Editing Pikmin 4

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* [[Yellow Pikmin]] are resistant to [[electricity]], can be thrown higher and dig faster than other pikmin.
* [[Yellow Pikmin]] are resistant to [[electricity]], can be thrown higher and dig faster than other pikmin.
* [[Blue Pikmin]] can survive in [[water]], which other types cannot.
* [[Blue Pikmin]] can survive in [[water]], which other types cannot.
* [[Ice Pikmin]], one of the new types, are resistant to [[ice]], are able to freeze enemies and water bodies and can float through water zones.
* [[Ice Pikmin]], one of the new types, are resistant to [[ice]], are able to freeze enemies and water bodies and can float throught water zones.
* [[Rock Pikmin]] can break [[crystal]] obstacles, have a powerful attack when thrown directly at an enemy and they are inmune to spikes and being crushed.
* [[Rock Pikmin]] can break [[crystal]] obstacles, have a powerful attack when thrown directly at an enemy and they are inmune to spikes and being crushed.
* [[Winged Pikmin]] can fly over gaps and reach high-up items.
* [[Winged Pikmin]] can fly over gaps and reach high-up items.
* [[Purple Pikmin]] can carry the strength of 10 Pikmin and are powerful in combat, but are slow.
* [[Purple Pikmin]] can carry the strength of 10 Pikmin and are powerful in combat, but are slow.
* [[White Pikmin]] are resistant to [[poison]] and are faster than other types.
* [[White Pikmin]] are resistant to [[poison]] and are faster than other types.
* [[Glow Pikmin]], one of the new types, can only be used in night expeditions or caves, are resistant to all elemental hazards, they teleport to the leader when they aren't fighting or transporting anything and they can fuse into a light ball that stuns any near enemy.
* [[Glow Pikmin]], one of the new types, can only be used in night expeditions or caves, are resistant to all elemental hazards, they teleport to the leader when they aren't fighting or transporting anything and they can fuse into a light ball that stunts any near enemy.


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