Editing Pikmin 1+2

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** Pre-rendered cutscenes appear to have been re-rendered and then AI upscaled.{{cite web|https://twitter.com/haylsho/status/1671628954807959552|Tweet by haylsho|Twitter}}{{cite web|https://twitter.com/OatmealDome/status/1671612992855724032|Tweet by OatmealDome|Twitter}}
** Pre-rendered cutscenes appear to have been re-rendered and then AI upscaled.{{cite web|https://twitter.com/haylsho/status/1671628954807959552|Tweet by haylsho|Twitter}}{{cite web|https://twitter.com/OatmealDome/status/1671612992855724032|Tweet by OatmealDome|Twitter}}
* The Nintendo logo lasts longer.
* The Nintendo logo lasts longer.
* The number of Pikmin currently holding onto an object is now on the top half of the [[carry]] number, like to all ''Pikmin'' games with carry numbers since {{p3}}.
* The number of Pikmin currently holding onto an object is now on the top half of the [[carry]] number, similar to all games since {{p3}}.
* All references to the controls have been updated to reflect the new control scheme.
* All references to the controls have been updated to reflect the new control scheme.


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