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|rereleaseof=[[Pikmin (game)|Pikmin]] | |rereleaseof=[[Pikmin (game)|Pikmin]] | ||
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'''''Pikmin 1''''' is a port of the original ''[[Pikmin (game)|Pikmin]]'' to the [[Nintendo Switch]]. It was revealed during a Nintendo Direct presentation on {{date|21|June|2023}}, alongside [[Pikmin 2 (Nintendo Switch)|a port of ''Pikmin 2'']]. Both were released on the eShop immediately after the presentation concluded. This port is based on {{npcp1}}. | '''''Pikmin 1''''' is a port of the original ''[[Pikmin (game)|Pikmin]]'' to the [[Nintendo Switch]]. It was revealed during a Nintendo Direct presentation on {{date|21|June|2023}}, alongside [[Pikmin 2 (Nintendo Switch)|a port of ''Pikmin 2'']]. Both were released on the eShop immediately after the presentation concluded. This port is based on {{npcp1}}. | ||
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== Changes == | == Changes == | ||
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On top of the changes common to both this game and {{p2s}}, which are listed [[Pikmin 1+2#Common changes|here]], the following additional changes exist. | On top of the changes common to both this game and {{p2s}}, which are listed [[Pikmin 1+2#Common changes|here]], the following additional changes exist. | ||
=== Gameplay === | === Gameplay === | ||
* The infamous [[Glitches in Pikmin#Crushing glitch|crushing glitch]] is now less common. | * The infamous [[Glitches in Pikmin#Crushing glitch|crushing glitch]] is now less common. | ||
=== Graphics === | === Graphics === | ||
* The | * The standby Pikmin icons have been updated. | ||
* The render of Olimar standing used on his [[health wheel]], the [[saved game selection menu]], and [[Olimar's voyage log]] has been updated. | |||
=== Text === | === Text === | ||
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=== Audio === | === Audio === | ||
*A few sounds play differently, | * A few sounds play differently, like the Onion ejecting seeds. | ||
* Some [[music]] instruments are slightly | * Some [[music]] instruments are slightly off-key. | ||
* Since the [[attract mode]] cutscenes have been removed, Japanese players can also no longer hear ''[[Ai no Uta]]''. | * Since the [[attract mode]] cutscenes have been removed, Japanese players can also no longer hear ''[[Ai no Uta]]''. | ||
=== Other === | === Other === | ||
* The logo on the game's box art has been updated to resemble the modern [[Pikmin series|''Pikmin'' series]] logo, along with it now being known as ''Pikmin 1''. | * The logo on the game's box art has been updated to resemble the modern [[Pikmin series|''Pikmin'' series]] logo, along with it now being known as ''Pikmin 1''. | ||
* The [[enemy reel]] | * The [[enemy reel]] received several changes: | ||
** All of the gameplay has been re-recorded, now being more accurate to the game's actual gameplay. | ** All of the gameplay has been re-recorded, now being more accurate to the game's actual gameplay. | ||
** A different font is used, and all of the text is center-aligned. | ** A different font is used, and all of the text is center-aligned. | ||
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** In the US version, the [[Wogpole]], [[Wollywog]], and [[Yellow Wollywog]] are renamed to Wolpole, Wollyhop, and Yellow Wollyhop respectively. | ** In the US version, the [[Wogpole]], [[Wollywog]], and [[Yellow Wollywog]] are renamed to Wolpole, Wollyhop, and Yellow Wollyhop respectively. | ||
** Instead of a dark filter closing in around a creature to highlight it, a smear effect is instantly placed. | ** Instead of a dark filter closing in around a creature to highlight it, a smear effect is instantly placed. | ||
* Despite the game being based off of the ''New Play Control!'' version, the GameCube cursor is used. | * Despite the game being based off of the ''New Play Control!'' version, the GameCube cursor is used. | ||
* When Olimar takes damage, the screen shakes and turns red briefly. | * When Olimar takes damage, the screen shakes and turns red briefly. | ||
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== Gallery == | == Gallery == | ||
<gallery> | <gallery> | ||
Pikmin 1 Switch Logo.png|Logo. | Pikmin 1 Switch Logo.png|Logo. | ||
</gallery> | </gallery> | ||