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{{page title|''Pikmin Bloom'' interface}} | {{page title|''Pikmin Bloom'' interface}}{{game icons|pb=y}} | ||
{{game icons|pb=y}} | |||
'''''Pikmin Bloom''{{'s}} user interface''' is how the player interacts with all the features of {{pb}}. As the game makes little distinction between [[Menu|menu screen]] and gameplay, the interface is an important part of the game, and has many parts to it, each with different functions. | '''''Pikmin Bloom''{{'s}} user interface''' is how the player interacts with all the features of {{pb}}. As the game makes little distinction between [[Menu|menu screen]] and gameplay, the interface is an important part of the game, and has many parts to it, each with different functions. | ||
==Main menu== | ==Main menu== | ||
[[File:PB Main Menu | [[File:PB Main Menu.jpg|thumb|right|150px|The main menu.]] | ||
The main screen of ''Pikmin Bloom'' is the one shown after the [[loading]] screen, and it gives access to most of the game's general functions. The top two-thirds of the screen contains several boxes that can be scrolled through; these boxes give access to other menu screens. The | The main screen of ''Pikmin Bloom'' is the one shown after the [[loading]] screen, and it gives access to most of the game's general functions. The top two-thirds of the screen contains several boxes that can be scrolled through; these boxes give access to other menu screens. The large box at the top contains a map, a step counter, and a weekly calendar, and tapping it opens the [[#Lifelog group|lifelog group of menus]]. If an [[expedition]] or [[mushroom challenge]] is available, there will be a popup at the top of the box, and tapping that will go straight to the [[#Expeditions|expedition page]] of the lifelog group. Below that there is a small box with information of the number of steps done that day; tapping that leads to the [[#Step viewer|step viewer]]. | ||
Below that in the list, there are two columns of boxes. On the left, there is a box with the player's [[Mii]] icon, [[level]], username, and [[Badge (Pikmin Bloom)|badge]]s; this leads to the [[#Profile|profile page]]. On the right, there are 2 boxes; the top one has the number of [[coin]]s and leads to the [[#Shop|shop section]], and the bottom one leads to the [[#News|news section]] and is empty unless there is a new news item available. | |||
The bottom third of the screen contains an animation of the player's [[Mii]] walking and their [[squad]] of [[Pikmin family|Pikmin]] behind them. This is on top of a curved line that represents the steps the player has done that day. In the lower right are 3 buttons that lead to other menus: the top one with a flower leads to the [[#Flower planting|flower planting menu]], the middle one with the [[seedling]] leads to the [[#Planter Pack|Planter Pack]], and the bottom one with the whistle leads to the [[#Garden|garden screen]]. At the bottom in the center of the screen is a compass button; tapping this or swiping to the right will go to the [[#Map|map]]. | |||
The bottom third of the screen contains an animation of the player's [[Mii]] walking and their [[squad]] of [[Pikmin family|Pikmin]] behind them. This is on top of a curved line that represents the steps the player has done that day. In the lower right are 3 buttons that lead to other menus: the top one with a flower leads to the [[#Flower planting|flower planting menu]], the middle one with the [[seedling]] leads to the [[#Planter Pack|Planter Pack]], and the bottom one with the whistle leads to the [[#Garden|garden screen]]. At the bottom in the center of the screen is a compass button; tapping this or swiping to the right will go to the [[#Map|map]] | |||
{{clear}} | {{clear}} | ||
===Activity list=== | |||
[[File:PB Activity Log.png|thumb|right|400px|The event, [[weekly challenge]] and my steps sections of the Activity list menu.]] | |||
The activity list is a menu screen comprised of three sections: [[event|events]], [[weekly challenge]] and "my steps". The events section displays any special events currently in effect, and tapping this display will bring the player to the event's [[Pikmin Bloom interface#News|news]] page. | |||
[[File:PB Weekly Challenge Before and After Displays.png|thumb|right|400px|Images of the weekly challenge section before and after accepting a challenge.]] | |||
The weekly challenge section displays any available challenges along with their requirements, rewards and expiration dates. After a player accepts a challenge the reward display changes to a gauge representing goal progress, with images of each of the participating players beneath. | |||
[[File:PB Weekly Challenge Before and After Displays.png|thumb|400px| | |||
The | |||
The | The "my steps" section displays the number of steps walked each day. It contains a bar chart that graphs the number of steps done each day of the week. Swiping left and right on this chart switches between weeks, and tapping on a day's bar will highlight it. The highlighted day's steps will be shown at the top in a circle, showing the number as a proportion out of 10,000 steps. The day of the week with the most steps will have a crown icon in the bar chart. The week's step average is displayed beneath the chart. | ||
{{clear}} | {{clear}} | ||
===Profile=== | ===Profile=== | ||
[[File:PB Player Profile Page | [[File:PB Player Profile Page.png|thumb|right|150px|A screenshot of a player's profile page.]] | ||
The profile page shows the player's [[Mii]], their username, their [[level]], the total number of steps since downloading the app, the tasks required to reach the next level, and their [[Badge (Pikmin Bloom)|badges]]. Tapping one of the badges will open a badge viewer that shows information about the statistic that badge relates to in a separate scrollable page. There is a button on the top left that opens a menu about the player's in-game [[friend]]s, a button on the top right that opens a settings page, and a button on the bottom right that opens a page that allows the player's Mii to be edited. | The profile page shows the player's [[Mii]], their username, their [[level]], the total number of steps since downloading the app, the tasks required to reach the next level, and their [[Badge (Pikmin Bloom)|badges]]. Tapping one of the badges will open a badge viewer that shows information about the statistic that badge relates to in a separate scrollable page. There is a button on the top left that opens a menu about the player's in-game [[friend]]s, a button on the top right that opens a settings page, and a button on the bottom right that opens a page that allows the player's Mii to be edited. | ||
{{clear}} | {{clear}} | ||
===Shop=== | ===Shop=== | ||
[[File:PB Shop Screen | [[File:PB Shop Screen.jpg|thumb|right|150px|The shop screen.]] | ||
{{main|Shop}} | {{main|Shop}} | ||
The shop page contains a scrollable list of purchasable items. Tapping on | The shop page contains a scrollable list of purchasable items. Tapping on one will bring up a pop-up to buy it, with a description of the item and an orange button with the price on it. | ||
{{clear}} | {{clear}} | ||
===News=== | ===News=== | ||
[[File:PB News Menu.png|thumb|150px|The news page.]] | [[File:PB News Menu.png|thumb|right|150px|The news page.]] | ||
The news page contains various news updates from Niantic about the game. Each article is in its own box in a scrollable list, and tapping on one will show the article in more detail. The news in this section are also readable at [https://www.pikminbloom.com/news/ the official webpage]. | The news page contains various news updates from Niantic about the game. Each article is in its own box in a scrollable list, and tapping on one will show the article in more detail. The news in this section are also readable at [https://www.pikminbloom.com/news/ the official webpage]. | ||
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==Lifelog group== | ==Lifelog group== | ||
[[File:PB Map Screen.jpg|thumb|150px|The map in the lifelog.]] | [[File:PB Map Screen.jpg|thumb|right|150px|The map in the lifelog.]] | ||
This group of similar menu screens is accessed from the box at the top of the [[#Main menu|main menu]]. The thing these menus have in common is their [[Music in Pikmin Bloom#Lifelog|shared music]] and their overall theme of showing the locations of things on a map. The 5 sub-menus in this group are accessed from tabs in the middle of the screen. In all of them, the top half of the screen shows a map of the real world, that is white in areas the player hasn't been with the app and is green in areas the player has been with the app. This map can be freely explored, unlike the main [[#Map|map screen]]. Various things will be placed on top of the map depending on which sub-menu is opened. There is a button in the lower right of the map that centers it on the player's location, and a button in the lower left that returns to the main menu. | This group of similar menu screens is accessed from the box at the top of the [[#Main menu|main menu]]. The thing these menus have in common is their [[Music in Pikmin Bloom#Lifelog|shared music]] and their overall theme of showing the locations of things on a map. The 5 sub-menus in this group are accessed from tabs in the middle of the screen. In all of them, the top half of the screen shows a map of the real world, that is white in areas the player hasn't been with the app and is green in areas the player has been with the app. This map can be freely explored, unlike the main [[#Map|map screen]]. Various things will be placed on top of the map depending on which sub-menu is opened. There is a button in the lower right of the map that centers it on the player's location, and a button in the lower left that returns to the main menu. | ||
{{clear}} | {{clear}} | ||
===Lifelog=== | ===Lifelog=== | ||
[[File:PB Lifelog Screenshot | [[File:PB Lifelog Screenshot.png|thumb|right|150px|A day's entry in the lifelog.]] | ||
{{main|Lifelog}} | {{main|Lifelog}} | ||
This menu shows each day's entry in the lifelog. A bar at the top of the window allows days to be selected, though swiping between each day's information directly is also possible. The map displays | This menu shows each day's entry in the lifelog. A bar at the top of the window allows days to be selected, though swiping between each day's information directly is also possible. The map displays where the player walked that day, including where [[flower planting]] was activated. | ||
{{clear}} | {{clear}} | ||
===Pikmin=== | ===Pikmin=== | ||
[[File:Pikmin info.jpg|thumb|150px|The information page of a selected Pikmin.]] | [[File:Pikmin info.jpg|thumb|right|150px|The information page of a selected Pikmin.]] | ||
This menu lists all of the player's [[Pikmin family|Pikmin]]. Pikmin in the [[squad]] are listed at the top, and Pikmin on standby are listed below. The standby list can be sorted by date, favorite status, type, and [[friendship]] level, which each method being sortable in either direction. Pikmin are listed in rows of 5, with each Pikmin having an animated icon, its name, its friendship level, and where it was found. There is a button in the lower right labeled " | This menu lists all of the player's [[Pikmin family|Pikmin]]. Pikmin in the [[squad]] are listed at the top, and Pikmin on standby are listed below. The standby list can be sorted by date, favorite status, type, and [[friendship]] level, which each method being sortable in either direction. Pikmin are listed in rows of 5, with each Pikmin having an animated icon, its name, its friendship level, and where it was found. There is a button in the lower right labeled "Select Squad", which allows multiple Pikmin in the squad to be selected and removed from the squad at once, or multiple Pikmin on standby to be selected and added to the squad. | ||
Selecting a Pikmin will bring up a page with a large rotatable view of that Pikmin, a button to add/remove it from the squad, its name, a button to change its name, its friendship level, the number of steps walked with that Pikmin in the squad, its [[Decor Pikmin|decor]] type, the location and date its [[seedling]] was found, its current [[Maturity|flower]] type, and a button to release it. There is a button in the lower right to open the [[#Planter Pack|Planter Pack]]. | |||
Selecting a | |||
The map displays all the locations that Pikmin and ungrown seedlings have been found, and when a Pikmin is selected, it will zoom to highlight that Pikmin's location. | The map displays all the locations that Pikmin and ungrown seedlings have been found, and when a Pikmin is selected, it will zoom to highlight that Pikmin's location. | ||
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===Seedlings=== | ===Seedlings=== | ||
[[File:Seedling Status Page.png|thumb|150px|A seedling's status page.]] | [[File:Seedling Status Page.png|thumb|right|150px|A seedling's status page.]] | ||
This menu lists all the [[seedling]]s the player has yet to grow. Seedlings are listed in rows of 3 in the order they were discovered with favorited seedlings appearing first and seedlings currently in the [[Planter Pack]] appearing last. Each seedling's page has a large animated view of the seedling, a button to plant it, its name, the number of steps it will take to grow, a progress bar, its [[Decor Pikmin|decor]] type, the location and date it was found, and a button to recycle it. There is a button in the lower right to open the [[#Planter Pack|Planter Pack]]. The map is the same as when the Pikmin menu is open. | This menu lists all the [[seedling]]s the player has yet to grow. Seedlings are listed in rows of 3 in the order they were discovered with favorited seedlings appearing first and seedlings currently in the [[Planter Pack]] appearing last. Each seedling's page has a large animated view of the seedling, a button to plant it, its name, the number of steps it will take to grow, a progress bar, its [[Decor Pikmin|decor]] type, the location and date it was found, and a button to recycle it. There is a button in the lower right to open the [[#Planter Pack|Planter Pack]]. The map is the same as when the Pikmin menu is open. | ||
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===Expeditions=== | ===Expeditions=== | ||
[[File:PB Expedition Menu | [[File:PB Expedition Menu.png|thumb|right|150px|The expedition menu.]] | ||
This menu lists the [[expedition]]s and [[mushroom | This menu lists the [[expedition]]s and [[mushroom challenge]]s available to the player. Mushrooms, once unlocked, are listed in large boxes at the top, while expeditions are listed in grid cells below. Each box and cell displays basic information about the expedition/mushroom. Selecting it will give more detailed information. Expeditions that are in progress or completed will also appear in the list, and selecting a completed mushroom will bring up a pop-up to go to the [[#Garden|garden screen]]. The map displays the locations of expeditions and mushrooms currently available. | ||
When the player chooses an expedition, the top portion of the screen shows an outline of how much Pikmin strength is needed, and how much strength will be used from the Pikmin the player has currently chosen to go on the expedition. The bottom part of the screen shows the player's [[squad]], and allows them to pick which Pikmin to send. A Pikmin can be toggled on or off by simply tapping on it, and by holding down on a Pikmin, the game will enter a mode that allows the player to swipe their finger around the squad to quickly pick all of the Pikmin they pass over. | When the player chooses an expedition, the top portion of the screen shows an outline of how much Pikmin strength is needed, and how much strength will be used from the Pikmin the player has currently chosen to go on the expedition. The bottom part of the screen shows the player's [[squad]], and allows them to pick which Pikmin to send. A Pikmin can be toggled on or off by simply tapping on it, and by holding down on a Pikmin, the game will enter a mode that allows the player to swipe their finger around the squad to quickly pick all of the Pikmin they pass over. | ||
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===Postcards=== | ===Postcards=== | ||
[[File:Postcard Screenshot | [[File:Postcard Screenshot.png|thumb|right|150px|The postcard menu.]] | ||
This menu is a gallery of all the [[postcard]]s the player has received. Selecting a postcard will view it in more detail and give the option to delete the postcard. The map displays the locations all the postcards were found. | This menu is a gallery of all the [[postcard]]s the player has received. Selecting a postcard will view it in more detail and give the option to delete the postcard. The map displays the locations all the postcards were found. | ||
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==Garden== | ==Garden== | ||
[[File:PBsquad.jpg|thumb|150px|The garden.]] | [[File:PBsquad.jpg|thumb|right|150px|The garden.]] | ||
The garden screen is where the player can interact with the [[squad]] of [[Pikmin family|Pikmin]]. The squad will stand around on a flat green garden, doing various idle actions such as walking around and sitting down. The Pikmin can be interacted with in various ways – tapping one will make it face the player and display its nickname if it has one, swiping over one will throw it across the screen, and holding one will bring up a magnifying glass for looking close-up at the Pikmin and also display more information about it. (Letting go while the Pikmin is close to the camera will bring up an information screen about that Pikmin.) When a Pikmin is holding a small [[Fruit (Pikmin Bloom)|fruit]], tapping it will collect the fruit and add its nectar to the player's supply. The [[camera]] can be panned and zoomed using standard touchscreen gestures. Doing nothing for a while will cause the camera to zoom in on a specific random Pikmin and track it for a few seconds, also displaying some basic information about it. | The garden screen is where the player can interact with the [[squad]] of [[Pikmin family|Pikmin]]. The squad will stand around on a flat green garden, doing various idle actions such as walking around and sitting down. The Pikmin can be interacted with in various ways – tapping one will make it face the player and display its nickname if it has one, swiping over one will throw it across the screen, and holding one will bring up a magnifying glass for looking close-up at the Pikmin and also display more information about it. (Letting go while the Pikmin is close to the camera will bring up an information screen about that Pikmin.) When a Pikmin is holding a small [[Fruit (Pikmin Bloom)|fruit]], tapping it will collect the fruit and add its nectar to the player's supply. The [[camera]] can be panned and zoomed using standard touchscreen gestures. Doing nothing for a while will cause the camera to zoom in on a specific random Pikmin and track it for a few seconds, also displaying some basic information about it. | ||
At the center of the screen at the bottom is a large ball of [[nectar]]. This is how Pikmin are fed. Tapping this will bring up a rotational selector to choose which type of nectar to use. When a nectar type is selected, swiping up from the nectar ball will throw a small ball of nectar into the garden, and Pikmin will run towards it to try and eat it. By holding the nectar ball and then dragging around, nectar can be fed to a Pikmin just by dragging the finger over it; this is the most efficient way to feed Pikmin nectar. Pikmin will run towards nectar held in the air like this. When a Pikmin has been fed, tapping its flower will make it jump and add [[petal]]s to the player's supply. | At the center of the screen at the bottom is a large ball of [[nectar]]. This is how Pikmin are fed. Tapping this will bring up a rotational selector to choose which type of nectar to use. When a nectar type is selected, swiping up from the nectar ball will throw a small ball of nectar into the garden, and Pikmin will run towards it to try and eat it. By holding the nectar ball and then dragging around, nectar can be fed to a Pikmin just by dragging the finger over it; this is the most efficient way to feed Pikmin nectar. Pikmin will run towards nectar held in the air like this. When a Pikmin has been fed, tapping its flower will make it jump and add [[petal]]s to the player's supply. | ||
The whistle button in the lower right corner has multiple functions. Tapping it briefly will cause all Pikmin to stop moving and display their nicknames. Holding it will order all Pikmin to run towards the center of the garden. | {{game help|pb|Are there additional triple-whistle sorting behaviours?}} | ||
The whistle button in the lower right corner has multiple functions. Tapping it briefly will cause all Pikmin to stop moving and display their nicknames. Holding it will order all Pikmin to run towards the center of the garden. Triple-tapping it will swap out the current squad of Pikmin for another squad. Triple-tapping immediately after a swap will swap the squad again, but will prioritise refilling with certain Pikmin: | |||
*Triple-whistling once will swap in a random array of Pikmin. | *Triple-whistling once will swap in a random array of Pikmin. | ||
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There are other buttons around the edges of the screen. The button above the whistle button opens the [[#Planter Pack|Planter Pack]]. The button above that opens the [[#Flower planting|flower planting menu]]. The button above that opens the [[#Pikmin|Pikmin menu]]. In the top right corner, there is a button to open the [[#Shop|shop]]. In the top left corner there is a button to turn on [[#AR mode|AR mode]]. And in the lower left corner there is a button to return to the previous menu. | There are other buttons around the edges of the screen. The button above the whistle button opens the [[#Planter Pack|Planter Pack]]. The button above that opens the [[#Flower planting|flower planting menu]]. The button above that opens the [[#Pikmin|Pikmin menu]]. In the top right corner, there is a button to open the [[#Shop|shop]]. In the top left corner there is a button to turn on [[#AR mode|AR mode]]. And in the lower left corner there is a button to return to the previous menu. | ||
The garden is also where rewards from [[expedition]]s and [[mushroom | The garden is also where rewards from [[expedition]]s and [[mushroom challenge]]s are collected. When this happens, the Pikmin in the squad will move to the back and the Pikmin coming back from the expedition/mushroom will come to the front, where they will stand until their item has been collected. After that, they will either join the squad or exit via the bottom of the screen. | ||
{{clear}} | {{clear}} | ||
===Pikmin behaviour=== | ===Pikmin behaviour=== | ||
[[File:PB Blue and Red Pikmin Chatting.png|thumb|200px|A Blue Pikmin and a Red Pikmin converse enthusiastically with one another.]] | [[File:PB Blue and Red Pikmin Chatting.png|thumb|right|200px|A Blue Pikmin and a Red Pikmin converse enthusiastically with one another.]] | ||
While in the garden Pikmin frolic, socialize, play and rest. These observed behaviors are documented below. | While in the garden Pikmin frolic, socialize, play and rest. These observed behaviors are documented below. | ||
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;Idling | ;Idling | ||
Pikmin are likely to assume idle gestures when either bored due to too few Pikmin in the squad, tired after playing for long periods, or when full of nectar. Idle Pikmin will not respond to prompts to look in a direction, but can be coaxed from their lounging state by other player gestures, Pikmin conversation, or by a charge. | Pikmin are likely to assume idle gestures when either bored due to too few Pikmin in the squad, tired after playing for long periods, or when full of nectar. Idle Pikmin will not respond to prompts to look in a direction, but can be coaxed from their lounging state by other player gestures, Pikmin conversation, or by a charge. | ||
* '''Resting''': The Pikmin sits down to rest. Winged Pikmin | * '''Resting''': The Pikmin sits down to rest. Winged Pikmin do not rest. | ||
* '''Reclining''': The Pikmin reclines on its side. Winged Pikmin | * '''Reclining''': The Pikmin reclines on its side. Neither Winged Pikmin nor Rock Pikmin recline. | ||
;Complex motions | ;Complex motions | ||
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* '''Charging''': A Pikmin begins running in a wide arc. Nearby Pikmin may choose to follow either the leading Pikmin, or any other Pikmin already engaged in the charge. The charge will continue until the leading Pikmin stops. | * '''Charging''': A Pikmin begins running in a wide arc. Nearby Pikmin may choose to follow either the leading Pikmin, or any other Pikmin already engaged in the charge. The charge will continue until the leading Pikmin stops. | ||
* '''Conversing''': Two or more Pikmin engage in a non-verbal conversation. Pikmin may freely enter or leave a conversation circle without ending it, so long as at least two Pikmin remain. However, a group of Pikmin may also choose to collectively dissolve a conversation circle regardless of the number of participants. The gestures used in this interaction may include any of the "expression" mannerisms, in any order and number. Pikmin will only use the "wave" expression to one another when conversing. | * '''Conversing''': Two or more Pikmin engage in a non-verbal conversation. Pikmin may freely enter or leave a conversation circle without ending it, so long as at least two Pikmin remain. However, a group of Pikmin may also choose to collectively dissolve a conversation circle regardless of the number of participants. The gestures used in this interaction may include any of the "expression" mannerisms, in any order and number. Pikmin will only use the "wave" expression to one another when conversing. | ||
* '''Player conversing''': The Pikmin gazes towards the player and converses with them. Other Pikmin will not join this type of conversation, though multiple Pikmin may engage the player independently. | * '''Player conversing''': The Pikmin gazes towards the player and converses with them. Other Pikmin will not join this type of conversation, though multiple Pikmin may engage the player independently. | ||
;Player-triggered | ;Player-triggered | ||
Gestures used by a player to interact with Pikmin. | Gestures used by a player to interact with Pikmin. | ||
* '''Tap''': Tapping a Pikmin will cause them to yield any fruit being carried. If unencumbered, they will jolt momentarily, and sometimes wave to the player | * '''Tap''': Tapping a Pikmin will cause them to yield any fruit being carried. If unencumbered, they will jolt momentarily, and sometimes wave to the player. Tapping a Pikmin too frequently can lead to them becoming frustrated with the player instead. | ||
* '''Throw''': Swiping a Pikmin will [[throw]] them in an arc, harmlessly landing wherever the swipe concluded. Although sometimes tricky, a player can hurl a Pikmin between any two, immediately visible points in the garden. | * '''Throw''': Swiping a Pikmin will [[throw]] them in an arc, harmlessly landing wherever the swipe concluded. Although sometimes tricky, a player can hurl a Pikmin between any two, immediately visible points in the garden. | ||
* '''Zoom''': Double-tapping a Pikmin will zoom in on them, and display a small status window showing several statistics. While in this view, any nectar offered will only be available to the focused Pikmin. The statistics are: | * '''Zoom''': Double-tapping a Pikmin will zoom in on them, and display a small status window showing several statistics. While in this view, any nectar offered will only be available to the focused Pikmin. The statistics are: | ||
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===AR mode=== | ===AR mode=== | ||
[[File:PB Garden AR Mode.jpg|thumb|150px|The garden in AR mode.]] | [[File:PB Garden AR Mode.jpg|thumb|right|150px|The garden in AR mode.]] | ||
When AR (Augmented Reality) mode is activated in the garden (only possible on devices that support it), some of its features change. In AR mode, the green surface is replaced by a view from the phone's back-facing camera, and the app tries to work out where the ground is based on the camera view. Once it does, the Pikmin are placed on the ground, where they can be interacted with in the same way as normal. The button in the top left returns to the standard non-AR view, as does the flower planting button, but not the Planter Pack button (or the Pikmin menu button, which oddly doesn't appear until after the Planter Pack is closed), which returns to the AR view after closing. | When AR (Augmented Reality) mode is activated in the garden (only possible on devices that support it), some of its features change. In AR mode, the green surface is replaced by a view from the phone's back-facing camera, and the app tries to work out where the ground is based on the camera view. Once it does, the Pikmin are placed on the ground, where they can be interacted with in the same way as normal. The button in the top left returns to the standard non-AR view, as does the flower planting button, but not the Planter Pack button (or the Pikmin menu button, which oddly doesn't appear until after the Planter Pack is closed), which returns to the AR view after closing. | ||
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===Planter Pack=== | ===Planter Pack=== | ||
[[File:PB Planter Pack.png|thumb|150px|The Planter Pack.]] | [[File:PB Planter Pack.png|thumb|right|150px|The Planter Pack.]] | ||
{{main|Planter Pack}} | {{main|Planter Pack}} | ||
The Planter Pack allows the player to grow [[seedling]]s. The main view shows the incubator slots in the center of the screen, and tapping on one with a seedling in it will show information about that seedling. There is a button at the bottom that shows a list of ungrown seedlings (very similar to the one in the [[#Seedlings|seedling menu]]), a button in the bottom right to view information about single-use slots (where one can be used if the player wants to), and a button in the top right to open the [[#Shop|shop]]. | The Planter Pack allows the player to grow [[seedling]]s. The main view shows the incubator slots in the center of the screen, and tapping on one with a seedling in it will show information about that seedling. There is a button at the bottom that shows a list of ungrown seedlings (very similar to the one in the [[#Seedlings|seedling menu]]), a button in the bottom right to view information about single-use slots (where one can be used if the player wants to), and a button in the top right to open the [[#Shop|shop]]. | ||
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==Map== | ==Map== | ||
[[File:PB World Map Screen.png|thumb|150px|The main map screen.]] | [[File:PB World Map Screen.png|thumb|right|150px|The main map screen.]] | ||
The map screen shows a map of the real world centered around the player. The map data comes from [https://www.openstreetmap.org OpenStreetMap], and shows roads as white lines, pedestrian paths as thicker white lines, land in green, and water in blue. On top of the base map are flowers planted with [[flower planting]] over the last few days, [[Big Flower]]s and their radii, and [[mushroom | The map screen shows a map of the real world centered around the player. The map data comes from [https://www.openstreetmap.org OpenStreetMap], and shows roads as white lines, pedestrian paths as thicker white lines, land in green, and water in blue. On top of the base map are flowers planted with [[flower planting]] over the last few days, [[Big Flower]]s and their radii, and [[mushroom challenge|mushrooms]] if they have been unlocked. The camera can be rotated around the player and zoomed in and out, with closer zoom levels being more angled. There is a compass icon in the top right corner; tapping it once will orient the the map in the direction the device is held in, and tapping it twice will orient the map north. At the player's location is their [[Mii]] and their Pikmin [[squad]]. If the Pikmin are holding [[Fruit (Pikmin Bloom)|fruits]] or items from [[expedition]]s, those can be tapped from the map screen to collect them. | ||
Tapping on a [[Big Flower]] will bring up some information about the flower, including an image, its name, its status, the type of flower it will grow into, the number of [[Flower planting|flowers]] it will take to bloom it, and its distance from the player. Tapping on a Pikmin on an [[expedition]] will zoom the camera to view those Pikmin walking, and there is a button to track them as they walk. | Tapping on a [[Big Flower]] will bring up some information about the flower, including an image, its name, its status, the type of flower it will grow into, the number of [[Flower planting|flowers]] it will take to bloom it, and its distance from the player. Tapping on a Pikmin on an [[expedition]] will zoom the camera to view those Pikmin walking, and there is a button to track them as they walk. | ||
There are some other buttons around the edges of the screen. In the lower right corner is a whistle button to go to the [[#Garden|garden screen]], and above that are buttons to open the [[#Planter Pack|Planter Pack]], the [[#Flower planting|flower planting menu]], and the [[#Detector|detector menu]] (if the detector has been unlocked). In the lower left corner is a button to return to the [[#Main menu|main menu]]. | There are some other buttons around the edges of the screen. In the lower right corner is a whistle button to go to the [[#Garden|garden screen]], and above that are buttons to open the [[#Planter Pack|Planter Pack]], the [[#Flower planting|flower planting menu]], and the [[#Detector|detector menu]] (if the detector has been unlocked). In the lower left corner is a button to return to the [[#Main menu|main menu]]. | ||
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===Flower planting=== | ===Flower planting=== | ||
[[File: | [[File:PB Petal Selection Screen.png|thumb|right|150px|The flower planting menu.]] | ||
{{main|Flower planting}} | {{main|Flower planting}} | ||
This menu contains a button at the top to start flower planting, and has a list of [[petal]] types below for the player to select between. It will display some information about the selected type of petal. There is a switch for toggling "With Others" mode, which will allow nearby players to see each other's Miis and Pikmin squads when planting flowers. There is also a submemu button for quickly accessing the settings menu, or to replay the flower planting tutorial. | This menu contains a button at the top to start flower planting, and has a list of [[petal]] types below for the player to select between. It will display some information about the selected type of petal. There is a switch for toggling "With Others" mode, which will allow nearby players to see each other's Miis and Pikmin squads when planting flowers. There is also a submemu button for quickly accessing the settings menu, or to replay the flower planting tutorial. | ||
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===Detector=== | ===Detector=== | ||
[[File:PB Detector Screenshot.png|thumb|150px|The detector menu.]] | [[File:PB Detector Screenshot 2022 04 29.png|thumb|right|150px|The detector menu.]] | ||
{{main|Detector}} | {{main|Detector}} | ||
This menu contains information about the detector, icons for the nearby types of [[Decor Pikmin]] that can be found, a button to quickly charge the detector by spending 100 [[coin]]s, a button to use the detector, and a button to return to the map. | This menu contains information about the detector, icons for the nearby types of [[Decor Pikmin]] that can be found, a button to quickly charge the detector by spending 100 [[coin]]s, a button to use the detector, and a button to return to the map. | ||
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===Mushroom | ===Mushroom Challenges=== | ||
[[File:Mushroom Challenge Interface Paired | [[File:Mushroom Challenge Interface Paired.png|thumb|right|300px|The joining and Pikmin selection menus for mushroom challenges.]] | ||
When a mushroom is selected on the map or from the [[#Expeditions|expeditions menu]], it will bring up a menu for starting the [[mushroom challenge]]. The initial screen displays information about the mushroom and its location, and contains a Join button. After selecting the Join button, a list of Pikmin comes up, and the player can select which Pikmin to send into combat. The list is sortable in the same ways that the main [[#Pikmin|Pikmin list]] is sortable, and can also be filtered by Pikmin type. Pressing the GO button in the lower right corner will begin the mushroom challenge with the selected Pikmin. | |||
When a mushroom is selected on the map or from the [[#Expeditions|expeditions menu]], it will bring up a menu for starting the [[mushroom | |||
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==See also== | ==See also== |