Editing Pikmin prerelease information
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*Idle Pikmin all change to white. | *Idle Pikmin all change to white. | ||
*Pikmin can be set on a straight line. They seem to be idle in this state, but they aren't pale or white. Additionally, they shake their leaves heavily. | *Pikmin can be set on a straight line. They seem to be idle in this state, but they aren't pale or white. Additionally, they shake their leaves heavily. | ||
*A [[Yellow | *A [[Yellow Wollywog]] that is falling over after being defeated can be seen squishing Pikmin when collapsing. When this happens, the Pikmin counter spazzes a bit. It's either a glitch, or a notable way to tell Pikmin are dying. | ||
*Killed Yellow | *Killed Yellow Wollywogs disappear and drop pellets. | ||
**Yellow | **Yellow Wollywogs look simpler and Dwarf Red Bulborbs have more spots. | ||
*Pellet Posies are taller, have (presumably harmless) spikes on the side, and their flowers are different. | *Pellet Posies are taller, have (presumably harmless) spikes on the side, and their flowers are different. | ||
*Pellets have a much more concave surface that curves inwards on the top and bottom. | *Pellets have a much more concave surface that curves inwards on the top and bottom. | ||
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*At times, a wobbly sound can be heard when controlling a group of Pikmin. | *At times, a wobbly sound can be heard when controlling a group of Pikmin. | ||
*Metallic banging sounds can be heard when knocking on stone gates and bridges; both sounds are different. | *Metallic banging sounds can be heard when knocking on stone gates and bridges; both sounds are different. | ||
*The [[Yellow | *The [[Yellow Wollywog]]'s jump has a more cartoony sound effect. | ||
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*Pikmin can be seen climbing a really long vertical pole on [[The Distant Spring]]. | *Pikmin can be seen climbing a really long vertical pole on [[The Distant Spring]]. | ||
*An unbuilt [[bridge]] can be seen right in front of the cliff leading to the [[Armored Cannon Beetle]] in [[The Forest of Hope]]. | *An unbuilt [[bridge]] can be seen right in front of the cliff leading to the [[Armored Cannon Beetle]] in [[The Forest of Hope]]. | ||
*An Ionium Jet, probably the [[Number 2 Ionium Jet|#2 Ionium Jet]] seems to be near the [[Yellow | *An Ionium Jet, probably the [[Number 2 Ionium Jet|#2 Ionium Jet]] seems to be near the [[Yellow Wollywog]]s in the lake part of [[The Distant Spring]]. As it is unlikely that the Pikmin would pass by there, this hints towards a different ship part location. | ||
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*Like in the [[#Trailer 3|third trailer]], [[Yellow Pikmin]] and [[Blue Pikmin]] are unlocked before the second bramble gate is even broken down. | *Like in the [[#Trailer 3|third trailer]], [[Yellow Pikmin]] and [[Blue Pikmin]] are unlocked before the second bramble gate is even broken down. | ||
*The [[Bulborb|Spotty Bulborb]] emits two souls after dying, presumably due to a glitch. | *The [[Bulborb|Spotty Bulborb]] emits two souls after dying, presumably due to a glitch. | ||
*There are [[Yellow | *There are [[Yellow Wollywog]]s in [[The Forest Navel]]. | ||
*Pikmin sometimes shake violently while [[carrying]] an object, presumably a glitch. The camera seems to zoom in to take note of this. | *Pikmin sometimes shake violently while [[carrying]] an object, presumably a glitch. The camera seems to zoom in to take note of this. | ||
*Some drowning Red Pikmin jump out of the [[water]] on their own, after a long delay. | *Some drowning Red Pikmin jump out of the [[water]] on their own, after a long delay. |