Editing Pause menu
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{{game icons|p=y|p2=y|p3=y|hp=y}} | {{game icons|p=y|p2=y|p3=y|hp=y}} | ||
During gameplay, it is possible to open a '''pause menu'''. When this menu is opened, the gameplay is halted, making this the primary way of pausing the game. The contents of the pause menu vary significantly between games and game modes, but in general, they contain options to return to another [[menu]] screen or to change basic settings. | During gameplay, it is possible to open a '''pause menu'''. When this menu is opened, the gameplay is halted, making this the primary way of pausing the game. The contents of the pause menu vary significantly between games and game modes, but in general, they contain options to return to another [[menu]] screen or to change basic settings. | ||
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| music = The music of the current [[area]] | | music = The music of the current [[area]] | ||
}} | }} | ||
In {{p1}}, the pause menu is opened with {{button|gc|start|wii| | In {{p1}}, the pause menu is opened with {{button|gc|start|wii|0}, and it is simple, with only three options. The first is titled "Continue" and resumes the gameplay. The second option, called "Go to Sunset", opens a sub-menu, asking "Go to Sunset?", and the options "Yes" and "No". By selecting "Yes", the day automatically ends and the [[Day#Sunset|sunset]] cutscenes begin. By picking "No", the player is taken back to the main pause menu. The sunset option is grayed out during [[Challenge Mode (Pikmin)|Challenge Mode]]. The third option is called "Continue from Last Save" ("Continue from previous save" in ''New Play Control! Pikmin''), and when picked, a sub-menu opens, asking if the player is sure. By picking "Yes", the player is taken to the [[saved game selection menu]]. Picking "No" returns to the main pause menu. This third option is called "Quit Challenge Mode" while in Challenge Mode, and by choosing "Yes" to the question, the game returns to the [[Challenge Mode menu]]. | ||
In this menu, the pause button also picks an option. Care should be taken not to accidentally pick an option while attempting to unpause the game. | In this menu, the pause button also picks an option. Care should be taken not to accidentally pick an option while attempting to unpause the game. | ||
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| music = The music of the current [[area]] | | music = The music of the current [[area]] | ||
}} | }} | ||
The {{p2}} pause menu is fairly complex, containing the [[radar]] and a lot of other information, as well as a menu similar to the one in ''Pikmin''. This menu is separated into three pages, which can be changed by pressing {{button|gc|l|wii | The {{p2}} pause menu is fairly complex, containing the [[radar]] and a lot of other information, as well as a menu similar to the one in ''Pikmin''. This menu is separated into three pages, which can be changed by pressing {{button|gc|l|wii|padl}} and {{button|gc|r|wii|padr}}. | ||
The "[[Radar]]" page contains the radar on the right side, with the name of the [[area]] or [[cave]] on top of it. To the left is the number of Pikmin on the Onions, on the [[Hocotate ship|ship]], following the current leader, and idle. These numbers, besides the idle one, are listed for each Pikmin type. | The "[[Radar]]" page contains the radar on the right side, with the name of the [[area]] or [[cave]] on top of it. To the left is the number of Pikmin on the Onions, on the [[Hocotate ship|ship]], following the current leader, and idle. These numbers, besides the idle one, are listed for each Pikmin type. |