Editing Pikmin 1 (Nintendo Switch)

Jump to navigation Jump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 3: Line 3:
{{Infobox game
{{Infobox game
|name=Pikmin 1
|name=Pikmin 1
|image=Pikmin 1 Key Art Square.jpg
|image=Pikmin 1 Switch Banner.png
|size=250px
|size=250px
|jname={{j|ピクミン1|Pikumin 1}}
|jname={{j|ピクミン1|Pikumin 1}}
|esrb=E 10+
|esrb=E 10+
|console=Nintendo Switch
|console=Nintendo Switch
|developer=Nintendo European Research & Development
|developer=TBA
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|genre=Real-time strategy
|genre=Real-time strategy
|players=Single-player
|players=Single-player
|jp={{date|22|June|2023}}
|release={{date|21|June|2023}}
|na={{date|21|June|2023}}
|eu={{date|21|June|2023}}
|au={{date|21|June|2023}}
|ko={{date|22|September|2023}}<ref>[https://www.nintendo.co.kr/news/article/yH5AqBMPhiG5kJWcCxje4 『슈퍼 마리오브라더스 원더』, 『슈퍼 마리오 RPG』, 『끝내주게 춤춰라 메이드 인 와리오』, 「돌아온 명탐정 피카츄」등, Nintendo Switch로 발매되는 타이틀의 최신 정보를 전달!]. ''Nintendo of Korea''. Nintendo. Retrieved June 22, 2023.</ref>
|rereleaseof=[[Pikmin (game)|Pikmin]]
|rereleaseof=[[Pikmin (game)|Pikmin]]
}}
}}
'''''Pikmin 1''''' is a port of the original ''[[Pikmin (game)|Pikmin]]'' to the [[Nintendo Switch]]. It was revealed during a Nintendo Direct presentation on {{date|21|June|2023}}, alongside [[Pikmin 2 (Nintendo Switch)|a port of ''Pikmin 2'']]. Both were released on the eShop immediately after the presentation concluded. This port is based on {{npcp1}}.
{{futuregame}}
{{stub}}
'''''Pikmin 1''''' is a port of the original ''[[Pikmin (game)|Pikmin]]'' to the [[Nintendo Switch]]. It was revealed during a Nintendo Direct presentation on {{date|21|June|2023}}, alongside [[Pikmin 2 (Nintendo Switch)|a port of ''Pikmin 2'']]. Both were released on the eShop immediately after the presentation concluded. It is based off of {{npcp1}}.


A bundle of this game and the ''Pikmin 2'' Switch port was also released as ''[[Pikmin 1+2]]''. This bundle received a physical release in North America, Europe, and Japan on {{date|22|September|2023}}.
A bundle of this game and the ''Pikmin 2'' Switch port was also released as '''''Pikmin 1 + 2'''''. This bundle will recieve a physical release in Europe and Japan on {{date|22|September|2023}}.


== Changes ==
==Changes==
On top of the changes common to both this game and {{p2s}}, which are listed [[Pikmin 1+2#Common changes|here]], the following additional changes exist.
{{stub|section=y}}
 
===Gameplay===
=== Gameplay ===
* The game now uses an updated control scheme similar to [[Pikmin 3 Deluxe]].
* The infamous [[Glitches in Pikmin#Crushing glitch|crushing glitch]] is now less common.
** {{button|switch|rstick}} is now used to freely control the camera.
* The [[Secret Safe]] now requires 40 Pikmin to lift in all versions, not just in international regions.
** In order to [[swarm]], the player must hold down {{button|switch|l}} while tilting {{button|switch|rstick}}.
 
** {{button|switch|lstickclick}} now resets the cursor.
=== Graphics ===
** Motion controls can be enabled from the controller screen on [[Olimar's monitor]].
* The majority of the UI elements and a few environmental textures have been upscaled, using a combination of reused original high quality artwork, creating new high quality art, and upscales of the original textures.
*** If enabled, tilting the controller while holding {{button|switch|a}} or {{button|switch|b}} will move the cursor.  
* The [[Emperor Bulblax]] now displays a shadow in all regions (beginning with version 1.1.0).
===Graphics===
 
* The gameplay and UI are now rendered at a higher resolution.
=== Text ===
** Pre-rendered cutscenes appear to have been AI upscaled to 1080p {{cite web|https://twitter.com/OatmealDome/status/1671612996773203968|Tweet by OatmealDome|Twitter}}
* The number of Pikmin currently holding onto an object is now on the top half of of the [[carry]] number, like in {{p3}}.
===Text===
* All references to the controls have been updated to reflect the new control scheme.
* The copyright on the title screen has been changed to "© Nintendo".
* The copyright on the title screen has been changed to "© Nintendo".
=== Audio ===
*A few sounds play differently, such as the Onion ejecting seeds.
* Some [[music]] instruments are slightly out of tune.
* Since the [[attract mode]] cutscenes have been removed, Japanese players can also no longer hear ''[[Ai no Uta]]''.
=== Other ===
* The logo on the game's box art has been updated to resemble the modern [[Pikmin series|''Pikmin'' series]] logo, along with it now being known as ''Pikmin 1''.
* The [[enemy reel]] has received several changes:
** All of the gameplay has been re-recorded, now being more accurate to the game's actual gameplay.
** A different font is used, and all of the text is center-aligned.
** The text fades in, rather than getting "written" in like the original.
** The [[Swooping Snitchbug]] is placed correctly in the reel's alphabetical order.
** In the US version, the [[Wogpole]], [[Wollywog]], and [[Yellow Wollywog]] are renamed to Wolpole, Wollyhop, and Yellow Wollyhop respectively.
** Instead of a dark filter closing in around a creature to highlight it, a smear effect is instantly placed.
*"THE END" screen at the end of the credits uses different renders of Captain Olimar and the Pikmin.
* Despite the game being based off of the ''New Play Control!'' version, the GameCube cursor is used.
* When Olimar takes damage, the screen shakes and turns red briefly.
== Other information ==
* Game size: 1.09 GB.
* Supported play modes: TV (1 player), tabletop (1 player), and handheld (1 player).
* Supported controllers: two Joy-Cons, and Nintendo Switch Pro Controller.
* Supports cloud save data.
== History ==
{{stub|section=y}}
=== Updates ===
{{see|Update#List of Pikmin 1 (Nintendo Switch) updates}}
== Trivia ==
* The key art is likely inspired by the Japanese box art for the original GameCube game.
== Gallery ==
{{image}}
<gallery>
Pikmin 1 Switch Logo.png|Logo.
Pikmin 1 Key Art Horizontal.jpg|Horizontal key art.
Pikmin 1 Key Art Vertical.jpg|Vertical key art.
</gallery>
== Names in other languages ==
{{Foreignname
|Jap=ピクミン1
|JapR=Pikumin 1
|JapM=Pikmin 1
|ChiTrad=皮克敏1
|ChiTradR=Píkèmǐn 1
|ChiTradM=Pikmin 1
|ChiTradN=Name taken from Nintendo's official website.
|Dut=Pikmin 1
|DutM=-
|DutN=Name taken from Nintendo's official website.
|Fra=Pikmin 1
|FraM=-
|Ger=Pikmin 1
|GerM=-
|Ita=Pikmin 1
|ItaM=-
|Kor=피크민 1
|KorR=pikeumin 1
|KorM=Pikmin 1
|Spa=Pikmin 1
|SpaM=-
|Por=Pikmin 1
|PorM=-
|PorN=Name taken from Nintendo's official website.
|notes=y
}}
== See also ==
* {{p2s}}
* ''[[New Play Control!]]''
** ''[[New Play Control! Pikmin]]''
** ''[[New Play Control! Pikmin 2]]''
* {{p3d}}


== References ==
== References ==
{{refs}}
{{refs}}
==See also==
*{{p2s}}
*{{p3d}}


{{games}}
{{games}}

Please note that all contributions to Pikipedia are considered to be released under the Attribution-ShareAlike 4.0 International license (see Pikipedia:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

This page is a member of 2 meta categories: