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During the following days, Olimar and Louie enter a cave in the area and discover [[Purple Pikmin]] inside. With their help, they gather a treasure that allows them to travel to a new area, the [[Spherical Atlas]]. On this area, the [[Awakening Wood]], they find [[White Pikmin]], and gather a new treasure which provides access to the [[Perplexing Pool]]. Between the three areas, the two leaders gather treasure, explore caves, and discover [[Yellow Pikmin|Yellow]] and [[Blue Pikmin]]. Eventually, Hocotate Freight's debt is repaid, at which point, the duo triumphantly returns to their home planet.
During the following days, Olimar and Louie enter a cave in the area and discover [[Purple Pikmin]] inside. With their help, they gather a treasure that allows them to travel to a new area, the [[Spherical Atlas]]. On this area, the [[Awakening Wood]], they find [[White Pikmin]], and gather a new treasure which provides access to the [[Perplexing Pool]]. Between the three areas, the two leaders gather treasure, explore caves, and discover [[Yellow Pikmin|Yellow]] and [[Blue Pikmin]]. Eventually, Hocotate Freight's debt is repaid, at which point, the duo triumphantly returns to their home planet.


On the way, however, Olimar discovers that Louie was left behind. When he meets up with the President, he notifies him about the fact that there are still more treasures available. The President gleefully tries to command Olimar and Louie to go back and gather more goods, until he realizes that Louie is not around. He chooses to take his place instead. At this point, the final area is unlocked: the [[Wistful Wild]]. In it, they manage to find Louie in the [[Dream Den]], atop the [[Titan Dweevil]]. They save him, and they eventually manage to clear the all areas of their treasure. As the three blast off back to their home planet, the Pikmin glow brightly to wish them goodbye.
On the way, however, Olimar discovers that Louie was left behind. When he meets up with the President, he notifies him about the fact that there are still more treasures available. The President gleefully tries to command Olimar and Louie to go back and gather more goods, until he realizes that Louie is not around. He chooses to take his place instead. At this point, the final area is unlocked: the [[Wistful Wild]]. In it, they manage to find Louie in the [[Dream Den]], atop the [[Titan Dweevil]]. They save him, and at their own pace, they eventually manage to clear the areas of all treasure.
 
===Endings===
This game has two endings, but these are not alternate endings, as one always occurs after the other. The first ending occurs when the debt is repaid, while the second happens when all treasures are collected; while both are technically [[canon]], the debt repayment ending is just a break in the story to introduce the President as a playable character. The side game of {{p3d}} involves the Hocotatians returning for more treasures after the rescue of Louie from the Dream Den sometime later, as both Captain Olimar and Louie are featured in ''Pikmin 3''{{'s}} story.


==Gameplay==
==Gameplay==
The gameplay of ''Pikmin 2'' is similar to the series' first game, but the structure of the game is very different, and there are some changes to the controls. The [[pause menu]] has been combined with the [[radar]] screen, and the button that opened the pause menu in the first game instead switches between the two [[leader]]s, introducing a multitasking aspect. Unlike the first game, ''Pikmin 2'' has an unlimited number of [[day]]s in which to complete all objectives.
The gameplay of ''Pikmin 2'' is similar to the series' first game, with a few changes. For example, {{button|gc|y|wii|-}} no longer opens up the map of the current area; instead, it is accessed via {{button|gc|start|wii|+}}. The previous button is now used to switch control between the two currently available leaders, introducing a multitasking aspect. Unlike the first game, this one has an endless amount of [[day]]s in which to complete all objectives.


At the end of a day, the nocturnal enemies of the planet awaken, posing an impossible threat, and any Pikmin left behind are killed. After the ship has risen into a low orbit, it is possible to view the treasures salvaged that day, the current Pikmin count, and any [[mail]] sent by various [[:Category:Characters|characters]].
At the end of a day, the nocturnal enemies of the planet awaken, posing an impossible threat, and any Pikmin left behind are killed. After the ship has risen into a low orbit, it is possible to view the treasures salvaged that day, the current Pikmin count, and any [[mail]] sent by various [[:Category:Characters|characters]].
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===e-Reader===
===e-Reader===
{{main|e-Reader}}
{{main|e-Reader}}
The Japanese [[Region|version]] of ''Pikmin 2'' features e-Reader compatibility. Sets of [[Merchandise|Pikmin e-Reader cards]] were sold, which unlocked new mini-games. This feature was not available in other regions, because the peripheral had been discontinued. The option on the [[bonuses menu]] of these versions was removed (though it is still accessible through hacking and will work with a Japanese e-Reader). When the e-cards were first announced for ''Pikmin 2'', many people thought it was an announcement for a Game Boy Advance version of ''Pikmin 2''.{{source needed}}
The Japanese [[Region|version]] of ''Pikmin 2'' features e-Reader compatibility. Sets of [[Merchandise|Pikmin e-Reader cards]] were sold, which unlocked new mini-games. This feature was not available in other regions, because the peripheral had been discontinued. The option on the [[Menu#Bonuses|bonuses menu]] of these versions was removed (though it is still accessible through hacking and will work with a Japanese e-Reader). When the e-cards were first announced for ''Pikmin 2'', many people thought it was an announcement for a Game Boy Advance version of ''Pikmin 2''.{{source needed}}


==Content==
==Content==
===Pikmin===
===Pikmin===
The [[Red Pikmin|Red]] and [[Blue Pikmin]] that debuted in the first game haven't changed. The  [[Yellow Pikmin]], while returning, are no longer able to handle [[bomb-rock]]s (which are all larger in this game), and are instead immune to [[Electricity|electrical hazard]]s. As the [[Puffstool]] is gone, [[Mushroom Pikmin]] are not seen in ''Pikmin 2''. There are three new kinds of Pikmin that can be discovered in underground areas.
The [[Red Pikmin|Red]], [[Yellow Pikmin|Yellow]] and [[Blue Pikmin]] that debuted in the first game haven't changed, except for the Yellow Pikmin, who are no longer able to handle [[bomb-rock]]s (which are all larger in this game), but are instead immune to the [[Electricity|electrical hazards]] in the game. [[Mushroom Pikmin]] are not seen in ''Pikmin 2'', and there are three new kinds of Pikmin that can be discovered in underground areas.


====Returning types====
====Returning types====
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*'''[[Valley of Repose]]''': A snowy region in which Captain Olimar and Louie first land. They discover the Red and Purple Pikmin here.
*'''[[Valley of Repose]]''': A snowy region in which Captain Olimar and Louie first land. They discover the Red and Purple Pikmin here.
*'''[[Awakening Wood]]''': A garden-like area populated by several types of enemies; it is where Olimar and Louie first discover the White and Blue Pikmin. It is unlocked when the [[Spherical Atlas]] is collected.
*'''[[Awakening Wood]]''': A garden-like area populated by several types of enemies; it is where Olimar and Louie first discover the White and Blue Pikmin. It is unlocked when the [[Spherical Atlas]] is collected.
*'''[[Perplexing Pool]]''': A wetland-like area with many aquatic enemies; it is where Olimar and Louie find the Yellow Pikmin. It is unlocked when the [[Geographic Projection]] is collected.
*'''[[Perplexing Pool]]''': A wetland-like area with many aquatic enemies; it is where Olimar and Louie find the Yellow Pikmin here. It is unlocked when the [[Geographic Projection]] is collected.
*'''[[Wistful Wild]]''': An autumnal forest home to many formidable enemies. It is unlocked after the debt is repaid.
*'''[[Wistful Wild]]''': An autumn forest native to many formidable enemies. It is unlocked after the debt is repaid.


====Caves====
====Caves====
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==External links==
==External links==
*[https://www.nintendo.co.jp/ngc/gpvj/index.html Official Japanese website]
*[https://www.nintendo.co.jp/ngc/gpvj/start/index.html Official Japanese website]
*{{w|Pikmin 2|Wikipedia's article on ''Pikmin 2''}}
*{{w|Pikmin 2|Wikipedia's article on ''Pikmin 2''}}
*[[strategywiki:Pikmin 2|StrategyWiki's article on ''Pikmin 2'']]
*[[strategywiki:Pikmin 2|StrategyWiki's article on ''Pikmin 2'']]

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