Editing Pikpik carrot

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* In both games, the code that shows the standby Pikmin type on the [[HUD]] ignores these type of Pikmin, so they lack an icon.
* In both games, the code that shows the standby Pikmin type on the [[HUD]] ignores these type of Pikmin, so they lack an icon.
* Although they have no real Pikmin behavior in the [[Piklopedia (Pikmin 2)|Piklopedia]], they will still turn around to face the creature, after being thrown. Their front is the opposite side from where the stem droops.
* Although they have no real Pikmin behavior in the [[Piklopedia (Pikmin 2)|Piklopedia]], they will still turn around to face the creature, after being thrown. Their front is the opposite side from where the stem droops.
* When entering the final sublevel, if the active leader bumps against carrot Pikmin while the "FINAL FLOOR!"/"FINAL LEVEL!" text is on-screen, the [[HUD]] will present a bud [[Blue Pikmin]] on the standby icon.
* When entering the final sublevel, if the active leader bumps against carrot Pikmin while the "FINAL FLOOR!" text is on-screen, the [[HUD]] will present a bud [[Blue Pikmin]] on the standby icon.


==Gallery==
==Gallery==

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