Editing Pikmin 1+2
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** {{button|switch|lstickclick}} now resets the cursor. | ** {{button|switch|lstickclick}} now resets the cursor. | ||
** {{button|switch|rstickclick}} makes the leader [[lie down]], in favor of each game's original way of lying down. | ** {{button|switch|rstickclick}} makes the leader [[lie down]], in favor of each game's original way of lying down. | ||
* The motion controls have been altered, and are very different from the scheme used in the ''[[New Play Control!]]'' games, rather using almost the same scheme from {{p4}}. The only | * The motion controls have been altered, and are very different from the scheme used in the ''[[New Play Control!]]'' games, rather using almost the same scheme from {{p4}}. The only difference between the two is that in {{p4}}, the cursor resets to the previous position when done with motion controls, while {{p1+2}} keeps the cursor in place. | ||
** With the controls enabled, tilting the controller while holding {{button|switch|a}} or {{button|switch|b}} will move the cursor. | ** With the controls enabled, tilting the controller while holding {{button|switch|a}} or {{button|switch|b}} will move the cursor. | ||
** The Pikmin are controlled with the stick, rather than the cursor like in the Wii version. | ** The Pikmin are controlled with the stick, rather than the cursor like in the Wii version. | ||
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<gallery> | <gallery> | ||
Pikmin 1 + 2 Europe Box Art.png|European box art. | Pikmin 1 + 2 Europe Box Art.png|European box art. | ||
Pikmin 1 + 2 Key Art Horizontal.jpg|Horizontal key art. | Pikmin 1 + 2 Key Art Horizontal.jpg|Horizontal key art. | ||
Pikmin 1 + 2 Key Art Square.jpg|Square key art. | Pikmin 1 + 2 Key Art Square.jpg|Square key art. |