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|esrb=E 10+
|esrb=E 10+
|console=Nintendo Switch
|console=Nintendo Switch
|developer=Nintendo European Research & Development
|developer=TBA
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|genre=Real-time strategy
|genre=Real-time strategy
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|rereleaseof=[[Pikmin (game)|Pikmin]]
|rereleaseof=[[Pikmin (game)|Pikmin]]
}}
}}
{{futuregame}}
{{stub}}
'''''Pikmin 1''''' is a port of the original ''[[Pikmin (game)|Pikmin]]'' to the [[Nintendo Switch]]. It was revealed during a Nintendo Direct presentation on {{date|21|June|2023}}, alongside [[Pikmin 2 (Nintendo Switch)|a port of ''Pikmin 2'']]. Both were released on the eShop immediately after the presentation concluded. This port is based on {{npcp1}}.
'''''Pikmin 1''''' is a port of the original ''[[Pikmin (game)|Pikmin]]'' to the [[Nintendo Switch]]. It was revealed during a Nintendo Direct presentation on {{date|21|June|2023}}, alongside [[Pikmin 2 (Nintendo Switch)|a port of ''Pikmin 2'']]. Both were released on the eShop immediately after the presentation concluded. This port is based on {{npcp1}}.


A bundle of this game and the ''Pikmin 2'' Switch port was also released as ''[[Pikmin 1+2]]''. This bundle received a physical release in North America, Europe, and Japan on {{date|22|September|2023}}.
A bundle of this game and the ''Pikmin 2'' Switch port was also released as ''[[Pikmin 1+2]]''. This bundle will receive a physical release in North America, Europe, and Japan on {{date|22|September|2023}}.


== Changes ==
==Changes==
{{stub|section=y}}
On top of the changes common to both this game and {{p2s}}, which are listed [[Pikmin 1+2#Common changes|here]], the following additional changes exist.
On top of the changes common to both this game and {{p2s}}, which are listed [[Pikmin 1+2#Common changes|here]], the following additional changes exist.


=== Gameplay ===
===Gameplay===
* The infamous [[Glitches in Pikmin#Crushing glitch|crushing glitch]] is now less common.
* The infamous [[Glitches in Pikmin#Crushing glitch|crushing glitch]] was fixed.
* The [[Secret Safe]] now requires 40 Pikmin to lift in all versions, not just in international regions.


=== Graphics ===
===Graphics===
* The majority of the UI elements and a few environmental textures have been upscaled, using a combination of reused original high quality artwork, creating new high quality art, and upscales of the original textures.
* The standby Pikmin icons have been updated.
* The [[Emperor Bulblax]] now displays a shadow in all regions (beginning with version 1.1.0).
* The render of Olimar standing used on his [[health wheel]], the [[saved game selection menu]], and [[Olimar's voyage log]] has been updated.


=== Text ===
===Text===
* The copyright on the title screen has been changed to "© Nintendo".
* The copyright on the title screen has been changed to "© Nintendo".


=== Audio ===
===Other===
*A few sounds play differently, such as the Onion ejecting seeds.
*The logo on the game's box art has been updated to resemble the modern [[Pikmin series|''Pikmin'' series]] logo.
* Some [[music]] instruments are slightly out of tune.
* The [[enemy reel]] received several changes:
* Since the [[attract mode]] cutscenes have been removed, Japanese players can also no longer hear ''[[Ai no Uta]]''.
 
=== Other ===
* The logo on the game's box art has been updated to resemble the modern [[Pikmin series|''Pikmin'' series]] logo, along with it now being known as ''Pikmin 1''.
* The [[enemy reel]] has received several changes:
** All of the gameplay has been re-recorded, now being more accurate to the game's actual gameplay.
** All of the gameplay has been re-recorded, now being more accurate to the game's actual gameplay.
** A different font is used, and all of the text is center-aligned.
** A different font is used, and all of the text is center-aligned.
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** In the US version, the [[Wogpole]], [[Wollywog]], and [[Yellow Wollywog]] are renamed to Wolpole, Wollyhop, and Yellow Wollyhop respectively.
** In the US version, the [[Wogpole]], [[Wollywog]], and [[Yellow Wollywog]] are renamed to Wolpole, Wollyhop, and Yellow Wollyhop respectively.
** Instead of a dark filter closing in around a creature to highlight it, a smear effect is instantly placed.
** Instead of a dark filter closing in around a creature to highlight it, a smear effect is instantly placed.
*"THE END" screen at the end of the credits uses different renders of Captain Olimar and the Pikmin.
* Despite the game being based off of the ''New Play Control!'' version, the GameCube cursor is used.
* Despite the game being based off of the ''New Play Control!'' version, the GameCube cursor is used.
* When Olimar takes damage, the screen shakes and turns red briefly.
* When Olimar takes damage, the screen shakes and turns red briefly.
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* Supported controllers: two Joy-Cons, and Nintendo Switch Pro Controller.
* Supported controllers: two Joy-Cons, and Nintendo Switch Pro Controller.
* Supports cloud save data.
* Supports cloud save data.
== History ==
{{stub|section=y}}
=== Updates ===
{{see|Update#List of Pikmin 1 (Nintendo Switch) updates}}
== Trivia ==
* The key art is likely inspired by the Japanese box art for the original GameCube game.


== Gallery ==
== Gallery ==
{{image}}
<gallery>
<gallery>
Pikmin 1 Switch Logo.png|Logo.
Pikmin 1 Switch Logo.png|Logo.
Pikmin 1 Key Art Horizontal.jpg|Horizontal key art.
Pikmin 1 Key Art Vertical.jpg|Vertical key art.
</gallery>
</gallery>


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}}
}}


== See also ==
==See also==
* {{p2s}}
*{{p2s}}
* ''[[New Play Control!]]''
*{{p3d}}
** ''[[New Play Control! Pikmin]]''
** ''[[New Play Control! Pikmin 2]]''
* {{p3d}}


== References ==
== References ==

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