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{{game icons|p2=y}} | {{game icons|p2=y}} | ||
{{infobox area | {{infobox area | ||
|map = | |map = Perplexing_Pool_Full.png | ||
|screenshot = 03 Site Perplexing Pool.png | |screenshot = 03 Site Perplexing Pool.png | ||
|treasures = 7 | |treasures = 7 | ||
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}} | }} | ||
The '''Perplexing Pool''' ({{j|まどいの水源|Madoi no Suigen|Spring of Madness}}) is the third [[area]] in {{p2}}, set in a sandy wetland. It contains four [[cave]]s and seven | The '''Perplexing Pool''' ({{j|まどいの水源|Madoi no Suigen|Spring of Madness}}) is the third [[area]] in {{p2}}, set in a sandy wetland. It contains four [[cave]]s and seven overground [[treasure]]s worth a total of {{pokos|560}} in the US [[Region|version]] and {{pokos|520}} in the European version. It is unlocked by retrieving the [[Geographic Projection]] from the [[Awakening Wood]]. [[Yellow Pikmin]] are discovered in this area. Its terrain is based on [[The Distant Spring]] from {{p1}}. | ||
The Perplexing Pool slowly becomes more dangerous as days pass: More enemies will appear, and ultimately, a Beady Long Legs and a Spotty Bulbear will spawn after the | The Perplexing Pool slowly becomes more dangerous as days pass: More enemies will appear, and ultimately, a Beady Long Legs and a Spotty Bulbear will spawn after the thirty-first day. Completing the area before this point is recommended. | ||
==Layout== | ==Layout== | ||
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[[File:Perplexing Pool View.png|thumb|A view of where the Yellow Pikmin are located.]] | [[File:Perplexing Pool View.png|thumb|A view of where the Yellow Pikmin are located.]] | ||
In ''Pikmin 2'', [[Yellow Pikmin]] are discovered in this area. The player must navigate around the stumps and use the [[scales]] to get to higher elevation. Alternately, if they are skilled enough, they can throw their Pikmin onto the ledge near the bridge to the right of the large stumps, then carefully guide them to building the bridge. Any Pikmin that fall in the water can be easily whistled back. The Fiery Blowhog in the way can be bypassed. Then, the player must fight a [[Fiery Bulblax]] with [[Red Pikmin]]. After killing the Fiery Bulblax, [[White Pikmin]] must break down a bramble gate with poison pipes inside. The Yellow Pikmin are on the other side of this gate. | In ''Pikmin 2'', [[Yellow Pikmin]] are discovered in this area. The player must navigate around the stumps and use the [[scales]] to get to higher elevation. Alternately, if they are skilled enough, they can throw their Pikmin onto the ledge near the bridge to the right of the large stumps, then carefully guide them to building the bridge. Any Pikmin that fall in the water can be easily whistled back. The Fiery Blowhog in the way can be bypassed. Then, the player must fight a [[Fiery Bulblax]] with [[Red Pikmin]]. After killing the Fiery Bulblax, [[White Pikmin]] must break down a bramble gate with poison pipes inside. The Yellow Pikmin are on the other side of this gate. | ||
==Caves== | ==Caves== | ||
*[[Citadel of Spiders]] | |||
*[[Glutton's Kitchen]] | |||
*[[Shower Room]] | |||
*[[Submerged Castle]] | |||
==Objects== | ==Objects== | ||
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===Obstacles=== | ===Obstacles=== | ||
{{columns|2| | {{columns|2| | ||
*{{icon|Black bramble gate|y}} × | *{{icon|Black bramble gate|y}} × 3 | ||
*{{icon|Burgeoning Spiderwort mold|y}} × 1 (grows over the | *{{icon|Burgeoning Spiderwort mold|y}} × 1 (grows over the two ultra-bitter Burgeoning Spiderworts) | ||
*{{icon|Clog|y}} × 1 | *{{icon|Clog|y}} × 1 | ||
*{{icon|Electric gate|y|v=P2}} × | *{{icon|Electric gate|y|v=P2}} × 2 | ||
*{{icon|Poison | *{{icon|Poison black bramble gate|y}} × 1 | ||
}} | }} | ||
===Tools=== | ===Tools=== | ||
*{{icon|Bridge|y|v=P1}} × | *{{icon|Bridge|y|v=P1}} × 2 | ||
===Others=== | ===Others=== | ||
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Madoi snap.jpg|Official overhead map. | Madoi snap.jpg|Official overhead map. | ||
Perplexing Pool HD.jpg|High definition overhead map, taken with in-game screenshots. | Perplexing Pool HD.jpg|High definition overhead map, taken with in-game screenshots. | ||
PP paths.png|[[Carrying]] paths on the Perplexing Pool. | |||
PP paths.png|[[Carrying]] paths | |||
Early Perplexing Pool.jpg|[[Wolpole]]s, [[Captain Olimar]], [[Louie]], and [[Blue Pikmin]] in an [[Pikmin 2 prerelease information|early version]] of the Perplexing Pool. The [[Shower Room]] can be seen ahead. Also note the [[Male Sheargrub]], which never appears in the final version of the level. | Early Perplexing Pool.jpg|[[Wolpole]]s, [[Captain Olimar]], [[Louie]], and [[Blue Pikmin]] in an [[Pikmin 2 prerelease information|early version]] of the Perplexing Pool. The [[Shower Room]] can be seen ahead. Also note the [[Male Sheargrub]], which never appears in the final version of the level. | ||
Early Perplexing Pool 2.jpg|A different image of the early Perplexing Pool. | Early Perplexing Pool 2.jpg|A different image of the early Perplexing Pool. | ||
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*The section of the map where Yellow Pikmin are first found has three circles of dappled light on the ground, tinted red, yellow, and blue. This section was originally the landing site of the map as seen in [[Pikmin 2 prerelease information#January 2004 Japanese Demo Disk|an early trailer]] and the Onions would respectively be located on the same spots as these circles. | *The section of the map where Yellow Pikmin are first found has three circles of dappled light on the ground, tinted red, yellow, and blue. This section was originally the landing site of the map as seen in [[Pikmin 2 prerelease information#January 2004 Japanese Demo Disk|an early trailer]] and the Onions would respectively be located on the same spots as these circles. | ||
*The Perplexing Pool was originally going to be called "The Perplexing Spring".{{cite web|https://tcrf.net/Pikmin_2/Early_English_Script#Names|Pikmin 2/Early English Script|The Cutting Room Floor}} | *The Perplexing Pool was originally going to be called "The Perplexing Spring".{{cite web|https://tcrf.net/Pikmin_2/Early_English_Script#Names|Pikmin 2/Early English Script|The Cutting Room Floor}} | ||
*While walking through the area, [http://www.youtube.com/watch?v=rVPj1tX41L8 bear cicadas], [http://www.youtube.com/watch?v=Mq07ZYZRUDQ nii-nii cicadas], and {{w|Hyalessa_maculaticollis|min-min cicada}} calls can be heard. In the evening, they are replaced with {{w|Tanna japonensis|evening cicadas}}. | *While walking through the area, [http://www.youtube.com/watch?v=rVPj1tX41L8 bear cicadas], [http://www.youtube.com/watch?v=Mq07ZYZRUDQ nii-nii cicadas], and {{w|Hyalessa_maculaticollis|min-min cicada}} calls can be heard. In the evening, they are replaced with {{w|Tanna japonensis|evening cicadas}}. | ||
*If the Perplexing Pool is visited on the fourth day - the earliest possible day it can be unlocked - a trio of [[eggs]] can be seen falling from the sky if a Leader or Pikmin wander near the [[Beady Long Legs]]'s spawn point. This is the only case in the overworld where an object (other than the aforementioned Beady Long Legs) can fall from the sky, since all other objects that fall do so in caves. If one opens the game files to look at the definition that creates those eggs, they can find a comment reading {{j|ハテナタマゴ3I|Hatenatamago 3 I|Question egg 3I}}. | *If the Perplexing Pool is visited on the fourth day - the earliest possible day it can be unlocked - a trio of [[eggs]] can be seen falling from the sky if a Leader or Pikmin wander near the [[Beady Long Legs]]'s spawn point. This is the only case in the overworld where an object (other than the aforementioned Beady Long Legs) can fall from the sky, since all other objects that fall do so in caves. If one opens the game files to look at the definition that creates those eggs, they can find a comment reading {{j|ハテナタマゴ3I|Hatenatamago 3 I|Question egg 3I}}. | ||