Editing Pikmin 4

Jump to navigation Jump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{page title|''Pikmin 4''}}
{{page title|''Pikmin 4''}}{{game icons|p4=y}}
{{game icons|p4=y}}
{{infobox game
{{infobox game
|name        = Pikmin 4
|name        = Pikmin 4
Line 7: Line 6:
|caption    = North American game cover.
|caption    = North American game cover.
|jname      = {{j|ピクミン 4|Pikumin 4}}
|jname      = {{j|ピクミン 4|Pikumin 4}}
|esrb        = E 10+
|rating      = TBA
|pegi        = 3
|console    = Nintendo Switch
|console    = Nintendo Switch
|developer  = {{w|Nintendo EPD}}
|developer  = TBA
|publisher  = [[Nintendo]]
|publisher  = Nintendo
|genre      = Action/Adventure/Strategy
|genre      = TBA
|players    = 1-2 players
|players    = 1-2 players
|release    = {{date|21|July|2023}}
|jp          = {{date|21|July|2023}}
|predecessor = [[Pikmin 3]]
|na          = {{date|21|July|2023}}
|eu          = {{date|21|July|2023}}
|au          = {{date|21|July|2023}}
|ko          = {{date|21|July|2023}}
}}
}}
'''''Pikmin 4''''' is the fourth main-series game in the {{ps}}, released in 2023 for the [[Nintendo Switch]]. The game sees the [[Pikmin 4 player character|newest recruit]] of the [[Rescue Corps]] exploring the planet [[PNF-404]], with the goal of rescuing [[Captain Olimar]], the rest of the Rescue Corps, and other civilian [[castaway]]s, while also collecting [[treasure]]s and completing other missions. Elements new to the series include [[night expedition]]s, a companion character called [[Oatchi]], and building structures with [[raw material]]s.
{{futuregame}}
'''''Pikmin 4''''' is the upcoming fourth mainline installment in the {{ps}}, planned for release in {{date|21|July|2023}} for the [[Nintendo Switch]]. Many details of the game are currently unknown, but it is known that it introduces Ice Pikmin, a companion character called Oatchi, and some kind of night gameplay to the series.


== Plot ==
== Gameplay ==
{{see also|Completion}}
So far, the gameplay seems to be the same as in the previous main titles of the franchise, though with some subtle changes. The [[cursor]] looks less like something to point towards an exact spot with, and more like a simple indicator of the general direction the aim is. This can be in part due to the lower [[camera]] angle. On top of standard Pikmin management and ordering, the player also has [[#Oatchi|Oatchi]] with them, which they can command in different ways than the Pikmin.
{{spoiler}}
In the prologue, [[Captain Olimar]], captain of the [[S.S. Dolphin]], crash-lands on planet [[PNF-404]]. He discovers the [[Pikmin family|Pikmin]], and also the space dog [[Moss]], who help him to recover the [[Ship part|missing parts]] of his ship. In a playable section of the prologue, he finds the [[Interstellar Radio]], which allows him to send out an {{w|SOS}} signal, in the hope that people on other planets receive the signal and are able to help.


The [[Rescue Corps]], an organization dedicated to rescuing people, receives the signal, but their ship, the [[S.S. Shepherd]], also crashes, scattering the 7 members of the mission in different locations. As a result, their newest recruit, a [[Pikmin 4 player character|customizable player character]], is sent in the [[S.S. Beagle]] to rescue the Rescue Corps, and doesn't crash. They find the space dog [[Oatchi]] and the communications operator [[Collin]], then go into the [[Burrow of Beginnings]] to rescue the captain [[Shepherd]]. After this, they find the Pikmin and repair the S.S. Shepherd by collecting 3 nearby [[treasure]]s, completing the first day on the planet.
In the game's reveal trailer, ''Pikmin'' series creator Shigeru Miyamoto said after the trailer that the [[Nintendo Switch]]'s controls have made controlling the game simpler, allowing the player to focus more on strategic planning (or "{{j|段取り|dandori}}" as the developers refer to it).{{cite youtube|UJ9Iz7HhU-I|h=0|m=30|s=28|of Miyamoto talking a bit about the game's new features|published={{date|13|September|2022}}|retrieved={{date|13|September|2022}}}}


After the first day, the player character visits various [[area]]s of the planet to collect treasures and find [[castaway]]s, finding that there are civilian castaways as well as members of the Rescue Corps. They also encounter [[leafling]]s, strange creatures with leaves on their heads who always talk about [[Dandori]], and who challenge the player with [[Dandori Challenge]]s. One particular leafling with red leaves challenges the player to [[Dandori Battle]]s. Collecting treasures gives the player [[Sparklium]], and collecting enough of it allows access to more areas. After rescuing the Rescue Corps doctor [[Yonny]], the player unlocks [[night expedition]]s, where they can get [[glow sap]] which has the ability to cure leaflings and also the ability to prevent turning into one. After collecting enough Sparklium and rescuing the entire Rescue Corps, the player gains access to the [[Hero's Hideaway]], where the red leafling waits in a bunker for a final battle. Defeating it reveals that the leafing is in fact Olimar, and after curing him, the Rescue Corps completes their mission and is able to leave the planet, reaching the game's first ending.
Other details can be noted from the trailers:


Upon trying to leave the planet, they find that Oatchi does not like being in space, because of the leaf that sprouted on his tail halfway through the first part of the story. They return to the planet with the new goal of curing Oatchi, and hear that a veterinarian from the planet [[Koppai]] called [[Nelle]] is stranded on the planet. Upon landing in a new area, they see [[Louie]] and Moss run away with another Koppaite, [[Yorke]]. After rescuing Yorke by defeating Louie in a Dandori Battle, and rescuing [[Don Bergman]] elsewhere in the area, the player can visit the final area, where after defeating Louie in a final Dandori Battle and rescuing Nelle, they can access the final cave, the [[Cavern for a King]], where Louie can be found riding the final [[boss]], the [[Ancient Sirehound]]. When defeated, the boss drops its collar, the [[Gift of Friendship]], which contains enough hair on it to create a cure for Oatchi, reaching the game's second ending.
* The [[camera]] rotates horizontally as the player moves left and right on the screen.


== Gameplay ==
== Content ==
''Pikmin 4'' is a 3D real-time strategy game, with gameplay divided into blocks of time called [[day]]s. Each day is 15 minutes long and allows the player to explore 1 [[area]]. Within each area there are several [[cave]]s, which are divided into multiple sublevels which are explored sequentially. While in a cave, the time of in-game day progresses at 1/6th the normal speed. Caves contain the majority of collectibles in the game. The player directly controls 2 characters, the [[Pikmin 4 player character|player character]] and [[Oatchi]], and can use these characters to indirectly control [[Pikmin family|Pikmin]]. The player character and Oatchi have slightly different abilities. Both of them can have a [[squad]] of Pikmin, and can [[throw]] and [[whistle]] the Pikmin. The player character also has the ability to [[charge]] Pikmin and give them other commands (after a certain point), while Oatchi has the ability to [[rush]] at objects and [[jump]] over small ledges (after a certain point). The player character can also ride Oatchi, or have Oatchi in their squad. The Pikmin have the ability to [[carry]] collectibles and to [[Combat|fight]] hostile [[Enemy|enemies]]. Pikmin can be killed by enemies, and the player character and Oatchi have a [[health]] bar which can be depleted by enemy attacks.
=== Pikmin types ===
''Pikmin 4'' will include [[Red Pikmin]], [[Yellow Pikmin]], [[Blue Pikmin]], [[White Pikmin]], [[Purple Pikmin]], [[Rock Pikmin]], [[Winged Pikmin]], and the new Ice Pikmin, though it is not known which types will feature in which game modes.


There are 3 primary types of collectibles:
<gallery>
* [[Treasure]]s are common real-world objects, and are worth some amount of [[Sparklium]]. To unlock additional areas, a certain amount of Sparklium must be collected.
Pikmin 4 red pikmin screenshot.jpg|The Red Pikmin introduction [[cutscene]].
* Rescues are alien characters, some of which are found as [[castaway]]s and some of which are found as [[leafling]]s. Rescuing a castaway or curing a leafling will reveal who that character is and give some biographical information about them. While castaways and leaflings are found in specific locations, the character assigned to each one is not fixed, such that the order castaways are found and leaflings are cured will always be the same. Finding certain characters is necessary to advance the story to beat the game, so a certain number of castaways and leaflings must be found and cured.
</gallery>
* [[Onion]]s allow the player to grow Pikmin more easily. They include Onions for different Pikmin types, as well as [[Flarlic]] which increases the amount of Pikmin that can be outside at a time.


Structurally, ''Pikmin 4'' is mostly non-linear, letting the player visit caves and collect treasures in any order. While the order of areas is fixed, the things a player does in an area to unlock the next one are mostly not fixed. Uniquely for a ''Pikmin'' game, there is no set order of unlocking Pikmin types, as they can be unlocked in multiple orders. Wild Pikmin can be found in caves, allowing a player to unlock a type before finding its Onion. However, the player cannot grow more of a type using the Onion until they have found that type's Onion. Areas and caves have various [[obstacle]]s in them, some of which require a specific Pikmin type to clear, but the Pikmin type needed to destroy an obstacle can always be found somewhere in that area. Only 3 Pikmin types can be outside in an area at a time, and only 3 can be brought into a cave, though finding Wild Pikmin can increase the number of types the player can use in a cave. Each area and cave has a set of recommended types for the player to use.
==== Ice Pikmin ====
[[File:Ice Pikmin.png|thumb|An Ice Pikmin.]]
{{stub|section=y}}
Ice Pikmin are a new type of [[Pikmin family|Pikmin]]. Their bodies look like they are composed of two chunks of ice, they leave small snow and water vapor particles around them as they move, and they have yellow flowers. They have the ability to freeze [[enemies]] and bodies of [[water]].


In between days, the player visits the [[Rescue Command Post]], a special hub area with no enemies or time limit. Here the characters rescued over the story appear, and can be talked to. Most characters can give the player [[Mission (Pikmin 4)|missions]], which challenge the player to do a specific task, and upon completing the mission, they get a reward. These rewards are usually [[raw material]]s, which are a special collectible. Primarily found in areas and caves, raw materials can be used to build [[clay]] structures, and can be used to buy [[gear]] to upgrade the player's abilities. The player character has a [[tablet]], which displays various information about the story and the current state of the game.
They freeze enemies by filling up a circular gauge around the enemy's [[health wheel]] via attacks or being consumed. While attacks only increment the gauge slightly, when an Ice Pikmin is swallowed the gauge increases by a lot &ndash; around 40% when fighting a Bulborb. Once the gauge is full, the enemy freezes entirely, can no longer act, and gains an ice-coated look. Defeating a frozen enemy will make it shatter into chunks of ice without leaving a corpse, but it will drop [[nectar]], similar to how [[ultra-bitter spray]] works. The Red Bulborb in the clip can be seen shaking after a few seconds, also similarly to how petrified enemies start shaking before breaking free, but it could also be due to it being nearly dead, or simply just an animation that plays for frozen enemies.


''Pikmin 4'' is primarily a single-player game, but a second player can assist the main player in [[Co-op Mode]], where they can throw items into areas using a reticle called the Pebble Pitcher.
Ice Pikmin can be thrown into bodies of water to freeze them. The place they are thrown onto makes the cursor take on the same shape it assumes when the cursor is on top of objects, indicating these Pikmin need to be thrown at a specific spot. When around 18 are thrown, the entire body of water instantly turns to ice after a second. This transformation instantly makes the water flash white and then quickly return to normal gradually as a puff of water vapor appears near the Pikmin. Any enemies in the water at that moment receive the same animation, sound, effects, and status as enemies frozen with Ice Pikmin attacks. With the water frozen, the Ice Pikmin that were thrown in get stuck with their upper bodies poking out of the ice's surface. Afterwards, leaders and Pikmin can safely walk on top of the ice.


===Dandori Challenge===
Given their introduction cutscene takes place in an underground location with a simple layout and low walls, much like what can be seen in the footage of [[cave]]s of the same trailer, it's possible these Pikmin are found inside a cave. In their introduction cutscene, they spin around and slide on their lower bodies, meaning they are at least slightly slippery.
{{main|Dandori Challenge}}
Dandori Challenges are a special type of cave that feature a standalone treasure-collecting mission, with the goal being to collect all the treasures in the stage by the end of the time limit. They function similarly to [[Challenge Mode (Pikmin 2)|Challenge Mode]] from {{p2}} and [[Mission Mode]] from {{p3}}, but are incorporated into the main story.


===Dandori Battle===
<gallery>
{{main|Dandori Battle}}
Pikmin 4 ice pikmin vs bulborb.jpg|Ice Pikmin fighting against a [[Bulborb]].
Dandori Battles are a special type of cave that feature a 1-on-1 battle between the player character and a computer-controlled opponent, with the goal being to score more Dandori points (which are gained by inserting things into your onion) than the opponent by the end of the time limit. They are incorporated into the main story and completing them is required to beat the game, but there is also a standalone Dandori Battle mode accessed from the title screen, which allows battles between 2 players.
Pikmin 4 Bulborb Frozen.png|A successfully frozen Bulborb.
Pikmin 4 ice pikmin introduction.jpg|Introduction [[cutscene]].
Pikmin 4 ice pikmin intro japanese.jpg|Introduction cutscene in Japanese.
Pikmin 4 ice pikmin freezing water 1.jpg|Ice Pikmin being thrown at a body of water to freeze it.
Pikmin 4 ice pikmin freezing water 2.jpg|The same body of water in the process of freezing.
Pikmin 4 frozen water.jpg|A leader and their Pikmin walking on top of the now-frozen water.
</gallery>


===Night expedition===
{{clear}}
{{main|Night expedition}}
Night expeditions are a special activity the player can do, where they visit an area at night instead of during the day. During the night, there are different enemies and they are more aggressive. These expeditions have a tower-defense style of gameplay, where the player must use [[Glow Pikmin]] to defend a [[Lumiknoll]] from the enemies. There are multiple night expeditions that can be attempted in each area.


===Olimar's Shipwreck Tale===
=== Areas ===
{{main|Olimar's Shipwreck Tale}}
No distinct [[area]]s have been confirmed so far, but from what can be seen in the various clips, it's possible to separate the overworld scenes into two different locations: one that takes place in the backyard of a house, and the other that takes place in some garden. Unlike the previous games, the playable space is very large. The following notable features can be seen in each of the two locations:
Olimar's Shipwreck Tale is an alternate story mode that is unlocked after the player rescues [[Captain Olimar]]. In this mode, the player controls Olimar and the space dog [[Moss]] to collect the 30 [[ship part]]s of the [[S.S. Dolphin]] within a 15-day limit, where each day is 11 minutes long. The mode is a reference to {{p1}}, and only the original 3 Pikmin types from that game appear.


== Content ==
; Backyard:
=== Pikmin ===
* As part of the playable terrain:
''Pikmin 4'' has 9 [[Pikmin family|Pikmin]] types, including 7 returning types from previous games, and 2 new types: [[Ice Pikmin]] and [[Glow Pikmin]].
** A wooden park bench with metal legs and armrests, though the top of the armrests have a wood slab attached.
* [[Red Pikmin]] are the first type obtained and are resistant to [[fire]] and have a higher attack power.
** Various walls made of piled-up bricks.
* [[Yellow Pikmin]] are resistant to [[electricity]], can be thrown higher and dig faster than other pikmin.
** Various colored planks of wood poking up from the ground, arranged together to form walls.
* [[Blue Pikmin]] can survive in [[water]], which other types cannot.
** Brick walls.
* [[Ice Pikmin]], one of the new types, are resistant to [[ice]], are able to freeze enemies and water bodies and can float throught water zones.
** Blue fences, some of them with algae and colored fish drawings.
* [[Rock Pikmin]] can break [[crystal]] obstacles, have a powerful attack when thrown directly at an enemy and they are inmune to spikes and being crushed.
** A gray stepladder with a beige toolbox on top.
* [[Winged Pikmin]] can fly over gaps and reach high-up items.
** Vases with potted plants.
* [[Purple Pikmin]] can carry the strength of 10 Pikmin and are powerful in combat, but are slow.
** A slab of wood with a water tap coming out of it.
* [[White Pikmin]] are resistant to [[poison]] and are faster than other types.
** A bucket full of dirt.
* [[Glow Pikmin]], one of the new types, can only be used in night expeditions or caves, are resistant to all elemental hazards, they teleport to the player when they aren't fighting or transporting anything and they can fuse into a light ball that stunts any near enemy.
** Azure tubes or a hose along the floor.
** Tin cans.
** Pool tiles, alternating in a chess pattern between white and blue.
** An upturned yellow bucket.
* As part of the background:
** A large iron gate.
** Surrounding the large gate are decorated stone walls with brick tops.
** Stairs leading from the gate to the playable area.
** A very large house, with a pink roof and a front porch awning.
** Large car tires, in red, yellow, and blue colors.
** Shelves with vases and potted plants on them.
** A cyan playground slide styled like an elephant.
** Playground castles.
** A wheelbarrow wheel.
 
;Garden:
* Tipped broken vases with rooted plants coming out.
* Plantations with a sign indicating what plant it is, although with no text.


=== Areas ===
==== Caves ====
''Pikmin 4'' has 6 main [[area]]s, plus a special tutorial and hub area, the [[Rescue Command Post]]. Within each area, there are multiple [[cave]]s.
[[Cave]]s are shown to return in ''Pikmin 4''. Their layout is simplistic, but it is not currently known if they are [[random]]ly generated like in {{p2}}.
* '''[[Sun-Speckled Terrace]]''': A small garden with scattered equipment.
* '''[[Blossoming Arcadia]]''': A lush playground.
* '''[[Serene Shores]]''': A beach with tidal pools and a large sandcastle.
* '''[[Hero's Hideaway]]''': The interior of a house.
* '''[[Giant's Hearth]]''': A campsite with a fire pit in the center.
* '''[[Primordial Thicket]]''': An autumnal forest.


=== Treasures ===
=== Treasures ===
{{see|List of Pikmin 4 treasures}}
{{stub|section=y}}
''Pikmin 4'' has a large number of treasures, forming most of the collectibles in the game. There is a [[Treasure Catalog]] which lists all the treasures and has notes on them from multiple characters. Unlike in {{p2}}, there can be multiple instances of a single type of treasure.
[[Treasure]]s appear to be the main collectible item in ''Pikmin 4''. Treasures have sparkle effects around them. When collected, a simple notification appears on-screen saying "New treasure collected!", with the icon of the corresponding treasure appearing above it. In this game, when a treasure is being carried, it rotates as the Pikmin change direction in their path.
 
Treasures seen in prerelease footage include a pair of binoculars, a [[Sunseed Berry|strawberry]], a pumpkin, a toy boat, a golden analog clock, a castanet, and an unknown thimble-shaped saturated red object.
 
<gallery>
Pikmin 4 binoculars treasure.jpg|Pikmin retrieving the binoculars.
Pikmin 4 binoculars treasure 2.jpg|Pikmin carrying the binoculars.
</gallery>
 
{{clear}}
 
=== Characters ===
[[File:Pikmin 4 oatchi cutscene english.jpg|thumb|Various leaders discussing Oatchi. Shepherd and Collin are on the right hand side, ordered left to right.]]
{{stub|section=y}}
''Pikmin 4'' features several new characters. The two known names are Collin and Shepherd. Four of these characters share similar red outfits and are seen conversing with one another. This seems consistent to how the amount of characters corresponds to the game's numbered entry (for example {{p2}} having two leaders or {{p3}} having three leaders).
 
{{clear}}
 
==== Unknown main leader ====
One [[leader]] can be seen in almost all footage, more than any other character, suggesting they are the main leader of the game. They are the only one seen being controlled in gameplay, which could imply they are the only playable character, unlike previous entries which allow swapping between multiple characters.
 
This leader has a full head of unkempt red hair, one long eyelash atop each eye, rosy cheeks, a small spherical nose, a small circular open mouth, a yellow antenna light, as well as a full red [[spacesuit]] with white gloves and boots. They have pointy ears, suggesting that they may be a [[Hocotatian]].
 
<gallery>
Pikmin 4 new ship.jpg|The character's front side.
Pikmin 4 new leader.jpg|Close-up of the character's back.
</gallery>
 
==== Collin ====
Collin has a square head with a pointy nose, large green eyes, and large rosy cheeks. Their mouth is similar to that of [[the President]]. They have close-cut gray hair with a spiraling tuft at the top. They have the same spacesuit and pointy ears as the main leader, suggesting they are part of the same group. Their name is a reference to {{w|Collie}}s.
 
==== Shepherd ====
Shepherd has a pear-shaped head, long ears, dark skin, and blonde hair styled in a bun with a long curl on the side. They also wear a red bandana and have white grease paint under their eyes. They have the same spacesuit and pointy ears as the main leader, suggesting they are part of the same group. Their name alludes to {{w|German Shepherd}}s.
 
==== Unknown bald character ====
A currently unnamed character can be seen conversing with the others. They appear to be bald and have a pear-shaped head, a long nose, and appear to wear glasses. They have the same spacesuit and pointy ears as the main leader, suggesting they are part of the same group.
 
==== Oatchi ====
[[File:Pikmin 4 oatchi screenshot.jpg|thumb|Oatchi.]]
{{stub|section=y}}
Oatchi is a new dog-like character that assists the leaders. It's yellow, has some brown spots on its back, a thin tail that ends in a white tuft, two legs in total, two floppy ears, a red collar, blue eyes, and no nose. Despite its alien look, it's described as a dog in the official website, and barks like one in the trailer. It may belong to the [[grub-dog family]] based on its characteristics. It's also possible it is of the same species as Olimar's pet [[Bulbie]], of which many members of the grub-dog family are named after due to their similarities.
 
The player can order Oatchi to perform something like a [[charge]]. An icon appears on-screen near the leader with Oatchi's face, and a circular gauge around it that fills with time. A large arrow pointing to the direction of the charge also appears, much like the one used in ''Pikmin 3'''s charge. When the gauge is full, the icon and arrow flash, and when the charge starts, Oatchi barks, runs in the direction of the order as the leader points their finger there with a hop. In the trailer, this charge is used to destroy some [[#Unknown jar obstacle|jars]] that block the way. After the charge, the gauge turns gray and starts decreasing instead, presumably indicating a cooldown before the charge can be used again.
 
Oatchi can also be ordered carry corpses, after which it will bark, grab onto the object, and apply the carrying strength of 10 Pikmin, similar to [[Purple Pikmin]]. The way it carries objects resembles a [[Breadbug]].
 
The player can order their leader and Pikmin to all hop on Oatchi's back, after which the player can move Oatchi around. While the leader jumps on Oatchi's back, the Pikmin grab onto its hips. When directed towards a body of water in this state, Oatchi hops in, and starts swimming around, keeping the leader and Pikmin afloat. When brought out of the water, the same hop happens. Both hops seem to increase the same gauge seen when ordering a charge.
 
Oatchi has the ability to sniff out certain scents. One cutscene shows [[#Shepherd|Shepherd]] congratulating Oatchi on finding a castaway. The trailer then shows Oatchi sniffing the ground left and right with the leader and some Pikmin on its back, only to suddenly prop up and show a thought bubble with the icon of a helmeted person's head silhouette. Finally, the video cuts to elsewhere where the crew find the castaway on the floor.
 
<gallery>
Pikmin 4 puddle.jpg|The player and their group of Pikmin approaching a puddle, alongside Oatchi.
Pikmin 4 riding oachie near pond.jpg|The group jumping on Oatchi to get ready to board.
Pikmin 4 riding oatchi.jpg|The group crossing the lake on Oatchi's back.
Pikmin 4 oatchi in puddle.jpg|Another angle of the lake being crossed.
Pikmin 4 oatchi sniffing 1.jpg|Oatchi sniffing the ground.
Pikmin 4 oatchi sniffing 2.jpg|Oatchi thinking about a castaway.
Pikmin 4 dead bulborb.jpg|Oatchi dragging a Bulborb corpse.
Pikmin 4 oatchi charge.jpg|Oatchi charging through some jars.
Pikmin 4 oatchi cutscene japanese.jpg|Some characters discussing Oatchi in the Japanese version.
</gallery>
 
{{clear}}
 
==== Unknown castaway ====
In the 2023 trailer, Oatchi leads the player's group to an unconscious character that they then refer to as a "castaway". It is not possible to get a clear look at them, other than the fact their [[spacesuit]] is monochrome and their antenna light is cyan. The position is very similar to when leaders [[lie down]] or the multiple times [[Olimar]] and [[Louie]] can be carried in {{p3}}.
 
<gallery>
Pikmin 4 unknown character 1.jpg|Approaching the unconscious castaway.
Pikmin 4 unknown character 2.jpg|Close-up of the castaway.
</gallery>
 
{{clear}}


=== Enemies ===
=== Enemies ===
{{see|Enemy#In Pikmin 4|t1=Enemies in Pikmin 4}}
{{stub|section=y}}
''Pikmin 4'' has more types of enemies than any other Pikmin game. There is a [[Piklopedia (Pikmin 4)|Piklopedia]] that has notes on all the enemy species from multiple characters. Every type of enemy has a unique musical layer that is played on top of the area music when the player is close to it, a feature unique to this game.
Various new and returning enemies have been shown in trailers:
* [[Bulborb]]
* [[Dwarf Bulborb]]
* [[Empress Bulblax]]
* [[Bulborb Larva]]
* [[Fiery Blowhog]]
* [[Wogpole]]
* [[Yellow Wollywog]]
* [[White Spectralids]]
* [[Yellow Spectralids]]
* [[Joustmite]]
* [[Female Sheargrub]]
 
<gallery>
Pikmin 4 empress bulblax.jpg|An Empress Bulblax rolling over some Pikmin. Bulborb Larvae can also be seen.
Pikmin 4 empress bulblax 2.jpg|The Empress Bulblax under attack.
Pikmin 4 Empress Bulblax Behind.png|The Empress Bulblax seen from behind.
Pikmin 4 fiery blowhog.jpg|A Fiery Blowhog attacking Red Pikmin.
</gallery>


=== Plants and fungi ===
==== Unknown Snavian-like enemy ====
{{see|Vegetation#Pikmin 4|t1=Vegetation in Pikmin 4}}
An unknown [[Snavian family|Snavian]]-like enemy resembling an infant [[Burrowing Snagret]] can be seen at one point in the 2023 trailer. They hop around on their one leg, and look around and chirp when idling.
''Pikmin 4'' features a wide variety of decorative vegetation.


=== Characters ===
<gallery>
{{see|Castaway}}
Pikmin 4 house area.jpg|The creatures hopping around.
{{see|Leafling}}
</gallery>
''Pikmin 4'' features a large number of characters, more than any other game in the series. Almost all of the characters are non-playable. The [[Pikmin 4 player character|main character]], which is the only one the player controls in the main story (along with [[Oatchi]]), is a customizable character.


== Controls ==
==== Unknown Arachnorb-like enemy ====
{{see|Controls#Pikmin 4|t1=Controls in Pikmin 4}}
An unknown [[Arachnorb family|Arachnorb]]-like enemy with a head resembling a disco ball can be seen at one point in the 2023 trailer. Its legs appear to be covered by tightly-wrapped strands of an unknown material, which dangle from the upper segments of its legs. The bottom half of two of its legs are bare, exposing a bony endoskeleton of some kind underneath. Several holes can be seen on the interior of its bottommost joints. It appears to be hanging from the ceiling; after being attacked by several Yellow Pikmin, it drops down and spins on its head before stomping around, crushing Pikmin with its large feet. While many Pikmin underneath it appear to be inflicted with a status effect similar in appearance to [[poison]], or the dust that the [[Vehemoth Phosbat]] sprays which causes the Pikmin to [[panic]], it is unknown if this is the result of the enemy itself or another hazard.
In single-player mode, the player can either use a pair of Joy-Con, or a Nintendo Switch Pro Controller. In 2-player mode, either player can use a pair of Joy-Con or a Pro Controller, or player 1 can use a single horizontal Joy-Con and player 2 can use a single vertical Joy-Con.


== Lists ==
<gallery>
=== Quotes ===
Pikmin 4 arachnorb.jpg|The creature stomping around.
{{see|Rescue Journal}}
</gallery>
{{see|Pikmin 4 voyage log|t1=Voyage Log}}
{{see|Piklopedia (Pikmin 4)|t1=Piklopedia}}
{{see|Treasure Catalog}}


=== Soundtrack ===
==== Unknown Mockiwi-like enemy ====
{{see|Music in Pikmin 4}}
An unknown [[Mockiwi family|Mockiwi]]-like enemy with a trumpet-shaped beak can be seen at one point in the 2023 trailer. The top of its head and back of its body are a dim yellow color, while the bottom of the head and the stomach are white. They have small wings on each side of their body, and two small paws with white legs and red toes. Their sclerae are black, their irises are white, and their pupils are black. Their most prominent feature is the trumpet-shaped magenta beak.


=== References to other series ===
<gallery>
{{see|Reference#Pikmin 4|t1=References to other series in Pikmin 4}}
Pikmin 4 Trumpet Bird Enemy.png|The creature looking around.
</gallery>


=== Easter eggs and secrets ===
{{clear}}
{{see|Easter egg#Pikmin 4|t1=Easter eggs in Pikmin 4}}


=== Mistakes ===
=== Obstacles ===
{{see|Mistake#Pikmin 4|t1=Mistakes in Pikmin 4}}
{{stub|section=y}}
Many [[obstacles]] and [[hazards]] return in this game, along with some new ones:
* [[Water]]
* [[Dirt wall]]
* [[Electric gate]]
* [[Bridge]] (seemingly made of [[fragment]]s)
* [[Paper bag]] &ndash; Some seem to have golden handles, a golden seal, and some golden logo on them. Others are blue and have the word "puppies" written on them.


=== Glitches ===
<gallery>
{{see|Glitches in Pikmin 4}}
Pikmin 4 dirt wall.jpg|Pikmin taking down a dirt wall.
Pikmin 4 dirt wall breaking.jpg|The dirt wall breaking.
</gallery>


=== Unused content ===
==== Unknown root obstacle ====
{{see|Unused content in Pikmin 4}}
Large mounds of dirt with roots on them can be seen in the 2023 trailer. These mounds represent potted plants whose pots fell over and broke, tipping the plant sideways. The plant is just a generic plant ending with a large green leaf, not unlike the leaf seen atop a Pikmin's head. The plant's roots are all around the dirt mound. Pikmin grab onto the plant's stem and start pulling sideways. The dirt pile and plant stretch out more and more until eventually the dirt collapses, the roots are freed, and the Pikmin are knocked onto the floor, slightly throwing the plant with them. The small chunks of dirt the obstacle breaks into simply disappear into the floor as they fall, while the plant smoothly vanishes shortly after being uprooted.


== Other information ==
<gallery>
* Game size: 10.36 GB.
Pikmin 4 pulling roots 1.jpg|The lump of dirt being pulled.
* Supported play modes: TV (1 or 2 players), tabletop (1 or 2 players), and handheld (1 player).
Pikmin 4 pulling roots 2.jpg|The lump of dirt, now destroyed after being pulled.
* Supported controllers: two Joy-Cons, single Joy-Con (only when playing in multiplayer), and Nintendo Switch Pro Controller. When playing in multiplayer with single Joy-Cons, player 1 holds the controller horizontally and player 2 holds the controller vertically.{{cite web|https://www.nintendo.co.jp/switch/ampya/products/soft.html|Product information for ''Pikmin 4''|the Japanese ''Pikmin 4'' website|retrieved={{date|11|April|2023}}}}
</gallery>
* Supported languages: Dutch, English, French, German, Italian, Japanese, Korean, Portuguese, Simplified Chinese, Spanish, Traditional Chinese.{{cite web|https://www.nintendo.com/store/products/pikmin-4-switch/|Pikmin 4 for Nintendo Switch|Nintendo Official Site|published={{date|8|February|2023}}|retrieved={{date|9|February|2023}}}}


== History ==
==== Unknown climbable wall obstacle ====
[[File:Pikmin 4 Reveal Fight.png|thumb|The first released image of the game, shown in the September 2022 Nintendo Direct.]]
Walls that can be made climbable through unknown means can be seen at one point in the 2023 trailer. These walls have a base made of dirt, like a pile of dirt leaning on the wall making a small ramp. Atop the wall is also another base of dirt. Before the wall becomes climbable, there are a series of cubes made of some unknown material, possibly dirt, placed on the wall in a grid pattern. These, along with the bases above and below start glowing, and after a bit transform into the final climbable wall, with a puff of smoke. The wall then resembles a {{w|climbing wall}}, with small pebbles protruding. Both leaders and Pikmin can use these walls. Leaders can move up the wall, but seem to also be able to move sideways diagonally.
=== Pre-announcement ===
Before ''Pikmin 4''{{'s}} official announcement in 2022, various pieces of information about the game were shared by ''Pikmin'' series creator [[Shigeru Miyamoto]]. This information was sparse and sometimes contradictory, and the lack of official statements by Nintendo made it difficult to work out what was actually happening with ''Pikmin 4''. It is possible that some of these statements were referring to {{hp}}.


The first of these mentions was on {{date|6|November|2014}}, when Miyamoto was being interviewed on the recently-released {{psm}}, during which he said {{transcript|Continually launching campaigns after the release of software will lay the groundwork for the next iteration of "Pikmin" in the future. And needless to say, we want it to be one of the motivations for potential consumers to purchase Wii U. We are making a variety of different efforts.}}, indicating the possibility of another ''Pikmin'' game on the [[Wii U]].{{cite web|https://mynintendonews.com/2014/11/06/miyamoto-hints-that-pikmin-4-could-be-in-development/|Miyamoto Hints That Pikmin 4 Could Be In Development|My Nintendo News|published={{date|6|November|2014}}}} Not long after, Miyamoto also mentioned wanting to make more ''Pikmin'' games in an interview with Smosh Games.{{cite youtube|untLD6z6aqI|of the interview with Smosh Games in which Shigeru Miyamoto talks about developing ''Pikmin'' games|m=4|s=35|published={{date|6|January|2015}}}}
<gallery>
Pikmin 4 Climbing Wall Unbroken.png|A wall before being made climbable.
Pikmin 4 Climbing Wall Breaking.png|A wall's covering being broken by unknown means.
Pikmin 4 Climbing Wall.png|An unnamed leader and their Pikmin climbing up the wall.
</gallery>


On {{date|7|September|2015}}, Eurogamer unveiled that, in an exclusive interview, Miyamoto had confirmed the development of ''Pikmin 4'', and claimed that {{transcript|it's actually very close to completion. Pikmin teams are always working on the next one.}}{{cite web|http://www.eurogamer.net/articles/2014-07-20-pikmin-4-in-development-and-very-close-to-completion|Pikmin 4 in development and "very close to completion"|Eurogamer|published={{date|7|September|2015}}}} In the same article, Eurogamer also revealed a separate statement from a Nintendo representative, which said {{transcript|We can confirm that Pikmin 4 is in development but that is all we can confirm at present.}} It is not known if the "''Pikmin 4''" mentioned in that quote is the actual name for the game that Nintendo used, whether it's a placeholder name or not, or if it's just the result of the quote's English translation.<ref group="note">Of note is the fact that the URL for the Eurogamer interview's page starts with "2014-07-20". Since the URLs of all news article pages on eurogamer.net begin with the article's publication date, this could possibly mean that the article was meant to be revealed shortly after the interview, but was held until September of 2015. The article for the second Eurogamer interview states that this interview took place in July 2015.</ref><ref group="note">Also of note is that ''Pikmin 4'' uses the game engine Unreal Engine 4. However, in 2015, Nintendo did not have access to Unreal Engine 4 on any of their console hardware, as support for the engine only started in 2017. It's unknown if this indicates a development reset happened during development, ''Pikmin 4'' was ported from a different engine to Unreal Engine 4, or if "''Pikmin 4''" in this context referred to a different game, such as ''Hey! Pikmin'' or a cancelled spinoff.</ref>{{cite web|https://www.unrealengine.com/en-US/blog/unreal-engine-4-15-released|Unreal Engine 4.15 Released|the Unreal Engine official website|published={{date|15|February|2017}}}}
==== Unknown dirt bridge ====
An unfinished dirt [[bridge]] can be seen at multiple points in the 2023 trailer.


In interviews in 2015 and 2016, Miyamoto mentioned wanting to make more ''Pikmin'' and ''Star Fox'' games.{{cite youtube|9B1nyq-5i6g|of an interview of Shigeru Miyamoto and Takashi Tezuka by YOGSCAST Kim|m=11|s=55|published={{date|8|September|2015}}}} When asked about characters he wanted to develop further at an Apple Store event, he said {{transcript|Yeah, I always wanted Fox McCloud to be a bit more popular than he is. But I think one more would be Pikmin. So I think these two, I'll need to put some more energy into.}}{{cite web|https://gamersplash.com/2016/12/11/miyamoto-confirms-star-fox-and-pikmin-will-continue/|Miyamoto Confirms Star Fox and Pikmin Will Continue|Gamer Splash!|published={{date|11|December|2016}}}}
<gallery>
Pikmin 4 dirt bridge.png|The bridge made of dirt.
</gallery>


On {{date|7|July|2016}}, Gamerant interviewed Miyamoto and asked him about the status of the game's development and why there hadn't been any news in the past few months. To this, he replied {{transcript|Yes, you are right, and we're working on [''Pikmin 4'']. So, you know, when we're in development we have to create a list of priorities and it has been hard to kind of fit that into that list, but we're hopefully starting to see that on the list now.}}{{cite web|http://gamerant.com/pikmin-4-update-miyamoto/|Miyamoto Updates Fans On Status of Pikmin 4|Gamerant|published={{date|6|July|2016}}}}
==== Unknown jar obstacle ====
Jars that can be smashed by having Oatchi [[charge]] at them can be seen at one point in the 2023 trailer. They seem to be made of ceramic, and have cracks on their sides, near the base.


A second Eurogamer interview with Miyamoto about ''Pikmin 4'' was conducted at E3 2017, during which he stated {{transcript|I've been told not to share anything about this from PR, but I can tell you it is progressing.}}{{cite web|http://www.eurogamer.net/articles/2017-06-14-miyamoto-pikmin-4-still-progressing|Miyamoto: Pikmin 4 still "progressing"|Eurogamer|published={{date|14|June|2017}}|retrieved={{date|14|June|2017}}}} This was the last time ''Pikmin 4'' was mentioned before its official announcement.
==== Unknown wall obstacle ====
A wall obstacle made of a crystalline material can be seen at one point in the 2023 trailer.


=== Pre-release ===
<gallery>
''Pikmin 4'' was officially announced in a Nintendo Direct presentation on {{date|13|September|2022}}.{{cite youtube|UJ9Iz7HhU-I|of the Nintendo Direct on {{date|13|September|2022}}|published={{date|13|September|2022}}|retrieved={{date|14|September|2022}}}} This announcement was in a section presented by Shigeru Miyamoto, which also promoted {{pb}} and the [[mariowiki:The Super Mario Bros. Movie|upcoming ''Mario'' movie]]. A short trailer was shown, featuring a few scenes in a garden-like area and announcing a release window of 2023. Miyamoto provided some more basic details of the game after the trailer, and also showed off a new Pikmin T-shirt design based on the game's logo, which was made available to buy shortly afterwards.
Pikmin 4 Unknown Obstacle.png|The unknown wall obstacle.
</gallery>


On {{date|8|February|2023}}, a Nintendo Direct presentation announced the release date for the game in a new trailer.{{cite youtube|UJ9Iz7HhU-I|of the Nintendo Direct on {{date|8|February|2023}}|published={{date|8|February|2023}}|retrieved={{date|8|February|2023}}}} This trailer showed various short clips of gameplay and cutscenes. A new type of Pikmin was revealed, [[Ice Pikmin]], demonstrating the ability to freeze enemies when eaten and freeze small bodies of water when enough are thrown into them. The trailer then revealed [[Oatchi]], showed [[treasure]]s to be the main collectible, and hinted at the return of [[cave]]s from {{p2}}. The end of the trailer gave a first view of night gameplay.
=== Plants and fungi ===
{{stub|section=y}}
The areas seen in trailer footage appear to be filled with a high density of plants, most of which are decorative. Various sizes of [[Pellet Posy|Pellet Posies]] and a [[Burgeoning Spiderwort]] are present. Other recognizable plants include:


On {{date|2|June|2023}}, a news article was published on the Nintendo News channel on the Nintendo Switch news application in some regions, which described the plot of the game as "On a distant planet, the Rescue Corps needs a new hero - you!".{{source needed}}
* {{icon|Clover|y}}
* {{icon|Figwort|y}} (blue)
* {{icon|Horsetail|y}}


On {{date|6|June|2023}}, a third trailer was published that revealed the basic plot of the game: [[Captain Olimar]] had crashed once again, and the Rescue Corps sent to retrieve him also crashed, leaving the player to rescue them all. This trailer showed the player character to be customizable, a first for the ''Pikmin'' series.{{cite youtube|6ixnXjtQ7f8|of the character creator trailer|published={{date|6|June|2023}}|retrieved={{date|6|June|2023}}}} Accompanying this trailer was a major update to the game's Japanese website, which included some plot information and new screenshots.
{{clear}}


On {{date|20|June|2023}}, ''Pikmin 4'' download cards were released in Japan. These cards featured new screenshots, including one that took place inside a house, and one that seemed to show the game's battle mode.{{cite web|https://twitter.com/TokyoGameLife/status/1670999728098803713|Tweet by Tokyo Game Life|Twitter|published={{date|20|June|2023}}|retrieved={{date|20|June|2023}}|rname=japanesedownloadcard}}{{cite web|https://twitter.com/Genki_JPN/status/1671010320679071745|Tweet by Genki✨|Twitter|published={{date|20|June|2023}}|retrieved={{date|20|June|2023}}|rname=japanesedownloadcard2}}
=== Others ===
Some other content can be spotted from the footage. In addition, some of the established content in the franchise suffered changes in ''Pikmin 4''.


On {{date|21|June|2023}}, another trailer was released as part of a Nintendo Direct presentation.{{cite youtube|WtY29lvEup8|of the Nintendo Direct on {{date|21|June|2023}}|published={{date|21|June|2023}}}} This trailer featured a more detailed look at the gameplay, and explained some of the game's new features. The goal of the game was revealed to be to collect treasures to power the Rescue Corps' ship, the S.S. Shepherd. The trailer showed the indoor area first seen on the download card. It also featured a closer look at caves, revealing their larger size and emphasis on puzzles. Dandori Battle mode was shown, as well as the Rescue Command Post. Finally, the night gameplay was revealed to be a tower defense-style challenge using a brand new type of Pikmin, the [[Glow Pikmin]]. This trailer was accompanied by the launch of the US and EU websites for the game, the "Pikmin Garden" Japanese website, as well as brand new websites for each region that focus on the series as a whole, which include the [[Pikmin comic]].
* New content:
** The main pod that items are retrieved to resembles a [[SPERO]].
*** It has a white color with red and blue accents.
*** This pod has the ability to fly through space, and can warp through space.
*** It has some [[Koppaite text]] on it, reading {{kt|H|T|C|U}} (HTCU or HTOU).
** There is a massive ship in the landing site.
*** It follows the color scheme of the pod.
*** It also has Koppaite text on it, reading {{kt|H|T|C|U|G|N}} (HTCUGN or HTOUGN).
** After the end of the main 2023 trailer footage, there is a teaser that takes place during the night. In it, an otherwise regular Bulborb's eyes suddenly become glowing red. Piles of colorful crystals resembling {{w|konpeitō}} can also be seen scattered around the area.
** Some cyan-colored pebbles can be found in piles. Two also come out of a destroyed dirt wall.
** Some pink pebbles surround the Red Onion and the pod.
** Other circles are present without an Onion or a pod. A ring of these pebbles also surrounds the pod's location in caves. As such, these appear to indicate landing sites.
** Black tubes with cyan lids can be seen coming out from the ground. They emanate some light.
* Changed content:
** [[Onion]]s now look more like a fruit with a speckled texture similar to apples. Their petals are smaller and point downwards like the original design. The base of the Onion is now yellow and plastic-like in appearance, and its legs are now green instead of yellow. Like in ''Pikmin 3'', Onions fuse together upon meeting a new type of Pikmin; however, the Onion now becomes segmented like a gourd, with each segment bearing the color of a Pikmin type.
** Pikmin sound different, as does the plucking sound.
** The [[cursor]] now has an indicator above it: an icon with an optional number below. The icon is that of the Pikmin type in standby, or Oatchi, and the number is the number of Pikmin in the group of that type. While the cursor belongs to the game world, the icon is a part of the game screen's [[HUD]].
** The text boxes that pop up when a character is speaking have a different design to the previous games, most notably adding the character's name above their portrait and having the text align left rather than center.
** Pikmin that get knocked down in combat have a chance of decreasing one level of [[maturity]], like in {{p1}}.


On {{date|26|June|2023}}, various video game journalists and news sites like IGN{{cite youtube|fwDXHpKaEgY|of IGN playing a preview build of the game|published={{date|26|June|2023}}}} and Hobby Consolas{{cite youtube|nj4R2nDXZ8o|of Hobby Consolas playing a preview build of the game|published={{date|26|June|2023}}}} published videos showcasing gameplay of the game, giving firsthand accounts of how the game played and its new mechanics. Nintendo also published a short trailer for the game introducing viewers to the Pikmin on the Play Nintendo YouTube channel.{{cite youtube|yR_LngjVIjM|of the "Pikmin on Nintendo Switch" trailer|published={{date|26|June|2023}}}}
<gallery>
Pikmin 4 onion.jpg|The landing site.
Pikmin 4 new ship.jpg|Close-up of the ship.
Pikmin 4 Multicolored Onion.png|Close-up of the Master Onion with Red Pikmin, Yellow Pikmin, and Blue Pikmin inside.
Pikmin 4 Multicolored Onion Flying.png|The Master Onion's top, as seen when it is flying away.
Pikmin 4 pluck.jpg|[[Pluck]]ing a [[Red Pikmin]] near the Red Onion.
Pikmin 4 Red Onion.png|Close-up of the Red Onion.
Pikmin 4 bulborb at night.jpg|A regular Bulborb at night, before its eyes turn red. The crystals can be seen to its left.
Pikmin 4 bulborb with red eyes.jpg|The same Bulborb, but with its eyes now glowing red.
Pikmin 4 Red Eyed Bulborb.png|Close-up of the red-eyed Bulborb.
</gallery>


Just before the game's release, some of the developers of ''Pikmin 4'' gave a series of 3 interviews about the development of the game and the series.{{cite web|https://www.nintendo.com/us/whatsnew/ask-the-developer-vol-10-pikmin-4-part-1/|Ask the Developer Vol. 10, Pikmin 4—Part 1|Nintendo News|published={{date|18|July|2023}}}}{{cite web|https://www.nintendo.com/us/whatsnew/ask-the-developer-vol-10-pikmin-4-part-2/|Ask the Developer Vol. 10, Pikmin 4—Part 2|Nintendo News|published={{date|19|July|2023}}}}{{cite web|https://www.nintendo.com/us/whatsnew/ask-the-developer-vol-10-pikmin-4-part-3/|Ask the Developer Vol. 10, Pikmin 4—Part 3|Nintendo News|published={{date|20|July|2023}}}} In these interviews, they talked about how they attempted to combine elements of {{p1}} and {{p2}} to create a better ''Pikmin'' game. Initially they experimented with the idea of controlling a [[Bulborb]], or being able to ride various creatures, but it became difficult to make a coherent game from that idea. Instead, [[Oatchi]] was added, as a character the player could ride that had the abilities of a leader and a Pikmin. The concept of [[Dandori]] was a major focus of development, with the game being designed to allow for different playstyles, and the [[Rewind Time]] feature was added to make it easier to retry after making mistakes. They decided to incorporate the [[Mission Mode]] and versus modes from previous games into the main story, in the form of [[Dandori Challenge]]s and [[Dandori Battle]]s, to let the player clear these as they progress. Another change from previous games was bringing the [[camera]] closer to the ground, to create a better sense of scale for the world.
== Other information ==
* Game size: 12 GB.
* Supported play modes: TV, tabletop, and handheld.
* Supported controllers: currently unknown.
* Supported languages: Dutch, English, French, German, Italian, Japanese, Korean, Portuguese, Simplified Chinese, Spanish, Traditional Chinese.{{cite web|https://www.nintendo.com/store/products/pikmin-4-switch/|Pikmin 4 for Nintendo Switch|Nintendo Official Site|published={{date|8|February|2023}}|retrieved={{date|9|February|2023}}}}.


=== Demo ===
== History ==
On {{date|28|June|2023}}, a demo for the game was released. In it, players can play the first part of Story Mode with one or two players. The demo contains the tutorial and the first area, the [[Sun-Speckled Terrace]]. Once the player has accumulated {{sparklium|p4|1500}} and the day ends, they are shown a notification telling them of the end of the demo, and then taken to a screen advertising the final game, with a button to return to the title screen, and another to access the eShop. If the player selects their saved game file again, they can still explore the [[Rescue Command Post]] and use its features, but will be prevented from continuing to the next area or landing in the previous one. It is still possible to select a different saved game file or even delete that demo-end file.
=== Pre-announcement ===
Before ''Pikmin 4''{{'s}} official announcement in 2022, various pieces of information about the game were shared by ''Pikmin'' series creator [[Shigeru Miyamoto]]. This information was sparse and sometimes contradictory, and the lack of official statements by Nintendo made it difficult to work out what was actually happening with ''Pikmin 4''. It is possible that some of these statements were referring to {{hp}}.


The title screen naturally includes the word "Demo" under the logo, and has an extra option, "Nintendo eShop", that when pressed, prompts the player to open the eShop's page for ''Pikmin 4''. The Dandori Battle option exists, but choosing it will simply inform the player of their availability in the full version.
The first of these mentions was on {{date|6|November|2014}}, when Miyamoto was being interviewed on the recently-released {{psm}}, during which he said {{transcript|Continually launching campaigns after the release of software will lay the groundwork for the next iteration of "Pikmin" in the future. And needless to say, we want it to be one of the motivations for potential consumers to purchase Wii U. We are making a variety of different efforts.}}, indicating the possibility of another ''Pikmin'' game on the [[Wii U]].{{cite web|https://mynintendonews.com/2014/11/06/miyamoto-hints-that-pikmin-4-could-be-in-development/|Miyamoto Hints That Pikmin 4 Could Be In Development|My Nintendo News|published={{date|6|November|2014}}}} Not long after, Miyamoto also mentioned wanting to make more ''Pikmin'' games in an interview with Smosh Games.{{cite youtube|untLD6z6aqI|of the interview with Smosh Games in which Shigeru Miyamoto talks about developing ''Pikmin'' games|m=4|s=35|published={{date|6|January|2015}}}}


Any progress made in the demo can carry over to the final game. Collecting {{sparklium|1500}} also gives the player some bonuses: they will obtain 5 Bomb Rocks in the full game and an [[Mii#Mii apparel|Oatchi-Rider outfit for their Mii]] in {{pb}} through [[My Nintendo]]. For the latter, a "Send Confirmation" button will appear on the title screen.
On {{date|7|September|2015}}, Eurogamer unveiled that, in an exclusive interview, Miyamoto had confirmed the development of ''Pikmin 4'', and claimed that {{transcript|it's actually very close to completion. Pikmin teams are always working on the next one.}}{{cite web|http://www.eurogamer.net/articles/2014-07-20-pikmin-4-in-development-and-very-close-to-completion|Pikmin 4 in development and "very close to completion"|Eurogamer|published={{date|7|September|2015}}}} In the same article, Eurogamer also revealed a separate statement from a Nintendo representative, which said {{transcript|We can confirm that Pikmin 4 is in development but that is all we can confirm at present.}} It is not known if the "Pikmin 4" mentioned in that quote is the actual name for the game that Nintendo used, whether it's a placeholder name or not, or if it's just the result of the quote's English translation.<ref group="note">Of note is the fact that the URL for the Eurogamer interview's page starts with "2014-07-20". Since the URLs of all news article pages on eurogamer.net begin with the article's publication date, this could possibly mean that the article was meant to be revealed shortly after the interview, but was held until September of 2015. The article for the second Eurogamer interview states that this interview took place in July 2015.</ref>


Due to it being a demo, a lot of the final content is absent from the game's files entirely. With some Sparklium-farming techniques, it is possible to see the game react to some of the missing content, since the developers never expected a player to be able to reach it from within the demo's limits. This applies to the demonstration video for the [[Rush Boots]] in [[Russ]]'s lab.{{cite youtube|wVsDTc6H7kY|of a player completing the demo with over {{sparklium|p4|5000}}|published={{date|8|July|2023}}|retrieved={{date|8|July|2023}}}}
In interviews in 2015 and 2016, Miyamoto mentioned wanting to make more ''Pikmin'' and ''Star Fox'' games.{{cite youtube|9B1nyq-5i6g|of an interview of Shigeru Miyamoto and Takashi Tezuka by YOGSCAST Kim|m=11|s=55|published={{date|8|September|2015}}}} When asked about characters he wanted to develop further at an Apple Store event, he said {{transcript|Yeah, I always wanted Fox McCloud to be a bit more popular than he is. But I think one more would be Pikmin. So I think these two, I'll need to put some more energy into.}}{{cite web|https://gamersplash.com/2016/12/11/miyamoto-confirms-star-fox-and-pikmin-will-continue/|Miyamoto Confirms Star Fox and Pikmin Will Continue|Gamer Splash!|published={{date|11|December|2016}}}}


=== Post-release ===
On {{date|7|July|2016}}, Gamerant interviewed Miyamoto and asked him about the status of the game's development and why there hadn't been any news in the past few months. To this, he replied {{transcript|Yes, you are right, and we’re working on [''Pikmin 4'']. So, you know, when we’re in development we have to create a list of priorities and it has been hard to kind of fit that into that list, but we’re hopefully starting to see that on the list now.}}{{cite web|http://gamerant.com/pikmin-4-update-miyamoto/|Miyamoto Updates Fans On Status of Pikmin 4|Gamerant|published={{date|6|July|2016}}}}
A minor [[update]] to the game was released on {{date|27|September|2023}}, which fixed some bugs and added a [[loading screen]] progress bar.


At {{w|The Game Awards 2023}}, ''Pikmin 4'' was nominated for the "Best Family" award,{{cite web|https://thegameawards.com/nominees/best-family|Best Family 2023|The Game Awards|retrieved={{date|12|December|2023}}}} and won the "Best Sim / Strategy" award.{{cite web|https://thegameawards.com/nominees/best-sim-strategy|Best Sim / Strategy 2023|The Game Awards|retrieved={{date|12|December|2023}}}}
A second Eurogamer interview with Miyamoto about ''Pikmin 4'' was conducted at E3 2017, during which he stated {{transcript|I've been told not to share anything about this from PR, but I can tell you it is progressing.}}{{cite web|http://www.eurogamer.net/articles/2017-06-14-miyamoto-pikmin-4-still-progressing|Miyamoto: Pikmin 4 still "progressing"|Eurogamer|published={{date|14|June|2017}}|retrieved={{date|14|June|2017}}}} This was the last time ''Pikmin 4'' was mentioned before its official announcement.


== Connections to other games ==
=== Pre-release ===
{{see|Canon}}
''Pikmin 4'' was officially announced in a Nintendo Direct presentation on {{date|13|September|2022}}.{{cite youtube|UJ9Iz7HhU-I|of the Nintendo Direct on {{date|13|September|2022}}|published={{date|13|September|2022}}|retrieved={{date|14|September|2022}}}} This announcement was in a section presented by Shigeru Miyamoto, which also promoted {{pb}} and the [[mariowiki:The Super Mario Bros. Movie|upcoming ''Mario'' movie]]. A short trailer was shown, featuring a few scenes in a garden-like area and announcing a release window of 2023. Miyamoto provided some more basic details of the game after the trailer, and also showed off a new Pikmin T-shirt design based on the game's logo, which was made available to buy shortly afterwards.
''Pikmin 4'' does not fit neatly into the timeline established by the previous 3 games, as its story contradicts several major details from {{p1}}, {{p2}}, and {{p3}}. [[Olimar's Shipwreck Tale]] is a retelling of the story of ''Pikmin'', though with many details changed. Events from ''Pikmin 2'' and ''Pikmin 3'' are referenced as if they are hypothetical future events.


== Credits ==
On {{date|8|February|2023}}, a Nintendo Direct presentation announced the release date for the game and a new trailer, which provided a lot of information regarding the game.{{cite youtube|UJ9Iz7HhU-I|of the Nintendo Direct on {{date|8|February|2023}}|published={{date|8|February|2023}}|retrieved={{date|8|February|2023}}}} The trailer comprises of several short gameplay snippets of a group of four new characters (including the unidentified leader in the screenshot released with the reveal trailer) exploring a large area. The trailer showcases some new and returning enemies and environmental obstacles, and seemingly the return of the [[cave]] mechanic from {{p2}}. A new type of Pikmin was revealed, [[Ice Pikmin]], demonstrating the ability to freeze enemies when eaten and a small body of water when enough are thrown into it. The trailer also reveals [[Oatchi]], a dog-like creature shown assisting the group in a variety of ways, including finding others referred to as "castaways", breaking down certain obstacles, dragging a Bulborb corpse, and swimming a leader with a group of Pikmin across water. Collecting [[treasure]] also returns as a gameplay element, though the treasures' purpose in this game was not revealed. The trailer ends with a suspenseful nighttime scene of an idle Bulborb suddenly taking on glowing red eyes and walking away as if possessed, hinting at a strange occurrence on the planet.
{{see|Credits#Pikmin 4|t1=Pikmin 4 credits}}


== Gallery ==
== Gallery ==
<gallery>
<gallery>
Pikmin 4 Logo with background.jpg|''Pikmin 4'''s logo.
Pikmin4 Direct Logo.png|''Pikmin 4'''s logo.
Pikmin 4 Logo.png|''Pikmin 4'''s logo with a transparent background.
Pikmin 4 Reveal Garden 1.png|The first shot from the announcement trailer.
Pikmin4boxart.png|North American box art with a transparent background.
Pikmin 4 Reveal Garden 2.png|The second shot.
Pikmin 4 Rating Pending Box Art.png|Early North American box art.
Pikmin 4 Reveal Garden 3.png|The third shot.
P4 Reveal Garden 3 Logo.jpg|The third shot with the logo.
Pikmin 4 Logo White Flowers.png|The logo before the 4 turns gold.
Pikmin 4 Key Art.png|Key art.
Pikmin 4 Key Art.png|Key art.
Pikmin 4 key art jp.jpg|Japanese key art.
Pikmin 4 key art jp.jpg|Japanese key art.
Pikmin 4 Key Art Vertical.png|Vertical arrangement of the key art.
Pikmin 4 Key Art Vertical.png|Vertical arrangement of the key art.
Pikmin 4 Key Art Square.png|Square arrangement of the key art.
Pikmin 4 Key Art Square.png|Square arrangement of the key art.
Pikmin 4 Key Art No Logo.png|Full key art without text.
Pikmin 4 area screenshot.jpg|Overview of the main park area.
Pikmin 4 intro 1.jpg|Intro [[cutscene]].
Pikmin 4 intro 2.jpg|Intro cutscene.
</gallery>
</gallery>
{{see more|Category:Pikmin 4 images}}


=== Videos ===
=== Videos ===
*[https://www.youtube.com/watch?v=AYR3DVFUnyc September 2022 reveal trailer]
*[https://www.youtube.com/watch?v=AYR3DVFUnyc Announcement trailer]
**[https://www.youtube.com/watch?v=UJ9Iz7HhU-I&t=1794s September 2022 Nintendo Direct] (Contains one screenshot not present in the trailer at 30:40)
*[https://www.youtube.com/watch?v=UJ9Iz7HhU-I&t=1794s September 13, 2022 Nintendo Direct] (Contains one screenshot not present in the announcement trailer at 30:40.)
*[https://www.youtube.com/watch?v=GwOUuC8Y5N0 February 2023 trailer]
*[https://www.youtube.com/watch?v=GwOUuC8Y5N0 February 8, 2023 Nintendo Direct]
**[https://www.youtube.com/watch?v=yMdUSVSEp7U?t=22 February 2023 Nintendo Direct]
*[https://www.youtube.com/watch?v=6ixnXjtQ7f8 June 2023 trailer]
**[https://www.youtube.com/watch?v=mrZtzGRAKrM June 2023 Nintendo Direct]
 
== Trivia ==
* ''Pikmin 4'' is the first main-series ''Pikmin'' game to be available in Brazilian, Portuguese, and Dutch.
* ''Pikmin 4'' uses the {{w|Unreal Engine}}.{{cite web|rname=japanesedownloadcard}}{{cite web|rname=japanesedownloadcard2}}
* The gap between the releases of {{p3}} and ''Pikmin 4'' was 10 years, the longest gap between release dates of any consecutive main-series ''Pikmin'' games.
* ''Pikmin 4'' was the first game to reintroduce enemies that hadn’t appeared in a previous game.


== Names in other languages ==
== Names in other languages ==
''Pikmin 4''
{{foreignname
{{foreignname
|Jap=ピクミン4
|Jap=ピクミン4
Line 221: Line 365:
|JapM=Pikmin 4
|JapM=Pikmin 4
|ChiTrad=皮克敏4
|ChiTrad=皮克敏4
|ChiTradR=Píkèmǐn 4
|ChiTradR=
|ChiTradM=Pikmin 4
|ChiTradM=Pikmin 4
|Dut=Pikmin 4
|Dut=Pikmin 4
Line 232: Line 376:
|ItaM=-
|ItaM=-
|Kor=피크민 4
|Kor=피크민 4
|KorR=pikeumin 4
|KorR=Pikeumin 4
|KorM=Pikmin 4
|KorM=Pikmin 4
|Por=Pikmin 4
|Por=Pikmin 4
Line 238: Line 382:
|Spa=Pikmin 4
|Spa=Pikmin 4
|SpaM=-
|SpaM=-
}}
''Ice Pikmin''
{{foreignname
|Jap=氷ピクミン
|JapR=Kōri Pikumin
|JapM=Ice Pikmin
|ChiTrad=冰凍皮克敏
|ChiTradR=
|ChiTradM=
|Dut=IJs-Pikmin
|DutM=Ice Pikmin
|Fra=Pikmin glace
|FraM=Ice Pikmin
|Ger=Eis-Pikmin
|GerM=Ice Pikmin
|Ita=Pikmin gelato
|ItaM=Ice Pikmin
|Kor=얼음피크민
|KorR=
|KorM=Ice Pikmin
|Por=Pikmin gelo
|PorM=Ice Pikmin
|Spa=Pikmin gélido
|SpaM=Ice Pikmin
}}
;Collin
{{foreignname
|Jap  = コリー
|JapR = Corī
|JapM = Collie
}}
;Shepherd
{{foreignname
|Jap  = シェパード
|JapR = Shepādo
|JapM = Shepherd
}}
''Oatchi''
{{foreignname
|Jap=オッチン
|JapR=Otchin
|JapM=
|ChiTrad=歐慶
|ChiTradR=
|ChiTradM=From Japanese name.
|Dut=Otsjin
|DutM=From Japanese name.
|Fra=Otchin
|FraM=From Japanese name.
|Ger=Otschin
|GerM=From Japanese name.
|Ita=Occin
|ItaM=From Japanese name.
|Kor=와치
|KorR=Oachi
|KorM=
|Por=Otchin
|PorM=From Japanese name.
|Spa=Ochin
|SpaM=From Japanese name.
}}
}}


== See also ==
== See also ==
* {{p3}}
*{{p3}}
* {{hp}}
*{{hp}}
 
== External links ==
* [https://www.nintendo.com/store/products/pikmin-4-switch/ Official English product page]
* [https://www.nintendo.co.jp/switch/ampya/ Official Japanese website]
* [https://www.nintendo.com/sg/switch/ampy/ Official Singaporean website]
* [https://www.nintendo.tw/switch/ampya/ Official Taiwanese website]


== Notes ==
== Notes ==
Line 257: Line 459:


{{games}}
{{games}}
[[Category:Prerelease]]
[[Category:Main series]]
[[Category:Main series]]

Please note that all contributions to Pikipedia are considered to be released under the Attribution-ShareAlike 4.0 International license (see Pikipedia:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

This page is a member of 1 meta category: