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Phosbats are first found by [[Charlie]] in the [[Distant Tundra]], being the first enemy to be seen in the game, and are later encountered again by [[Alph]] and [[Brittany]], during the boss fight with the Vehemoth Phosbat, where they are spawned by [[Phosbat Pod]]s. The pods are only activated after two of the smaller lights have been turned on, so it is possible to not encounter the Phosbats during this battle. After the boss is defeated, the pods close up and Phosbats are not encountered for the remainder of the game.
Phosbats are first found by [[Charlie]] in the [[Distant Tundra]], being the first enemy to be seen in the game, and are later encountered again by [[Alph]] and [[Brittany]], during the boss fight with the Vehemoth Phosbat, where they are spawned by [[Phosbat Pod]]s. The pods are only activated after two of the smaller lights have been turned on, so it is possible to not encounter the Phosbats during this battle. After the boss is defeated, the pods close up and Phosbats are not encountered for the remainder of the game.


A group of 16 Phosbats can be found in [[Battle Enemies!]] mode for [[Beastly Caverns]], directly under Alph's starting position. Despite being in such a large number, they are easy to defeat right at the beginning, as 10 [[Rock Pikmin]] are found in the area, as well as many Glowcaps. Each Phosbat killed provides 5 points, making a total of 80 points for killing them, accounting for close to 20% of the score for completing the challenge.
A group of 16 Phosbats can be found in Battle enemies! mode for [[Beastly Caverns]], directly under Alph's starting position. Despite being in such a large number, they are easy to defeat right at the beginning, as 10 [[Rock Pikmin]] are found in the area, as well as many Glowcaps. Each Phosbat killed provides 5 points, making a total of 80 points for killing them, accounting for close to 20% of the score for completing the challenge.


==Stats==
==Stats==
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{{see more|Aerodentia family#Naming}}
{{see more|Aerodentia family#Naming}}
{{naming
{{naming
|common    = Phosbat is a combination of two terms: "phos" means "light" in Greek, referring to how the Phosbat has the ability to bend light and turn invisible, at least in the [[Vehemoth Phosbat|adult stage]], and also how it cannot withstand bright lights. "Bat" refers to how it looks and acts similar to real-life {{w|bat}}s.
|common    = Phosbat. It is a combination of two terms. In Greek, φῶς ("phos") means "light". This refers to how the Phosbat has the ability to bend light and turn invisible, at least in the [[Vehemoth Phosbat|adult stage]], and also how it cannot withstand bright lights. "Bat" refers to how it looks and acts similar to real-life {{w|bat}}s.
|jpcommon  = {{j|コカガミ|Ko Kagami|Small Mirror}}. Given that it is an infant, and how the mature creature can bend light, a bit like mirrors.  
|jpcommon  = {{j|コカガミ|Ko Kagami|Small Mirror}}. Given that it is an infant, and how the mature creature can bend light, a bit like mirrors.  
|jpname    = {{j|オウモンコガクレ|Ou Mon Kogakure|Yellow Pattern Hider}}. It is shared with its adult form.
|jpname    = {{j|オウモンコガクレ|Ou Mon Kogakure|Yellow Pattern Hider}}. It is shared with its adult form.
|scientific = ''Tectupervus pteromys''. ''{{w|Pteromys}}'' is the genus for several flying squirrels species, referencing the Phosbats' wings, specifically that of its [[Vehemoth Phosbat|adult form]]. It is also shared with its adult form.
|scientific = ''Tectupervus pteromys''. {{w|Pteromys}} is the genus for several flying squirrels species, referencing the Phosbats' wings, specifically that of its [[Vehemoth Phosbat|adult form]]. It is also shared with its adult form.
|internal  = The enemy's internal name, <code>kokagami</code>, matches the Japanese name.
|internal  = The enemy's internal name, <code>kokagami</code>, matches the Japanese name.
}}
}}

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