Editing Pikmin 2 enemy properties
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{{page title|''Pikmin 2'' enemy properties}} | {{page title|''Pikmin 2'' enemy properties}}{{game icons|p2=y}} | ||
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The following articles contain tables that compare the different properties for the enemies, plants, and certain objects in ''[[Pikmin 2]]''. These properties are contained within text files, located in <code>enemy/parm/enemyParms.szs/data/*/enemyparm.txt</code>, inside the ''Pikmin 2'' image. The properties that are considered confirmed are because of observation, experimentation with file editing, or plain obviousness. | The following articles contain tables that compare the different properties for the enemies, plants, and certain objects in ''[[Pikmin 2]]''. These properties are contained within text files, located in <code>enemy/parm/enemyParms.szs/data/*/enemyparm.txt</code>, inside the ''Pikmin 2'' image. The properties that are considered confirmed are because of observation, experimentation with file editing, or plain obviousness. | ||