Editing Path oversights
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At times, the placement of the waypoints might not take into account the structure of an [[obstacle]]. While path decisions do take into account the existence of obstacles, and whether they are cleared or not, their geometry is not. This can lead to Pikmin or leaders attempting to follow a path, but be impeded by the wall of a bridge, or its underside. | At times, the placement of the waypoints might not take into account the structure of an [[obstacle]]. While path decisions do take into account the existence of obstacles, and whether they are cleared or not, their geometry is not. This can lead to Pikmin or leaders attempting to follow a path, but be impeded by the wall of a bridge, or its underside. | ||
The following is a collection of discovered oversights. These are found by examining the [[ | The following is a collection of discovered oversights. These are found by examining the [[Carrying#Charts|paths from the in-game files]], and noticing any situations that could lead to movement problems. In addition, some of these oversights are also found by attempting to make Pikmin begin carrying objects (most commonly a [[lie down|lying]] [[leader]]) or ordering leaders with Go Here! in unusual places, such as under or over a built bridge, in an section with closed-in walls, or next to a wall that has a known path on the other side. | ||
Unless otherwise stated, the oversights in this article apply to all [[region]]s and to the equivalent ''[[New Play Control!]]'' versions. | Unless otherwise stated, the oversights in this article apply to all [[region]]s and to the equivalent ''[[New Play Control!]]'' versions. | ||
==''Pikmin''== | ==''Pikmin''== | ||
===The Impact Site=== | ===The Impact Site=== | ||
*If Olimar is carried while hugging the northernmost gate pillar, inside the large tree stump, the Pikmin will get stuck on it. This does not happen in Challenge Mode because of the gate's placement. | *If Olimar is carried while hugging the northernmost gate pillar, inside the large tree stump, the Pikmin will get stuck on it. This does not happen in Challenge Mode because of the gate's placement. | ||
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*If Pikmin are told to carry Olimar while he is on top of the northwestern section of the [[Gluon Drive]] bridge, and hugging the bridge's southwestern wall, the Pikmin will attempt to follow a waypoint in the water, and get stuck on the bridge's wall. This is also true in Challenge Mode. | *If Pikmin are told to carry Olimar while he is on top of the northwestern section of the [[Gluon Drive]] bridge, and hugging the bridge's southwestern wall, the Pikmin will attempt to follow a waypoint in the water, and get stuck on the bridge's wall. This is also true in Challenge Mode. | ||
*Near the landing site, to the west of the black [[reinforced wall]], there is a small corridor leading to a dead end. Pikmin that are told to carry an item in that corridor will get stuck going into the eastern wall of the corridor.{{cite youtube|FYLiNeLPggQ|with the carrying oversight on the corridor on The Distant Spring}} | *Near the landing site, to the west of the black [[reinforced wall]], there is a small corridor leading to a dead end. Pikmin that are told to carry an item in that corridor will get stuck going into the eastern wall of the corridor.{{cite youtube|FYLiNeLPggQ|with the carrying oversight on the corridor on The Distant Spring}} | ||
*Sometimes, [[Blue Pikmin]] may try to carry the Gluon Drive across the bridge instead of taking the water route.{{cite youtube|ALwriXWj9vE|where Blues head towards the unfinished bridge.|s=40}} It also occurs with the pearl from the [[Pearly Clamclamp]] in the same location in [[Challenge Mode (Pikmin)|Challenge Mode]]; if the pearl is inched towards the water by repeatedly having Pikmin pick it up and drop it or lying down as Olimar, even non-Blues may attempt to carry it through the water instead.{{cite youtube|OoF2S7AQyH8&|where a player inches a Pearly ClampClamp's pearl to the water so the Pikmin take a different path|m=17|s=14}} | *Sometimes, [[Blue Pikmin]] may try to carry the Gluon Drive across the bridge instead of taking the water route.{{cite youtube|ALwriXWj9vE|where Blues head towards the unfinished bridge.|s=40}} It also occurs with the pearl from the [[Pearly Clamclamp]] in the same location in [[Challenge Mode (Pikmin)|Challenge Mode]]; if the pearl is inched towards the water by repeatedly having Pikmin repeatedly pick it up and drop it or lying down as Olimar, even non-Blues may attempt to carry it through the water instead.{{cite youtube|OoF2S7AQyH8&|where a player inches a Pearly ClampClamp's pearl to the water so the Pikmin take a different path|m=17|s=14}} | ||
===The Final Trial=== | ===The Final Trial=== | ||
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===Valley of Repose=== | ===Valley of Repose=== | ||
*By having a Pikmin carry a lying leader hugging the southern wall of the ledge with the [[Subterranean Complex]], around the vertex where the wall breaks into a slightly different angle, the Pikmin will climb up the wall momentarily. By standing up on the right spot, it's possible to access the ledge without taking down the gate.{{cite youtube|ECgO1cOwnFQ|of a ''Pikmin 2'' speedrun, in which an exploit is abused to enter the Subterranean Complex without taking out the gate|h=1|m=5|s=50}} | *By having a Pikmin carry a lying leader hugging the southern wall of the ledge with the [[Subterranean Complex]], around the vertex where the wall breaks into a slightly different angle, the Pikmin will climb up the wall momentarily. By standing up on the right spot, it's possible to access the ledge without taking down the gate.{{cite youtube|ECgO1cOwnFQ|of a ''Pikmin 2'' speedrun, in which an exploit is abused to enter the Subterranean Complex without taking out the gate|h=1|m=5|s=50}} | ||
*If a leader is lying down in the northeast corner of the [[Frontier Cavern]] area, a Pikmin can carry them up the wall and into the section with the [[Unspeakable Wonder]], behind the [[ | *If a leader is lying down in the northeast corner of the [[Frontier Cavern]] area, a Pikmin can carry them up the wall and into the section with the [[Unspeakable Wonder]], behind the [[Armored Cannon Beetle Larva]].{{cite youtube|zpMTHQ3qHpU|of multiple carrying path oversights}} This can be used to reach [[Subterranean Complex]] or [[Frontier Cavern]] if the leader stands up earlier.{{cite youtube|nGUj4qAwAL8|showing how to reach [[Subterranean Complex]] and [[Frontier Cavern]] early}} | ||
*If Olimar is lying in a specific spot below the ledge with the [[Pellet Posy]] by the [[Red Onion]], Pikmin can carry him partly up the ledge. If he then walks forward at a specific angle and lies down again, he can be carried the rest of the way up the ledge.{{cite youtube|jeWWRJSOtv8|of Olimar being carried up the ledge in [[Valley of Repose]] by the [[Red Onion]]}} This glitch will not work with Louie, or if the [[Rush Boots]] are unlocked. | *If Olimar is lying in a specific spot below the ledge with the [[Pellet Posy]] by the [[Red Onion]], Pikmin can carry him partly up the ledge. If he then walks forward at a specific angle and lies down again, he can be carried the rest of the way up the ledge.{{cite youtube|jeWWRJSOtv8|of Olimar being carried up the ledge in [[Valley of Repose]] by the [[Red Onion]]}} This glitch will not work with Louie, or if the [[Rush Boots]] are unlocked. | ||
*If Pikmin begin carrying an object from the center of the large bridge, hugging the western wall, they will get stuck on the wall momentarily, and will then climb it up and land on the water. | *If Pikmin begin carrying an object from the center of the large bridge, hugging the western wall, they will get stuck on the wall momentarily, and will then climb it up and land on the water. | ||
*There are no valid waypoints for carrying objects under the bridge that leads to the Frontier Cavern, so Pikmin get stuck under it. | *There are no valid waypoints for carrying objects under the bridge that leads to the Frontier Cavern, so Pikmin get stuck under it. | ||
===Awakening Wood=== | ===Awakening Wood=== | ||
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*The player can partly climb the structure that the wild [[Yellow Pikmin]] stand on by being carried up the side pointing towards the landing site.{{cite youtube|kCUK3WCSoac|of standing by a wild [[Yellow Pikmin]]|m=7|s=0}} | *The player can partly climb the structure that the wild [[Yellow Pikmin]] stand on by being carried up the side pointing towards the landing site.{{cite youtube|kCUK3WCSoac|of standing by a wild [[Yellow Pikmin]]|m=7|s=0}} | ||
*Next to the [[Glutton's Kitchen]], there is a circular wooden structure with 3 [[egg]]s inside. If a leader is lying to the south of the southern wall, the Pikmin carrying him will climb up the wall. The player can time it so that the leader gets up on top of the wall, and use this to access the cave without using [[Yellow Pikmin]].{{cite youtube|kCUK3WCSoac|of a leader carried to Glutton's Kitchen from the land|m=5|s=50}} | *Next to the [[Glutton's Kitchen]], there is a circular wooden structure with 3 [[egg]]s inside. If a leader is lying to the south of the southern wall, the Pikmin carrying him will climb up the wall. The player can time it so that the leader gets up on top of the wall, and use this to access the cave without using [[Yellow Pikmin]].{{cite youtube|kCUK3WCSoac|of a leader carried to Glutton's Kitchen from the land|m=5|s=50}} | ||
*There is another way to be carried to [[Glutton's Kitchen]] without Yellow Pikmin, but Blue Pikmin are required. If a leader is lying down in the water behind the cave inside the corner where the two tree trunks meet, a Blue | *There is another way to be carried to [[Glutton's Kitchen]] without Yellow Pikmin, but Blue Pikmin are required. If a leader is lying down in the water behind the cave inside the corner where the two tree trunks meet, a Blue Pikkmin can carry him over the trunk's rim.{{cite youtube|kCUK3WCSoac|of a leader carried to Glutton's Kitchen from the water|m=6|s=5}} | ||
*One can reach the top of the rim surrounding [[Citadel of Spiders]] by lying down on the spot the trunk is closest to the water.{{cite youtube|znN8DPn3YNk|of a leader carried to the rim around [[Citadel of Spiders]]}} | *One can reach the top of the rim surrounding [[Citadel of Spiders]] by lying down on the spot the trunk is closest to the water.{{cite youtube|znN8DPn3YNk|of a leader carried to the rim around [[Citadel of Spiders]]}} | ||
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{{todo|Get footage of this. I'd do it myself, but I lost my camera's battery charger.}} | {{todo|Get footage of this. I'd do it myself, but I lost my camera's battery charger.}} | ||
* If both walls by the landing site are left up and the Pikmin are forced to carry the [[Sandbelching Meerslug]] the long way, they will often get stuck in certain places, especially by the landing site's [[reinforced wall]] and the area where the [[Pyroclasmic Slooch]]es are. It is even possible for the [[Glitches in Pikmin 3#Stretched Burrowing Snagret|stretched-out Burrowing Snagret glitch]] to happen with the Meerslug. | * If both walls by the landing site are left up and the Pikmin are forced to carry the [[Sandbelching Meerslug]] the long way, they will often get stuck in certain places, especially by the landing site's [[reinforced wall]] and the area where the [[Pyroclasmic Slooch]]es are. It is even possible for the [[Glitches in Pikmin 3#Stretched Burrowing Snagret|stretched-out Burrowing Snagret glitch]] to happen with the Meerslug. | ||
===Garden of Hope=== | ===Garden of Hope=== | ||
[[File: | [[File:Garden of Hope path oversight.jpeg|thumb|305px|Pikmin in the middle of carrying a [[Sputtlefish]] up the wall.]] | ||
*Sometimes, Pikmin carrying things to the Blue Onion may go over the wall near the [[Burgeoning Spiderwort]]. This can happen when carrying the [[Sputtlefish]] in the nearby lake. | *Sometimes, Pikmin carrying things to the Blue Onion may go over the wall near the [[Burgeoning Spiderwort]]. This can happen when carrying the [[Sputtlefish]] in the nearby lake. | ||
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{{todo|Record video footage and check for similar occurrences in other versions of the level.}} | {{todo|Record video footage and check for similar occurrences in other versions of the level.}} | ||
*If the [[Bearded Amprat]] located near the [[reinforced wall]] is killed very close to the raised area with the [[Juicy Gaggles]], Pikmin carrying its corpse or the Dapper Blob it drops may attempt to impossibly carry it up to that area, rendering the level unable to be completed. | *If the [[Bearded Amprat]] located near the [[reinforced wall]] is killed very close to the raised area with the [[Juicy Gaggles]], Pikmin carrying its corpse or the Dapper Blob it drops may attempt to impossibly carry it up to that area, rendering the level unable to be completed. | ||
==See also== | ==See also== | ||
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*[[Glitch]] | *[[Glitch]] | ||
*[[Obstacle]] | *[[Obstacle]] | ||
*[[ | *[[Carrying]] | ||
*[[Go Here!]] | *[[Go Here!]] | ||
*[[Crash]] | *[[Crash]] |