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|predecessor = [[Pikmin 3]] | |predecessor = [[Pikmin 3]] | ||
}} | }} | ||
'''''Pikmin 4''''' is the fourth main-series game in the {{ps}}, released in 2023 for the [[Nintendo Switch]]. The game sees the [[Pikmin 4 player character|newest recruit]] of the [[Rescue Corps]] exploring the planet [[PNF-404]], with the goal of rescuing [[Captain Olimar]], the rest of the Rescue Corps, and other civilian [[castaway]]s, while also collecting [[treasure]]s and completing other missions. Elements new to the series include [[night expedition]]s, a companion character called [[Oatchi]], and building structures | '''''Pikmin 4''''' is the fourth main-series game in the {{ps}}, released in 2023 for the [[Nintendo Switch]]. The game sees the [[Pikmin 4 player character|newest recruit]] of the [[Rescue Corps]] exploring the planet [[PNF-404]], with the goal of rescuing [[Captain Olimar]], the rest of the Rescue Corps, and other civilian [[castaway]]s, while also collecting [[treasure]]s and completing other missions. Elements new to the series include [[night expedition]]s, a companion character called [[Oatchi]], and building structures with [[raw material]]s. | ||
== Plot == | == Plot == | ||
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== Gameplay == | == Gameplay == | ||
''Pikmin 4'' is a 3D real-time strategy game, with gameplay divided into | ''Pikmin 4'' is a 3D real-time strategy game, with gameplay divided into fragments of time called [[day]]s. Each day is 15 minutes long and allows the player to explore 1 [[area]]. Within each area there are several [[cave]]s, which are divided into multiple sublevels which are explored sequentially. While in a cave, the time of in-game day progresses at 1/6th the normal speed. Caves contain the majority of collectibles in the game. The player directly controls 2 characters, the [[Pikmin 4 player character|player character]] and [[Oatchi]], and can use these characters to indirectly control [[Pikmin family|Pikmin]]. The player character and Oatchi have slightly different abilities. Both of them can have a [[squad]] of Pikmin, and can [[throw]] and [[whistle]] the Pikmin. The player character also has the ability to [[charge]] Pikmin and give them other commands (after a certain point), while Oatchi has the ability to [[rush]] at objects and [[jump]] over small ledges (after a certain point). The player character can also ride Oatchi, or have Oatchi in their squad. The Pikmin have the ability to [[carry]] collectibles and to [[Combat|fight]] hostile [[Enemy|enemies]]. Pikmin can be killed by enemies, and the player character and Oatchi have a [[health]] bar which can be depleted by enemy attacks. | ||
There are 3 primary types of collectibles: | There are 3 primary types of collectibles: | ||
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* '''[[Sun-Speckled Terrace]]''': A small garden with scattered equipment. | * '''[[Sun-Speckled Terrace]]''': A small garden with scattered equipment. | ||
* '''[[Blossoming Arcadia]]''': A lush playground. | * '''[[Blossoming Arcadia]]''': A lush playground. | ||
* '''[[Serene Shores]]''': A beach with tidal pools and a large sandcastle. | * '''[[Serene Shores]]''': A beach area with tidal pools and a large sandcastle. | ||
* '''[[Hero's Hideaway]]''': The interior of a house. | * '''[[Hero's Hideaway]]''': The interior of a house. | ||
* '''[[Giant's Hearth]]''': A campsite with a | * '''[[Giant's Hearth]]''': A campsite with a barbecue in the center. | ||
* '''[[Primordial Thicket]]''': An autumnal forest. | * '''[[Primordial Thicket]]''': An autumnal forest. | ||
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== Connections to other games == | == Connections to other games == | ||
{{see|Canon}} | {{see|Canon}} | ||
''Pikmin 4'' does not fit | ''Pikmin 4'' does not fit neatly into the timeline established by the previous 3 games, as its story contradicts several major details from {{p1}}, {{p2}}, and {{p3}}. [[Olimar's Shipwreck Tale]] is a retelling of the story of ''Pikmin'', though with many details changed. Events from ''Pikmin 2'' and ''Pikmin 3'' are referenced as if they are hypothetical future events. | ||
== Credits == | == Credits == |