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|predecessor = [[Pikmin 3]]
|predecessor = [[Pikmin 3]]
}}
}}
'''''Pikmin 4''''' is the fourth main-series game in the {{ps}}, released in 2023 for the [[Nintendo Switch]]. The game sees the [[Pikmin 4 player character|newest recruit]] of the [[Rescue Corps]] exploring the planet [[PNF-404]], with the goal of rescuing [[Captain Olimar]], the rest of the Rescue Corps, and other civilian [[castaway]]s, while also collecting [[treasure]]s and completing other missions. Elements new to the series include [[night expedition]]s, a companion character called [[Oatchi]], and building structures along with purchasing [[gear]] with [[raw material]]s.
'''''Pikmin 4''''' is the fourth main-series game in the {{ps}}, released in 2023 for the [[Nintendo Switch]]. The game sees the [[Pikmin 4 player character|newest recruit]] of the [[Rescue Corps]] exploring the planet [[PNF-404]], with the goal of rescuing [[Captain Olimar]], the rest of the Rescue Corps, and other civilian [[castaway]]s, while also collecting [[treasure]]s and completing other missions. Elements new to the series include [[night expedition]]s, a companion character called [[Oatchi]], and building structures with [[raw material]]s.


== Plot ==
== Plot ==
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== Gameplay ==
== Gameplay ==
''Pikmin 4'' is a 3D real-time strategy game, with gameplay divided into blocks of time called [[day]]s. Each day is 15 minutes long and allows the player to explore 1 [[area]]. Within each area there are several [[cave]]s, which are divided into multiple sublevels which are explored sequentially. While in a cave, the time of in-game day progresses at 1/6th the normal speed. Caves contain the majority of collectibles in the game. The player directly controls 2 characters, the [[Pikmin 4 player character|player character]] and [[Oatchi]], and can use these characters to indirectly control [[Pikmin family|Pikmin]]. The player character and Oatchi have slightly different abilities. Both of them can have a [[squad]] of Pikmin, and can [[throw]] and [[whistle]] the Pikmin. The player character also has the ability to [[charge]] Pikmin and give them other commands (after a certain point), while Oatchi has the ability to [[rush]] at objects and [[jump]] over small ledges (after a certain point). The player character can also ride Oatchi, or have Oatchi in their squad. The Pikmin have the ability to [[carry]] collectibles and to [[Combat|fight]] hostile [[Enemy|enemies]]. Pikmin can be killed by enemies, and the player character and Oatchi have a [[health]] bar which can be depleted by enemy attacks.
''Pikmin 4'' is a 3D real-time strategy game, with gameplay divided into fragments of time called [[day]]s. Each day is 15 minutes long and allows the player to explore 1 [[area]]. Within each area there are several [[cave]]s, which are divided into multiple sublevels which are explored sequentially. While in a cave, the time of in-game day progresses at 1/6th the normal speed. Caves contain the majority of collectibles in the game. The player directly controls 2 characters, the [[Pikmin 4 player character|player character]] and [[Oatchi]], and can use these characters to indirectly control [[Pikmin family|Pikmin]]. The player character and Oatchi have slightly different abilities. Both of them can have a [[squad]] of Pikmin, and can [[throw]] and [[whistle]] the Pikmin. The player character also has the ability to [[charge]] Pikmin and give them other commands (after a certain point), while Oatchi has the ability to [[rush]] at objects and [[jump]] over small ledges (after a certain point). The player character can also ride Oatchi, or have Oatchi in their squad. The Pikmin have the ability to [[carry]] collectibles and to [[Combat|fight]] hostile [[Enemy|enemies]]. Pikmin can be killed by enemies, and the player character and Oatchi have a [[health]] bar which can be depleted by enemy attacks.


There are 3 primary types of collectibles:
There are 3 primary types of collectibles:
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* '''[[Sun-Speckled Terrace]]''': A small garden with scattered equipment.
* '''[[Sun-Speckled Terrace]]''': A small garden with scattered equipment.
* '''[[Blossoming Arcadia]]''': A lush playground.
* '''[[Blossoming Arcadia]]''': A lush playground.
* '''[[Serene Shores]]''': A beach with tidal pools and a large sandcastle.
* '''[[Serene Shores]]''': A beach area with tidal pools and a large sandcastle.
* '''[[Hero's Hideaway]]''': The interior of a house.
* '''[[Hero's Hideaway]]''': The interior of a house.
* '''[[Giant's Hearth]]''': A campsite with a fire pit in the center.
* '''[[Giant's Hearth]]''': A campsite with a barbecue in the center.
* '''[[Primordial Thicket]]''': An autumnal forest.
* '''[[Primordial Thicket]]''': An autumnal forest.


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== Connections to other games ==
== Connections to other games ==
{{see|Canon}}
{{see|Canon}}
''Pikmin 4'' does not fit as neatly into the timeline as the previous 3 games did, as its story appears to contradict details from {{p1}}, {{p2}}, and {{p3}}. [[Olimar's Shipwreck Tale]] is a retelling of the story of ''Pikmin'', though with many details changed, however, it could also simply be a similar event happening again. Louie has a Voyage Log expressing his desire to eat a shipment of Golden Pikpik carrots, something he does in ''Pikmin 2'', though this could be a desire to do it again, or be an old log written before ''Pikmin 4'''s events. ''Pikmin 4'' is also implied to take place before ''Pikmin 3'', as the Koppaites mention an incoming famine, and Olimar's notes for the "Memory Song" version of the [[Mechanical Harp (Memory Song)|Mechanical Harp]] imply the events of ''Pikmin 3'' are coming in the future.
''Pikmin 4'' does not fit neatly into the timeline established by the previous 3 games, as its story contradicts several major details from {{p1}}, {{p2}}, and {{p3}}. [[Olimar's Shipwreck Tale]] is a retelling of the story of ''Pikmin'', though with many details changed. Events from ''Pikmin 2'' and ''Pikmin 3'' are referenced as if they are hypothetical future events.


== Credits ==
== Credits ==

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