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|console=Nintendo Switch | |console=Nintendo Switch | ||
|developer= | |developer=TBA | ||
|publisher=[[Nintendo]] | |publisher=[[Nintendo]] | ||
|genre=Real-time strategy | |genre=Real-time strategy | ||
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|rereleaseof=[[Pikmin (game)|Pikmin]] | |rereleaseof=[[Pikmin (game)|Pikmin]] | ||
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'''''Pikmin 1''''' is a port of the original ''[[Pikmin (game)|Pikmin]]'' to the [[Nintendo Switch]]. It was revealed during a Nintendo Direct presentation on {{date|21|June|2023}}, alongside [[Pikmin 2 (Nintendo Switch)|a port of ''Pikmin 2'']]. Both were released on the eShop immediately after the presentation concluded. | {{futuregame}} | ||
{{stub}} | |||
'''''Pikmin 1''''' is a port of the original ''[[Pikmin (game)|Pikmin]]'' to the [[Nintendo Switch]]. It was revealed during a Nintendo Direct presentation on {{date|21|June|2023}}, alongside [[Pikmin 2 (Nintendo Switch)|a port of ''Pikmin 2'']]. Both were released on the eShop immediately after the presentation concluded. It is based off of {{npcp1}}. | |||
A bundle of this game and the ''Pikmin 2'' Switch port was also released as ''[[Pikmin 1+2]]''. This bundle | A bundle of this game and the ''Pikmin 2'' Switch port was also released as ''[[Pikmin 1 + 2]]''. This bundle will recieve a physical release in North America, Europe, and Japan on {{date|22|September|2023}}. | ||
== Changes == | ==Changes== | ||
{{stub|section=y}} | |||
===Gameplay=== | |||
* The game now uses an updated control scheme similar to [[Pikmin 3 Deluxe]]. | |||
** {{button|switch|rstick}} is now used to freely control the camera. | |||
** In order to [[swarm]], the player must hold down {{button|switch|l}} while tilting {{button|switch|rstick}}. | |||
** {{button|switch|lstickclick}} now resets the cursor. | |||
** Motion controls can be enabled from the controller screen on [[Olimar's monitor]]. | |||
*** If enabled, tilting the controller while holding {{button|switch|a}} or {{button|switch|b}} will move the cursor. | |||
**Pressing the button repeatedly for continued plucking is no longer required, simply holding {{button|switch|a}} while plucking will have the player continue until no more sprouts are left. | |||
**The infamous crushing glitch was fixed. | |||
===Graphics=== | |||
* The gameplay and UI are now rendered at a higher resolution. | |||
** Pre-rendered cutscenes appear to have been AI upscaled to 1080p {{cite web|https://twitter.com/OatmealDome/status/1671612996773203968|Tweet by OatmealDome|Twitter}} | |||
* The number of Pikmin currently holding onto an object is now on the top half of of the [[carry]] number, like in {{p3}}. | |||
* Olimar's head in his health icon is higher updated. | |||
* The standby Pikmin icons have been updated. | |||
* The render of Olimar standing used on the save file select and Olimar's Diary menus has been updated. | |||
=== | ===Audio=== | ||
* | *Enemy sound effects that were erroneously sped up in the Wii version are now restored back to their original speed. | ||
=== | ===Text=== | ||
* | * All references to the controls have been updated to reflect the new control scheme. | ||
* The copyright on the title screen has been changed to "© Nintendo". | * The copyright on the title screen has been changed to "© Nintendo". | ||
===Other=== | |||
*The Creature Montage received several changes: | |||
**All of the gameplay has been rerecorded. | |||
**A different font is used, and all of the text is center-aligned. | |||
**The text fades in, and doesn't get "written" in like the original. | |||
=== Other === | **The [[Swooping Snitchbug]] is placed in correct alphabetical order. | ||
* The | **In the US version, the [[Wogpole]], [[Wollywog]], and [[Yellow Wollywog]] were renamed to Wolpole, Wollyhop, and Yellow Wollyhop respectively. | ||
**Decorative Pikmin were added in the space around the screen. | |||
** All of the gameplay has been | *Despite being based off of the ''New Play Control!'' version, the GameCube cursor is used. | ||
** A different font is used, and all of the text is center-aligned. | *When Olimar takes damage, the screen shakes and turns red for a brief period. | ||
** The text fades in, | |||
** The [[Swooping Snitchbug]] is placed | |||
** In the US version, the [[Wogpole]], [[Wollywog]], and [[Yellow Wollywog]] | |||
** | |||
* Despite | |||
* When Olimar takes damage, the screen shakes and turns red | |||
== Other information == | == Other information == | ||
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* Supported controllers: two Joy-Cons, and Nintendo Switch Pro Controller. | * Supported controllers: two Joy-Cons, and Nintendo Switch Pro Controller. | ||
* Supports cloud save data. | * Supports cloud save data. | ||
== References == | == References == | ||
{{refs}} | {{refs}} | ||
==See also== | |||
*{{p2s}} | |||
*{{p3d}} | |||
{{games}} | {{games}} |