Editing Pikmin 1+2

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** {{button|switch|lstickclick}} now resets the cursor.
** {{button|switch|lstickclick}} now resets the cursor.
** {{button|switch|rstickclick}} makes the leader [[lie down]], in favor of each game's original way of lying down.
** {{button|switch|rstickclick}} makes the leader [[lie down]], in favor of each game's original way of lying down.
* The motion controls have been altered, and are very different from the scheme used in the ''[[New Play Control!]]'' games, rather using almost the same scheme from {{p4}}. The only differences between the two are that in {{p4}}, the cursor resets to the previous position when done with motion controls, while ''Pikmin 1+2'' keeps the cursor in place, and in ''Pikmin 4'', the motion controls doesn't activate when [[punch]]ing while ''Pikmin 1+2'' does.  
* The motion controls have been altered, and are very different from the scheme used in the ''[[New Play Control!]]'' games, rather using almost the same scheme from {{p4}}. The only difference between the two is that in {{p4}}, the cursor resets to the previous position when done with motion controls, while {{p1+2}} keeps the cursor in place.  
** With the controls enabled, tilting the controller while holding {{button|switch|a}} or {{button|switch|b}} will move the cursor.
** With the controls enabled, tilting the controller while holding {{button|switch|a}} or {{button|switch|b}} will move the cursor.
** The Pikmin are controlled with the stick, rather than the cursor like in the Wii version.
** The Pikmin are controlled with the stick, rather than the cursor like in the Wii version.
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<gallery>
<gallery>
Pikmin 1 + 2 Europe Box Art.png|European box art.
Pikmin 1 + 2 Europe Box Art.png|European box art.
Pikmin 1+2 Japanese Box Art.jpg|Japanese box art.
Pikmin 1 + 2 Key Art Horizontal.jpg|Horizontal key art.
Pikmin 1 + 2 Key Art Horizontal.jpg|Horizontal key art.
Pikmin 1 + 2 Key Art Square.jpg|Square key art.
Pikmin 1 + 2 Key Art Square.jpg|Square key art.

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