Editing Olimar's voyage log
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{{clean|Rip the text from all versions of the game, as to avoid transcription typos.}} | {{clean|Rip the text from all versions of the game, as to avoid transcription typos.}} | ||
{{for|the voyage logs in ''Pikmin 3 | {{for|the voyage logs in ''Pikmin 3''|Pikmin 3 voyage log}} | ||
Olimar's '''voyage log''' (called '''ship log''' in the area selection screen) is what [[Captain Olimar|Olimar]] writes in about his adventure, at the end of each [[day]], in the [[Pikmin (game)|first ''Pikmin'' game]]. The player can read the page before the [[day results menu]]. The entries can also be accessed at a later time by pressing {{button|gc|y|wii|+ | Olimar's '''voyage log''' (called '''ship log''' in the area selection screen) is what [[Captain Olimar|Olimar]] writes in about his adventure, at the end of each [[day]], in the [[Pikmin (game)|first ''Pikmin'' game]]. The player can read the page before the [[day results menu]]. The entries can also be accessed at a later time by pressing {{button|gc|y|wii|+}} on the [[area selection menu]], which opens a [[Olimar's voyage log menu|menu]] specifically for viewing these logs. | ||
There are 71 messages in all, with a few of them categorized as [[unused content in Pikmin|unused content]]. In-game, the log chosen depends on the activities that happened that day. For example, if Olimar discovered a new mechanic about the Pikmin, he'll write about that, and if not, he might write about any new enemy he found that day. If there is nothing of interest to write about, Olimar will write a miscellaneous journal entry, reminiscing about life on his [[Hocotate|home planet]] and about his chances of survival. | There are 71 messages in all, with a few of them categorized as [[unused content in Pikmin|unused content]]. In-game, the log chosen depends on the activities that happened that day. For example, if Olimar discovered a new mechanic about the Pikmin, he'll write about that, and if not, he might write about any new enemy he found that day. If there is nothing of interest to write about, Olimar will write a miscellaneous journal entry, reminiscing about life on his [[Hocotate|home planet]] and about his chances of survival. | ||
When a log is being written out to the screen, the player can force the entire text to be written at once by pressing {{button|gc|b|wii | When a log is being written out to the screen, the player can force the entire text to be written at once by pressing {{button|gc|b|wii|b}}. | ||
Below are transcriptions of all the entries. Underscores ("_") represent a variable number, like the current number of recovered [[ship parts]]. A line means that the player must press {{button|gc|a|wii | Below are transcriptions of all the entries. Underscores ("_") represent a variable number, like the current number of recovered [[ship parts]]. A line means that the player must press {{button|gc|a|wii|a}} or {{button|gc|b|wii|b}} to read the next page. Unless otherwise mentioned, these entries are for the [[GameCube]] version and have been kept the same for the ''[[New Play Control!]]'' re-release. | ||
==Specific days== | ==Specific days== | ||
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"''Oh, horrors! A <span style="color:red">bomb-rock</span> explosion engulfed my Pikmin! That last horrified facial expression is burned into my memory... I must review my <span style="color:#aa0">procedures for handling Pikmin with bomb-rocks</span> so that I do not repeat this mistake...'' | "''Oh, horrors! A <span style="color:red">bomb-rock</span> explosion engulfed my Pikmin! That last horrified facial expression is burned into my memory... I must review my <span style="color:#aa0">procedures for handling Pikmin with bomb-rocks</span> so that I do not repeat this mistake...'' | ||
''When I press | ''When I press '''A''' to throw Pikmin who are carrying bomb-rocks and call them back with '''B''', they <span style="color:#aa0">drop their bomb-rocks</span> and come back. But if I <span style="color:red">directly touch</span> those Pikmin, <span style="color:#aa0">they keep their bomb-rocks and rejoin the group</span>. To separate those who have bomb-rocks from those who don't, I can press '''X''' to disband them or hold '''A''' and grab one for a moment.''" | ||
:Because of the different way Pikmin can be managed in {{npcp1}}, this voyage log entry has been changed: | :Because of the different way Pikmin can be managed in {{npcp1}}, this voyage log entry has been changed: | ||
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"''Oh, horrors! A <span style="color:red">bomb-rock</span> explosion engulfed my Pikmin! That last horrified facial expression is burned into my memory... I must review my <span style="color:#aa0">procedures for handling Pikmin with bomb-rocks</span> so that I do not repeat this mistake...'' | "''Oh, horrors! A <span style="color:red">bomb-rock</span> explosion engulfed my Pikmin! That last horrified facial expression is burned into my memory... I must review my <span style="color:#aa0">procedures for handling Pikmin with bomb-rocks</span> so that I do not repeat this mistake...'' | ||
''When I press | ''When I press '''A''' to throw Pikmin who are carrying bomb-rocks they will toss their bomb-rocks at nearby obstacles or walls. When I load them into an Onion, they will drop their bomb-rocks. To seperate bomb-rock carriers from other Pikmin, I merely disband them with '''C''' or hold '''A''' and grab one for a moment. To switch the Pikmin I'm holding, I can press and hold '''A''', then press '''B'''. It's a touch difficult to master, but master it I must!''” | ||
===Collecting pellets=== | ===Collecting pellets=== | ||
"''The Pikmin always carry their prey back to the Onions. Close observation indicates that taking food pellets to Onions of the same color results in the release of larger numbers of Pikmin seeds. I've also found ways to group Pikmin by color: I can hold | "''The Pikmin always carry their prey back to the Onions. Close observation indicates that taking food pellets to Onions of the same color results in the release of larger numbers of Pikmin seeds. I've also found ways to group Pikmin by color: I can hold '''A''' to grab one for a moment, or I can press '''X''' to dismiss them all.''" | ||
''New Play Control!'' version: | ''New Play Control!'' version: | ||
"''The Pikmin always carry their prey back to the Onions. Close observation indicates that taking food pellets to <span style="color:green">Onions of the same color results</span> in the release of larger numbers of Pikmin seeds. I've also found ways to group Pikmin by color: I can hold | "''The Pikmin always carry their prey back to the Onions. Close observation indicates that taking food pellets to <span style="color:green">Onions of the same color results</span> in the release of larger numbers of Pikmin seeds. I've also found ways to group Pikmin by color: I can hold '''A''' <span style="color:#aa0">to grab one</span>, then press '''B''' <span style="color:red">to swap it out</span>. Or I can press '''C''' to <span style="color:#aa0">dismiss them</span> into <span style="color:red">like-colored groups</span>.''" | ||
===Fire=== | ===Fire=== | ||
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===Olimar is down=== | ===Olimar is down=== | ||
"''I've been careless, sustaining damage beyond my space suit's limits. My crisis transport system saved me, but I lost all of the Pikmin I had with me. I must pay closer mind to my <span style="color:red">space suit damage meter</span> in the bottom-left corner of the screen. <span style="color:#aa0>I can press | "''I've been careless, sustaining damage beyond my space suit's limits. My crisis transport system saved me, but I lost all of the Pikmin I had with me. I must pay closer mind to my <span style="color:red">space suit damage meter</span> in the bottom-left corner of the screen. <span style="color:#aa0>I can press '''A''' by the Dolphin to repair my suit</span>.''" | ||
===Partial Extinction=== | ===Partial Extinction=== | ||
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"''I have seen that, at times, <span style="color:green">the leaf atop a Pikmin's head</span> will grow into a <span style="color:purple">bud</span> and then a <span style="color:purple">flower</span>. It appears that if I do not pick the Pikmin sprouts, they gradually bloom over time. Fascinating! This melding of plant and animal traits is surely unique in the natural world!'' | "''I have seen that, at times, <span style="color:green">the leaf atop a Pikmin's head</span> will grow into a <span style="color:purple">bud</span> and then a <span style="color:purple">flower</span>. It appears that if I do not pick the Pikmin sprouts, they gradually bloom over time. Fascinating! This melding of plant and animal traits is surely unique in the natural world!'' | ||
''I have found <span style="color:purple">flower Pikmin</span> to possess <span style="color:#aa0">increased swiftness</span>. When in a rush, I've found pressing and holding | ''I have found <span style="color:purple">flower Pikmin</span> to possess <span style="color:#aa0">increased swiftness</span>. When in a rush, I've found pressing and holding '''A''', then <span style="color:yellow">calling the flower Pikmin forth</span> with the {{button|wii|padd}} to be quite an effective strategy. I've also learned that new <span style="color:green">sprouts</span> found growing on days following fierce battles are the results of <span style="color:seeds">sprouts</span> being left behind.''" | ||
===Route choosing=== | ===Route choosing=== | ||
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===Yellow Pikmin (discovered bomb-rocks)=== | ===Yellow Pikmin (discovered bomb-rocks)=== | ||
"''I now add <span style="color:#aa0">yellow Pikmin</span> to my list of discoveries. These creatures can wield <span style="color:red">bomb-rocks</span>, so perhaps I can use them to blast down <span style="color:red">rock walls</span> and open up new regions. Red and yellow Pikmin, as well as the bomb-rock carriers, <span style="color:red">break into squads</span> when dismissed with | "''I now add <span style="color:#aa0">yellow Pikmin</span> to my list of discoveries. These creatures can wield <span style="color:red">bomb-rocks</span>, so perhaps I can use them to blast down <span style="color:red">rock walls</span> and open up new regions. Red and yellow Pikmin, as well as the bomb-rock carriers, <span style="color:red">break into squads</span> when dismissed with '''X''' or when I grab one for a moment by holding '''A'''.''" | ||
The ''New Play Control!'' version adds some further text: | The ''New Play Control!'' version adds some further text: | ||
"''I now add <span style="color:#aa0">yellow Pikmin</span> to my list of discoveries. These creatures can wield <span style="color:red">bomb-rocks</span>, so perhaps I can use them to blast down <span style="color:red">rock walls</span> and open up new regions. Red and yellow Pikmin, as well as the bomb-rock carriers, <span style="color:red">break into squads</span> when dismissed with | "''I now add <span style="color:#aa0">yellow Pikmin</span> to my list of discoveries. These creatures can wield <span style="color:red">bomb-rocks</span>, so perhaps I can use them to blast down <span style="color:red">rock walls</span> and open up new regions. Red and yellow Pikmin, as well as the bomb-rock carriers, <span style="color:red">break into squads</span> when dismissed with '''C'''. If I <span style="color:#aa0">grab one for a moment</span> by holding '''A''', I can swap Pikmin by then pressing '''B'''.''" | ||
===Yellow Pikmin (haven't discovered bomb-rocks)=== | ===Yellow Pikmin (haven't discovered bomb-rocks)=== | ||
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===Mamuta=== | ===Mamuta=== | ||
"''This seems to be a gentle, flower-loving creature, but if angered, it is fierce. Its mighty open-handed smack... It reminds me of the time back home when a mosquito landed on my head, and my wife tried to get it...''" | "''This seems to be a gentle, flower-loving creature, but if angered, it is fierce. Its mighty open-handed smack... It reminds me of the time back home when a mosquito landed on my head, and my wife tried to get it...''" | ||
===Pearly Clamclamp=== | ===Pearly Clamclamp=== | ||
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===Puffy Blowhog=== | ===Puffy Blowhog=== | ||
"''This is a large-bodied, flying organism, but it is possible that its interior is as empty as a blimp. If I can land a large number of Pikmin on it, they may be able to ground it. And then, once it's down, it will feel my sprouts' rage!'' | "''This is a large-bodied, flying organism, but it is possible that its interior is as empty as a blimp. If I can land a large number of Pikmin on it, they may be able to ground it. And then, once it's down, it will feel my sprouts' rage!'' | ||
===Sheargrub=== | ===Sheargrub=== | ||
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===#5=== | ===#5=== | ||
"''I wonder if these Pikmin were waiting for me to arrive. No... Not necessarily me, but an alien being like me who could fight along side them. On this planet | "''I wonder if these Pikmin were waiting for me to arrive. No... Not necessarily me, but an alien being like me who could fight along side them. On this planet there are weak species, but maybe they see that they can use the power of an alien brain to climb to the top of the natural order. Such ideas make me wonder if it isn't I who is being used by them...''" | ||
===#6=== | ===#6=== | ||
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===#8=== | ===#8=== | ||
"''Occasionally, when I look behind me, I make some very amusing discoveries. The Pikmin all seem to follow me in the same fashion, but there are always individual specimens that end up performing the wrong actions. I suppose if there are | "''Occasionally, when I look behind me, I make some very amusing discoveries. The Pikmin all seem to follow me in the same fashion, but there are always individual specimens that end up performing the wrong actions. I suppose if there are, capable Pikmin, there must also be clumsy, dim Pikmin as well. That is the natural way of things.''" | ||
===#9=== | ===#9=== | ||
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===#16=== | ===#16=== | ||
"''I can't help but hear a slow, hissing sound inside my head. It seems that the stress is causing the last of my hair to fall out. My wife always warned me not to let the little things bother me, to prepare for the bigger | "''I can't help but hear a slow, hissing sound inside my head. It seems that the stress is causing the last of my hair to fall out. My wife always warned me not to let the little things bother me, to prepare for the bigger thing's instead. Very well! I shall heed her sage words! This shall be the last time I count my precious, precious strands. One, two...''" | ||
===#17=== | ===#17=== | ||
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==Others== | ==Others== | ||
This messages were found within the game's ROM, but do not seem to show up in-game. | |||
===Unused #1=== | ===Unused #1=== | ||
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===Unknown #2=== | ===Unknown #2=== | ||
Being so short, this message seems to never appear in-game. This is probably an unused message similar to the above, except for the circumstance where the player fails to make it off the planet | Being so short, this message seems to never appear in-game. This is probably an unused message similar to the above, except for the circumstance where the player fails to make it off the planet. | ||
"''I am so very tired...''" | "''I am so very tired...''" | ||
==IDs== | ==IDs== | ||
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|FraE=Journal de bord (area selection screen)<br>Journal de bord d'Olimar (logs menu) | |FraE=Journal de bord (area selection screen)<br>Journal de bord d'Olimar (logs menu) | ||
|FraEM=Voyage log<br>Olimar's voyage log | |FraEM=Voyage log<br>Olimar's voyage log | ||
| | |SpaE=Diario de a bordo (area selection screen)<br>Cuaderno de Bitácora de Olimar (logs menu) | ||
| | |SpaEM=Board diary<br>Olimar's Ship's Log | ||
|Ger=Logbuch (area selection screen)<br>Olimars Logbuch (logs menu) | |Ger=Logbuch (area selection screen)<br>Olimars Logbuch (logs menu) | ||
|Ita=Diario di bordo (area selection screen)<br>Diario di vaggio di Olimar (logs menu) | |Ita=Diario di bordo (area selection screen)<br>Diario di vaggio di Olimar (logs menu) |