Editing Phosbat

Jump to navigation Jump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{infobox enemy
{{Infobox enemy
|pikmin3    = y
|pikmin3    = y
|name        = Tectupervus pteromys
|family      = Aerodentia
|icon        = Phosbat icon.png
|icon        = Phosbat icon.png
|custom_icon = y
|custom_icon = y
Line 12: Line 10:
}}
}}


The '''Phosbat''' ({{j|コカガミ|Ko Kagami|Small Mirror}}) is an [[Enemy|enemy]] found in ''[[Pikmin 3]]'', and is the infant form of the [[Vehemoth Phosbat]]. It bears some notable resemblances to the adult form, including its orange wings, black, hairy head, and big bulging eyes that squint when exposed to light. The noises the Phosbat emits is also similar to that of the adult form. Its legs are stumpy, similar to those of the adult, but it lacks proper arms. It also lacks fluorescent lights upon its head, and only two fangs are visible in its mouth.
The '''Phosbat''' ({{j|コカガミ|Ko Kagami|Child Mirror}}) is a creature found in ''[[Pikmin 3]]'', and is the infant form of the [[Vehemoth Phosbat]]. It bears some notable resemblances to the adult form, including its orange wings, black, hairy head, and big bulging eyes that squint when exposed to light. The noises the Phosbat emits is also similar to that of the adult form. Its legs are stumpy, similar to those of the adult, but it lacks proper arms. It also lacks fluorescent lights upon its head, and only two fangs are visible in its mouth.


Phosbats can only live in dark environments, such as caves, and will take continuous damage as long as they are exposed to light. Therefore, they can easily be dealt with by throwing Pikmin at [[Common Glowcap]]s found in the caves where they grow. This will cause them to spring up and become a light source, scattering and damaging, potentially killing, all nearby Phosbats.
Phosbats can only live in dark environments, such as caves, and will take continuous damage as long as they are exposed to light. Therefore, they can easily be dealt with by throwing Pikmin at [[Common Glowcap]]s found in the caves where they grow. This will cause them to spring up and become a light source, scattering and damaging, potentially killing, all nearby Phosbats.


Phosbats are first found by [[Charlie]] in the [[Distant Tundra]], being the first enemy to be seen in the game, and are later encountered again by [[Alph]] and [[Brittany]], during the boss fight with the Vehemoth Phosbat, where they are spawned by [[Phosbat Pod]]s. The pods are only activated after two of the smaller lights have been turned on, so it is possible to not encounter the Phosbats during this battle. After the boss is defeated, the pods close up and Phosbats are not encountered for the remainder of the game.
Phosbats are first found by [[Charlie]] in the [[Distant Tundra]], being the first enemy to be seen in the game, and are later encountered again by [[Alph]] and [[Brittany]], during the fight with the Vehemoth Phosbat, where they are spawned by Phosbat Pods. The pods are only activated after two of the smaller lights have been turned on, so it is possible, and preferable, to not encounter the Phosbats during this battle. After the boss is defeated, the pods close up and Phosbats are not encountered for the remainder of the game.


A group of 16 Phosbats can be found in [[Battle Enemies!]] mode for [[Beastly Caverns]], directly under Alph's starting position. Despite being in such a large number, they are easy to defeat right at the beginning, as 10 [[Rock Pikmin]] are found in the area, as well as many Glowcaps. Each Phosbat killed provides 5 points, making a total of 80 points for killing them, accounting for close to 20% of the score for completing the challenge.
A group of 16 Phosbats can be found in Battle enemies! mode for [[Beastly Caverns]], directly under Alph's starting position. Despite being in such a large number, they are easy to defeat right at the beginning, as 10 [[Rock Pikmin]] are found in the area, as well as many Glowcaps. Each Phosbat killed provides 5 points, making a total of 80 points for killing them, accounting for close to 20% of the score for completing the challenge.


==Stats==
==Stats==
Line 30: Line 28:
}}
}}


{{notes|p3dpalph=y|p3dpbrittany=y|p3dpcharlie=y|p3dplouie=y|p3dpolimarus=y|p3dpolimareu=y}}
==Notes==
===''Pikmin 3'' Prima Guide===
===''Pikmin 3'' Prima Guide===
{{transcript|Phosbats aren't particularly strong, but they appear in large groups. These creatures are very sensitive to light – activate nearby Glowcaps or Light Bulbs to defeat any Phosbats caught in the resulting glow. If no light source is available, toss Pikmin onto individual Phosbats until the area is clear.|block=y}}
{{transcript|Phosbats aren't particularly strong, but they appear in large groups. These creatures are very sensitive to light – activate nearby Glowcaps or Light Bulbs to defeat any Phosbats caught in the resulting glow. If no light source is available, toss Pikmin onto individual Phosbats until the area is clear.}}


==Behavior==
==Behavior==
Phosbats are found in dark or dimly-lit areas and only pose any threat if the player comes very close to one. They tend to wander around in circles, not moving anywhere, and they will give a short and slow chase if they spot a leader or Pikmin with their limited range of sight. Their bites pose little threat to [[leader]]s, unlike the [[Bulborb Larva]], and they die very quickly. When exposed to light from a Glowcap, they panic and run in circles.
Phosbats are found in dark or dimly-lit areas and only pose any threat if the player comes very close to one. They tend to wander around in circles, not moving anywhere, and they will give a short and slow chase if they spot a leader or Pikmin with their limited range of sight. Their bites pose little threat to [[leader]]s, unlike the [[Bulborb Larva]], and they die very quickly.


==Strategy==
==Strategy==
Line 57: Line 55:
}}
}}


==Naming==
==Phosbat Pod==
{{see more|Aerodentia family#Naming}}
{{infobox enemy
{{naming
|enemy_name = Phosbat Pod
|common    = Phosbat is a combination of two terms: "phos" means "light" in Greek, referring to how the Phosbat has the ability to bend light and turn invisible, at least in the [[Vehemoth Phosbat|adult stage]], and also how it cannot withstand bright lights. "Bat" refers to how it looks and acts similar to real-life {{w|bat}}s.
|pikmin3    = y
|jpcommon  = {{j|コカガミ|Ko Kagami|Small Mirror}}. Given that it is an infant, and how the mature creature can bend light, a bit like mirrors.
|image      = Phosbat pod.png
|jpname    = {{j|オウモンコガクレ|Ou Mon Kogakure|Yellow Pattern Hider}}. It is shared with its adult form.
|noicons    = y
|scientific = ''Tectupervus pteromys''. ''{{w|Pteromys}}'' is the genus for several flying squirrels species, referencing the Phosbats' wings, specifically that of its [[Vehemoth Phosbat|adult form]]. It is also shared with its adult form.
}}
|internal  = The enemy's internal name, <code>kokagami</code>, matches the Japanese name.
{{stub}}
'''Phosbat Pods''' ({{j|コカガミのタマゴ|Ko Kagami no Tamago|Child Mirror Egg}}) are nest-like structures from which Phosbats spawn. If light from a [[Glowcap]] shines on top of one, it closes its opening, preventing it from spawning more Phosbats. If a Phosbat Pod doesn't activate before the big light bulb in the [[Vehemoth Phosbat]] arena is turned on, it will remain small.
 
;Stats
{{enemy stats
|weight3 = N/A
|carriers3 = N/A
|seeds3 = N/A
|value3 = N/A<ref group="note">The game files specify this value to be 1.</ref>
|hp3 = 450
|regen3 = Unknown
}}
}}


===Names in other languages===
;Technical information
{{Foreignname
{{p3 enemy technical
|Jap=コカガミ
|name      = kokagamiegg
|JapR=Ko Kagami
|hp        = 450
|JapM=Small Mirror
|brout    = 1
|Fra=Broidugris
|brin      = 0
|FraM=From ''Broidunoir'' (Vehemoth Phosbat), with ''noir'' (black) replaced with ''gris'' (grey)
|white    = 0
|Spa=Espectrolarva espejo
|rock      = 5
|SpaM=Mirror spectrelarva
|direct    = 0
|Kor=꼬마유령거울
|damage    = 10
|KorR=
|territory = 0
|KorM=
|value    = 1
|ChiTrad=小幽鏡怪
|ChiTradR=
|ChiTradM=
|Ger=Flederlum
|GerM=Combination of ''Fledermaus'' (bat) and "Lumen", a unit for the intensity of light
}}
}}
{{refs|note}}
{{clear}}


==Gallery==
==Gallery==
<gallery>
<gallery>
Phosbat group P3.jpg|Close up of some Phosbats.
File:ZlCfzTXF-NkkLXMKvG.jpg|Close up of some Phosbats.
Phosbat blinded P3.jpg|A close up of a blinded Phosbat.
File:ZlCfzTXF WEjdohgXA.jpg|A close up of a blinded Phosbat.
Phosbat eye P3 screenshot.jpg|A Phosbat eye.
File:ZlCfzTXF-q8QymzhoO.jpg|A Phosbat eye.
Vehemoth Phosbat inhaling.jpg|Phosbats ducking to prevent being eaten by the Vehemoth Phosbat.
File:ZlCfzTXGDAs-ff05Si.jpg|Phosbats ducking to prevent being eaten by the Vehemoth Phosbat.
P3 Phosbat spawn.jpg|A Phosbat spawning out of a [[Phosbat Pod]].
File:Phosbatpodwall.jpg|An inactive Phosbat Pod on a wall.
File:Phosbatpodfloor.jpg|An inactive Phosbat Pod on the ground.
File:Pod spawning.jpeg|A Phosbat Pod releasing a Phosbat.
File:Dying pod.jpeg|A Phosbat Pod dying.
File:Closed mouth pod.jpeg|Light making a Phosbat Pod close its opening.
</gallery>
</gallery>


==Trivia==
==Trivia==
* When Phosbats die, their eyes pop out of their heads and roll on the floor.
* When Phosbats die, their eyes pop out of their heads and roll on the floor.
* The Phosbats in the opening sequence can eat Pikmin. However, they will not be counted as Pikmin casualties for the in-game reports.
* Phosbats resemble their adult variation. Therefore, they are not considered larvae, but are rather nymphs.
* The Phosbats in the opening sequence can kill Pikmin. However, they will not be counted as Pikmin casualties for the in-game reports.
* The particle effects that come out of dying Phosbat and Phosbat Pods, Pods spawning Phosbats, and Pikmin [[poison|dusted]] by the [[Vehemoth Phosbat]] are all the same.
* The particle effects that come out of dying Phosbat and Phosbat Pods, Pods spawning Phosbats, and Pikmin [[poison|dusted]] by the [[Vehemoth Phosbat]] are all the same.
* It is actually possible for Phosbats to still be alive after the boss is defeated by not turning the big light on. To do this, the player has to defeat the Vehemoth Phosbat by continuously throwing Pikmin at it until it dies.
* It is actually possible for Phosbats to still be alive after the boss is defeated by not turning the big light on. To cause this, the player has to defeat the Phosbat by continously throwing Pikmin at it until it dies.  
* Phosbats share several traits with [[grub-dog]]s and [[breadbug]]s, like similar teeth, 2 digits, similar claws and an overall similar body plan. Likewise, the [[Fireflap Bulborb]] has a similar wing structures to that of the [[Vehemoth Phosbat]]. Considering these similarities, it is very likely all 3 families are closely related.
 
** The Vehemoth Phosbat lacking most of the features mentioned before could imply grub-dogs and breadbugs are {{w|neotenic}}.
 
==Names in other languages==
{{Foreignname
|SpaA=Espectropolilla larva
|SpaAM=Spectremoth larva
|Fra='''Phosbat''': Broidugris; '''Phosbat Pod''': Œuf de Broidunoir
|FraM='''Phosbat''': From ''Broidunoir'' (Vehemoth Phosbat), with ''noir'' (black) replaced with ''gris'' (grey); '''Phosbat Pod''': Vehemoth Phosbat Egg
}}


{{p3enemies}}
{{Enemies}}
[[Category:Distant Tundra]]
[[Category:Distant Tundra]]

Please note that all contributions to Pikipedia are considered to be released under the Attribution-ShareAlike 4.0 International license (see Pikipedia:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)