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{{game icons|p=y|p2=y|p3 | {{game icons|p=y|p2=y|p3=y}} | ||
== | {{image}} | ||
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An '''obstacle''' is anything that stops the [[Pikmin family|Pikmin]] and the [[leader]]s from reaching a certain place or object until it has been cleared or overcome. There are several obstacles of different types scattered across the [[area]]s of all games, and usually, the Pikmin must work together to clear them effectively. At times, obstacles do not block a path, but clearing them normally wields a shortcut or a reward of some sort. | |||
==Types of obstacles== | |||
{{stub|Fill in the ''Pikmin 3'' info.}} | |||
{|class="wikitable" style="width: 90%; margin: auto" | |||
! rowspan="2" | {{tt|Icon|These are the icons used to represent the obstacles on the wiki.}} | ! rowspan="2" | {{tt|Icon|These are the icons used to represent the obstacles on the wiki.}} | ||
! rowspan="2" | Name | ! rowspan="2" | Name | ||
! rowspan="2" | Description | ! rowspan="2" | Description | ||
! colspan=" | ! colspan="3" | Games | ||
|- | |- | ||
! ''[[Pikmin (game)|Pikmin]]'' !! ''[[Pikmin 2]]'' !! ''[[Pikmin 3 | ! ''[[Pikmin (game)|Pikmin]]'' !! ''[[Pikmin 2]]'' !! ''[[Pikmin 3]]'' | ||
|- | |- | ||
| [[File:Arachnode web | | [[File:Arachnode web icon.png|24px]] || '''[[Arachnode|Arachnode web]]''' || || style="background:#faa"|No || style="background:#faa"|No || style="background:#afa"|Yes | ||
|- | |- | ||
| [[File: | | [[File:Bloominous Stemple icon.png|24px]] || '''[[Bloominous Stemple]]''' || || style="background:#faa"|No || style="background:#faa"|No || style="background:#afa"|Yes | ||
|- | |- | ||
| [[File: | | [[File:Bouncy Mushroom icon.png|24px]] || '''[[Bouncy Mushroom]]''' || || style="background:#faa"|No || style="background:#faa"|No || style="background:#afa"|Yes | ||
|- | |- | ||
| | | {{bridge}} || '''[[Bridge]]''' || Unbuilt bridges can be found on the ledge of some gaps, and Pikmin must build the bridge in order to pass through. || style="background:#afa"|Yes || style="background:#afa"|Yes || style="background:#afa"|Yes | ||
|- | |- | ||
| | | {{box icon}} || '''[[Cardboard Box]]''' || Cardboard boxes block the path to certain areas, and must be pushed out of the way with a minimum number of Pikmin. || style="background:#afa"|Yes || style="background:#faa"|No || style="background:#afa"|Yes | ||
|- | |- | ||
| [[File: | | [[File:Buried icon.png|24px]] || '''Buried [[treasure]] or [[fruit]]''' || While not technically an obstacle, some treasures are found underground, and [[White Pikmin]] are needed to clear the dirt and unearth them. Some [[fruit]]s can also be found buried, but any Pikmin can dig them out, with [[Yellow Pikmin]] doing so faster. || style="background:#faa"|No || style="background:#afa"|Yes || style="background:#faa"|No | ||
|- | |- | ||
| | | {{twig}} || '''[[Climbing Stick]]''' || Sticks used to climb to higher places. They must be extended first. || style="background:#afa"|Yes || style="background:#faa"|No || style="background:#afa"|Yes | ||
|- | |- | ||
| [[File: | | [[File:Clipboard icon.png|24px]] || '''[[Clipbard]]''' || || style="background:#faa"|No || style="background:#faa"|No || style="background:#afa"|Yes | ||
|- | |- | ||
| | | {{clog}} || '''[[Clog]]''' || Some pools of [[Hazard#Water|water]] can be drained by destroying clogs. || style="background:#faa"|No || style="background:#afa"|Yes || style="background:#faa"|No | ||
|- | |- | ||
| [[File: | | [[File:Large Crystal icon.png|24px]] || '''[[Cystal]]''' || || style="background:#faa"|No || style="background:#faa"|No || style="background:#afa"|Yes | ||
|- | |- | ||
| [[File: | | [[File:Cystal Nodule icon.png|24px]] || '''[[Crystal Nodule]]''' || || style="background:#faa"|No || style="background:#faa"|No || style="background:#afa"|Yes | ||
|- | |- | ||
| [[File: | | [[File:Dam icon.png|24px]] || '''[[Dam]]''' || || style="background:#faa"|No || style="background:#faa"|No || style="background:#afa"|Yes | ||
|- | |- | ||
| [[File: | | [[File:Dirt Mound icon.png|24px]] || '''[[Dirt Mound]]''' || || style="background:#faa"|No || style="background:#faa"|No || style="background:#afa"|Yes | ||
|- | |- | ||
| [[File: | | [[File:Electrode icon.png|24px]] || '''[[Electrode]]''' || || style="background:#faa"|No || style="background:#faa"|No || style="background:#afa"|Yes | ||
|- | |- | ||
| [[File: | | [[File:Elevator Platform icon.png|24px]] || '''[[Elevator Platform]]''' || || style="background:#faa"|No || style="background:#faa"|No || style="background:#afa"|Yes | ||
|- | |- | ||
| [[File: | | [[File:Flukeweed icon.png|24px]] || '''[[Flukeweed]]''' || || style="background:#faa"|No || style="background:#faa"|No || style="background:#afa"|Yes | ||
|- | |- | ||
| [[File: | | [[File:Fragments icon.png|24px]] || '''[[Fragments]]''' || || style="background:#faa"|No || style="background:#faa"|No || style="background:#afa"|Yes | ||
|- | |- | ||
| | | {{bgate}} || '''[[Gate]]''' || Gates act like walls, completely blocking off an area. They can be torn down in a gradual process, until they are fully opened. There are multiple types of gates. || style="background:#afa"|Yes || style="background:#afa"|Yes || style="background:#afa"|Yes | ||
|- | |- | ||
| | | {{geyser}} || '''[[Geyser]]''' || Water geysers in the first ''Pikmin'' game allow access to newer areas, but must first be activated with Pikmin. || style="background:#afa"|Yes || style="background:#faa"|No || style="background:#afa"|Yes | ||
|- | |- | ||
| [[File: | | [[File:Hay icon.png|24px]] || '''[[Hay]]''' || || style="background:#faa"|No || style="background:#faa"|No || style="background:#afa"|Yes | ||
|- | |- | ||
| [[File: | | [[File:High ledge icon.png|24px]] || '''High ledges''' || Some ledges are too high for regular Pikmin to reach, and can only be reached by [[Yellow Pikmin]]. || style="background:#afa"|Yes || style="background:#afa"|Yes || style="background:#afa"|Yes | ||
|- | |- | ||
| [[File: | | [[File:Iron Ball icon.png|24px]] || '''[[Iron Ball]]''' || Large spheres that can be pushed by a certain number of Pikmin, until they roll off a cliff. || style="background:#faa"|No || style="background:#faa"|No || style="background:#afa"|Yes | ||
|- | |- | ||
| [[File: | | [[File:Kingcap icon.png|24px]] || '''[[Kingcap]]''' || || style="background:#faa"|No || style="background:#faa"|No || style="background:#afa"|Yes | ||
|- | |- | ||
| [[File: | | [[File:Lily Pad icon.png|24px]] || '''[[Lily Pad]]''' || || style="background:#faa"|No || style="background:#faa"|No || style="background:#afa"|Yes | ||
|- | |- | ||
| | | {{bag}} || '''[[Paper Bag]]''' || Paper bags that can have Pikmin thrown on top. When enough Pikmin are on top of one, it collapses and allows passage. In ''Pikmin 3'', Paper Bags need to be pushed off ledges, rather than being crushed.|| style="background:#faa"|No || style="background:#afa"|Yes || style="background:#afa"|Yes | ||
|- | |- | ||
| [[File: | | [[File:Purples needed icon.png|24px]] || '''[[Purple Pikmin]] needed''' || This icon is used on the wiki to represent a warning that Purple Pikmin are necessary, given their weight and overwhelming strength. || style="background:#faa"|No || style="background:#faa"|No || style="background:#afa"|Yes | ||
|- | |- | ||
| | | {{scale}} || '''[[Seesaw Block]]''' || Seesaw Blocks come in pairs, and when enough weight is applied onto one, the other rises. || style="background:#faa"|No || style="background:#afa"|Yes || style="background:#afa"|Yes | ||
|- | |- | ||
| | | || '''[[Tin Box]]''' || Acts just like Cardboard Boxes. || style="background:#faa"|No || style="background:#faa"|No || style="background:#afa"|Yes | ||
|- | |- | ||
| [[File: | | [[File:Tunnel icon.png|24px]] || '''[[Tunnel]]''' || || style="background:#faa"|No || style="background:#faa"|No || style="background:#afa"|Yes | ||
|} | |} | ||
==See also== | ==See also== | ||
*[[Hazard]] | *[[Hazard]] | ||
*[[Carrying]] | |||
*[[:Category:Obstacles]] | |||
[[Category:Obstacles| ]] | [[Category:Obstacles| ]] | ||