Editing Pikmin Bloom interface
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Latest revision | Your text | ||
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;Player-triggered | ;Player-triggered | ||
Gestures used by a player to interact with Pikmin. | Gestures used by a player to interact with Pikmin. | ||
* '''Tap''': Tapping a Pikmin will cause them to yield any fruit being carried. If unencumbered, they will jolt momentarily, and sometimes wave to the player, although this behaviour seems to be dependant on the current | * '''Tap''': Tapping a Pikmin will cause them to yield any fruit being carried. If unencumbered, they will jolt momentarily, and sometimes wave to the player, although this behaviour seems to be dependant on the current friendship level with your Pikmin. Tapping a Pikmin too frequently can lead to them becoming frustrated with the player instead. | ||
* '''Throw''': Swiping a Pikmin will [[throw]] them in an arc, harmlessly landing wherever the swipe concluded. Although sometimes tricky, a player can hurl a Pikmin between any two, immediately visible points in the garden. | * '''Throw''': Swiping a Pikmin will [[throw]] them in an arc, harmlessly landing wherever the swipe concluded. Although sometimes tricky, a player can hurl a Pikmin between any two, immediately visible points in the garden. | ||
* '''Zoom''': Double-tapping a Pikmin will zoom in on them, and display a small status window showing several statistics. While in this view, any nectar offered will only be available to the focused Pikmin. The statistics are: | * '''Zoom''': Double-tapping a Pikmin will zoom in on them, and display a small status window showing several statistics. While in this view, any nectar offered will only be available to the focused Pikmin. The statistics are: |