Editing Pikmin prerelease information
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The following is different from the final version: | The following is different from the final version: | ||
*Gameplay happens in several [[area]]s that are not present in the final game, or are unused in the final, like [[tuto2]] and [[map_06]] in the final. What appears to be three deleted areas are shown; one area is cave-like and has a large ramp with a drop-off to the left, one area is plain and has many plants and [[Dwarf Bulborb]]s, and the final area shown is dark and plateau-like, and has a giant flat stump where a [[Beady Long Legs]] is seen. | *Gameplay happens in several [[area]]s that are not present in the final game, or are unused in the final, like [[tuto2]] and [[map_06]] in the final. What appears to be three deleted areas are shown; one area is cave-like and has a large ramp with a drop-off to the left, one area is plain and has many plants and [[Dwarf Red Bulborb]]s, and the final area shown is dark and plateau-like, and has a giant flat stump where a [[Beady Long Legs]] is seen. | ||
*There are several aesthetic changes. Notably, [[tuto2]] looks more rocky and foggier. | *There are several aesthetic changes. Notably, [[tuto2]] looks more rocky and foggier. | ||
*There is opaque water with a different texture in clips of [[map_06]]. This water is not present in the unused model of map_06 in the final game. | *There is opaque water with a different texture in clips of [[map_06]]. This water is not present in the unused model of map_06 in the final game. |