Editing Pikmin 3 Deluxe
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The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
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* Text in dialog boxes in [[cutscene]]s is aligned to the center of the box instead of the left. | * Text in dialog boxes in [[cutscene]]s is aligned to the center of the box instead of the left. | ||
* The font for numbers in the [[Onion menu]] is not monospaced, so as the numbers change, they jitter left and right. | * The font for numbers in the [[Onion menu]] is not monospaced, so as the numbers change, they jitter left and right. | ||
* [[Louie]]'s [[whistle]] sound effect now resembles its sound effect from {{p2}}, instead of reusing the same sound that all other leaders use. In addition, his name call sound is no longer the voice clip from ''Pikmin 2'', but is instead a more generic grunt that vaguely resembles his name. | |||
* In addition to loading times being reduced, the loading screen now displays the current [[objective]] (such as "Where's Brittany?") in the center of the screen instead of the area name, unless the objective doesn't relate to the area. The [[saved game selection menu]] displays the current objective as well. | * In addition to loading times being reduced, the loading screen now displays the current [[objective]] (such as "Where's Brittany?") in the center of the screen instead of the area name, unless the objective doesn't relate to the area. The [[saved game selection menu]] displays the current objective as well. | ||