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|icon = Plasm Wraith icon.png | |icon = Plasm Wraith icon.png | ||
|areas = [[Formidable Oak]] | |areas = [[Formidable Oak]] | ||
|attacks = | |attacks = Burn, drown, electrocute, crush or eat Pikmin | ||
}} | }} | ||
{{spoiler|the final boss of ''[[Pikmin 3]]''}} | {{spoiler|the final boss of ''[[Pikmin 3]]''}} | ||
{{otheruses|the creature itself|information on the form it assumes when chasing [[Captain Olimar]]|Mysterious Life-Form}} | {{otheruses|the creature itself|information on the form it assumes when chasing [[Captain Olimar]]|Mysterious Life-Form}} | ||
The '''Plasm Wraith''' ({{j|アメニュウドウ|Ame Nyuudou| | The '''Plasm Wraith''' ({{j|アメニュウドウ|Ame Nyuudou|Rain Bald Head Yōkai}}) is the final [[boss]] in ''[[Pikmin 3]]'' and is responsible for capturing [[Captain Olimar]]. It is a virtually featureless and vaguely-humanoid [[Waterwraith]]-like being made entirely out of a cellular protoplasmic mass, which allows it to split different parts of its body off to create other semi-independent entities or even change shapes. | ||
The Wraith is encountered at the [[Formidable Oak]], having taken Olimar captive with what appears to be curiosity rather than maliciousness. Efforts to rescue Olimar cause the being to enter an [[Mysterious Life-Form|alternate form]] and slowly crawl towards the explorers, attempting to retake him, until it reaches the outside of the oak. Once this occurs, the Wraith assumes its original form, detains Olimar in its nucleus and begins to attack, starting the final boss fight. Defeating the Wraith immediately activates the game's ending. | The Wraith is encountered at the [[Formidable Oak]], having taken Olimar captive with what appears to be curiosity rather than maliciousness. Efforts to rescue Olimar cause the being to enter an [[Mysterious Life-Form|alternate form]] and slowly crawl towards the explorers, attempting to retake him, until it reaches the outside of the oak. Once this occurs, the Wraith assumes its original form, detains Olimar in its nucleus and begins to attack, starting the final boss fight. Defeating the Wraith immediately activates the game's ending. | ||
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==Badges== | ==Badges== | ||
In {{p3d}}, there is a [[badge (Pikmin 3 Deluxe)|badge]] the player can gain for defeating the | In {{p3d}}, there is a [[badge (Pikmin 3 Deluxe)|badge]] the player can gain for defeating the Wraith, as well as finishing the game: | ||
*'''Safe and Sound''': Defeating the Plasm Wraith. | *'''Safe and Sound''': Defeating the Plasm Wraith. | ||
<gallery> | <gallery> | ||
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{{naming | {{naming | ||
|common = Plasm Wraith. "Plasm" is an alternate form of "plasma", possibly referring to the liquid component of certain bodily fluids (blood, lymph, etc.), or to one of the four fundamental states of matter. "Wraith" is a traditional term for a ghost or spirit. | |common = Plasm Wraith. "Plasm" is an alternate form of "plasma", possibly referring to the liquid component of certain bodily fluids (blood, lymph, etc.), or to one of the four fundamental states of matter. "Wraith" is a traditional term for a ghost or spirit. | ||
|jpcommon = {{j|アメニュウドウ|Ame Nyuudou}}. {{j|ニュウドウ|Nyuudou}} translates to "Bald Head" | |jpcommon = {{j|アメニュウドウ|Ame Nyuudou}}. {{j|ニュウドウ|Nyuudou}} translates to "Bald Head" and is particularly used to refer to bald-headed {{w|yōkai}}. Just like with the [[Waterwraith]], {{j|アメ|ame}} means "candy", though {{j|雨|ame}} means "rain" – it can also be noted that it always [[rain]]s during the Plasm Wraith's boss battle (provided that no exploits are used). {{j|アメ|ame}} can also be short for "amoeba" (written in katakana like "ameba"), a unicellular organism usually found in water. Finally, its name could also be an allusion to {{w|Wanyūdō}}, the guardian of the gates of Hell in Japanese mythology. | ||
|jpname = {{j|セイヨウコガネアメビト|Seiou Kogane Amebito|Western Golden | |jpname = {{j|セイヨウコガネアメビト|Seiou Kogane Amebito|Western European Golden Rain Man}}. | ||
|internal = Internally, the creature is called <code>metaboss2</code>, which is a follow-up to the [[Mysterious Life-Form#Naming|internal name of the Mysterious Life-Form]]. The cubes it spits are called <code>metabuka</code>, where {{j|部下|buka}} means "subordinate". | |internal = Internally, the creature is called <code>metaboss2</code>, which is a follow-up to the [[Mysterious Life-Form#Naming|internal name of the Mysterious Life-Form]]. The cubes it spits are called <code>metabuka</code>, where {{j|部下|buka}} means "subordinate". | ||
}} | }} | ||
===Names in other languages=== | ===Names in other languages=== | ||
{{foreignname | {{foreignname | ||
|Jap = アメニュウドウ | |Jap = アメニュウドウ | ||
|JapR = Ame Nyuudou | |JapR = Ame Nyuudou | ||
|JapM = | |JapM = Rain Bald Head Yōkai | ||
|Chi = 膠雨妖怪 | |Chi = 膠雨妖怪 | ||
|ChiM = Glue rain monster | |ChiM = Glue rain monster | ||
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|Ita = Plasma blob | |Ita = Plasma blob | ||
|ItaM = Plasm blob | |ItaM = Plasm blob | ||
|Kor = 비황금동굴괴물 | |Kor = 비황금동굴괴물 | ||
|KorM = Rain gold cave monster | |KorM = Rain gold cave monster | ||
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}} | }} | ||
==In ''Super Smash Bros. for Wii U''== | |||
==In ''Super Smash Bros.'' | |||
The Plasm Wraith appears in ''[[Super Smash Bros. for Wii U]]'' as a collectible trophy and as a Smash Tour trophy. When used in Smash Tour before a battle, it heals the player every time they shield an attack. | The Plasm Wraith appears in ''[[Super Smash Bros. for Wii U]]'' as a collectible trophy and as a Smash Tour trophy. When used in Smash Tour before a battle, it heals the player every time they shield an attack. | ||
Trophy information: | |||
{{smash trophy | {{smash trophy | ||
|image = PlasmWraithTrophySSBU.png | |image = PlasmWraithTrophySSBU.png | ||
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|obtain = Random appearance. | |obtain = Random appearance. | ||
}} | }} | ||
==Gallery== | ==Gallery== | ||
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<gallery> | <gallery> | ||
Plasmwraith arena.jpeg|Overview of the arena where the player fights the | Plasmwraith arena.jpeg|Overview of the arena where the player fights the Wraith. | ||
Plasmoli.jpg|The Wraith with Olimar; notice how it seems to care for him. | Plasmoli.jpg|The Plasm Wraith with Olimar; notice how it seems to care for him. | ||
PlasmWraith.jpg|A close-up of the Wraith. | PlasmWraith.jpg|A close-up of the Wraith. | ||
Plasm Wraith before stabbing P3.jpg|The Wraith about to use its stabbing attack. | Plasm Wraith before stabbing P3.jpg|The Wraith about to use its stabbing attack. | ||
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PlasmWraithDataFile2.jpg|The second data file on the Wraith. | PlasmWraithDataFile2.jpg|The second data file on the Wraith. | ||
Plasm Wraith DB icon.png|Defeat Bosses! icon. | Plasm Wraith DB icon.png|Defeat Bosses! icon. | ||
Cubic Pyrite Stone.png|A real world piece of | Cubic Pyrite Stone.png|A real world piece of Cubic Pyrite. | ||
</gallery> | </gallery> | ||
==Trivia== | ==Trivia== | ||
[[File:P3 Out-of-Bounds Map Enemy.jpg|thumb|An odd second enemy bubble to the west of the map, when the Plasm Wraith's mission is highlighted.]] | [[File:P3 Out-of-Bounds Map Enemy.jpg|thumb|An odd second enemy bubble to the west of the map, when the Plasm Wraith's mission is highlighted.]] | ||
* | *This creature, along with the [[Titan Dweevil]] and the [[Ancient Sirehound]], are the only creatures so far in the series to exhibit the ability to harness all of the main [[hazard]] elements; all other element-based enemies are only able to wield one element. | ||
*When its health is at its lowest, regardless of how much damage is caused to it, it will only die after twirling itself and shaking off attacking Pikmin. At that point, it will throw away plasm and shrink to a size too small to continue fighting. | *When its health is at its lowest, regardless of how much damage is caused to it, it will only die after twirling itself and shaking off attacking Pikmin. At that point, it will throw away plasm and shrink to a size too small to continue fighting. | ||
*Even though the Wraith is defeated, it is revealed to still be alive in the final [[cutscene]]. One can notice this because the small trail of plasm remains after its defeat slowly crawls away from the site. It can also be briefly glimpsed as the [[S.S. Drake]] leaves the planet, already fully reformed and angrily wobbling at the leaving ship. | *Even though the Wraith is defeated, it is revealed to still be alive in the final [[cutscene]]. One can notice this because the small trail of plasm remains after its defeat slowly crawls away from the site. It can also be briefly glimpsed as the [[S.S. Drake]] leaves the planet, already fully reformed and angrily wobbling at the leaving ship. | ||
*In the [[secret file]] reward video, "At the Oak", Olimar is seen surveying the area, while Louie is running away from something. Right as the video ends, the viewer can hear loud footsteps and the Wraith's roar, implying the capture of Olimar. | *In the [[secret file]] reward video, "At the Oak", Olimar is seen surveying the area, while Louie is running away from something. Right as the video ends, the viewer can hear loud footsteps and the Wraith's roar, implying the capture of Olimar. | ||
*The Wraith's [[HUD#Health wheel|health wheel]] is actually of a beveled, gold look, and corresponds to the amount of plasm left in its body. | *The Wraith's [[HUD#Health wheel|health wheel]] is actually of a beveled, gold look, and corresponds to the amount of plasm left in its body. | ||
*In the mission selection screen of [[Defeat Bosses!]], highlighting the Wraith's mission will show the arena's radar map on the GamePad. If the player pans to the northwest, they can see a second enemy bubble out of bounds. According to the game's files, this is the Mysterious Life-Form's bubble.<ref><code>/content/CMCmn/generator/mapE/mis_boss.szs/1.txt</code>, line 93 – <code>Metaboss</code>'s (Mysterious Life-Form) coordinates are at <code>-5650.00000000 0.00000000 6330.00000000</code>. Same file, line 12 – <code>Metaboss2</code>'s (Plasm Wraith) coordinates are at <code>4000.00000000 0.00000000 -5750.00000000</code>. File <code>default.txt</code>, line 12 – <code>UFO</code>'s (S.S. Drake) coordinates are at <code>4880.00000000 150.00000000 -5440.00000000</code>.</ref> For some players, it may not be possible to pan the radar off-course like this, since it will be confined to the normal boundaries. It is currently unknown why. | *In the mission selection screen of [[Defeat Bosses!]], highlighting the Wraith's mission will show the arena's radar map on the GamePad. If the player pans to the northwest, they can see a second enemy bubble out of bounds. According to the game's files, this is the Mysterious Life-Form's bubble.<ref><code>/content/CMCmn/generator/mapE/mis_boss.szs/1.txt</code>, line 93 – <code>Metaboss</code>'s (Mysterious Life-Form) coordinates are at <code>-5650.00000000 0.00000000 6330.00000000</code>. Same file, line 12 – <code>Metaboss2</code>'s (Plasm Wraith) coordinates are at <code>4000.00000000 0.00000000 -5750.00000000</code>. File <code>default.txt</code>, line 12 – <code>UFO</code>'s (S.S. Drake) coordinates are at <code>4880.00000000 150.00000000 -5440.00000000</code>.</ref> For some players, it may not be possible to pan the radar off-course like this, since it will be confined to the normal boundaries. It is currently unknown why. | ||
*The Wraith’s trophy in ''Super Smash Bros. for Nintendo 3DS and Wii U'' erroneously depicts it in the [[Quaggled Mireclops]]' arena. Bizarrely, the trophy for the Quaggled Mireclops itself doesn't feature terrain of any kind. | *The Wraith’s trophy in ''Super Smash Bros. for Nintendo 3DS and Wii U'' erroneously depicts it in the [[Quaggled Mireclops]]' arena. Bizarrely, the trophy for the Quaggled Mireclops itself doesn't feature terrain of any kind. | ||
* The Wraith's nucleus, which is presumably its actual main body, controlling the plasm as if it were normal limbs, can also be split into twenty-seven smaller cubes, in a 3x3x3 formation. This can be seen during its respawn animation during the chase sequence. It can further split into two hundred sixteen, in a 6x6x6 formation, as can be seen when it uses an elemental plasm during the boss battle against the Wraith. This is in addition to becoming completely hollow and having its six faces appear out of nowhere, as seen when Olimar gets captured during the chase sequence, as well as being able to physically overlap with Olimar, and, as can be seen when the Wraith slips away, spit out a false cube that can also overlap with objects and disintegrate. | * The Wraith's nucleus, which is presumably its actual main body, controlling the plasm as if it were normal limbs, can also be split into twenty-seven smaller cubes, in a 3x3x3 formation. This can be seen during its respawn animation during the chase sequence. It can further split into two hundred sixteen, in a 6x6x6 formation, as can be seen when it uses an elemental plasm during the boss battle against the Wraith. This is in addition to becoming completely hollow and having its six faces appear out of nowhere, as seen when Olimar gets captured during the chase sequence, as well as being able to physically overlap with Olimar, and, as can be seen when the Wraith slips away, spit out a false cube that can also overlap with objects and disintegrate. | ||
* The Wraith's nucleus was likely inspired by | * The Wraith's nucleus was likely inspired by cubic pyrite, also commonly known as 'Fool's Gold'. Narratively, this choice potrays a sense of irony after viewing the entries in [[Olimar's Log (Exploration Notes)]] , where he states his hopes to 'Find Gold' while searching for treasure. | ||
==See also== | ==See also== | ||
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{{p3enemies}} | {{p3enemies}} | ||
[[Category:Final bosses]] | [[Category:Final bosses]] | ||
[[Category:Crushing enemies]] | [[Category:Crushing enemies]] | ||
[[Category:Electric enemies]] | [[Category:Electric enemies]] |