemies}} | {{p4enemies}} | ||
[[Category:Stabbing enemies]] | [[Category:Stabbing enemies]] | ||
[[Category:Pikmin 4 bosses]] | [[Category:Pikmin 4 bosses]] |