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! ''[[Pikmin (game)|Pikmin]]'' !! ''[[Pikmin 2]]'' !! ''[[Pikmin 3]]'' !! ''[[Pikmin 4]]'' !! ''[[Hey! Pikmin]]'' | ! ''[[Pikmin (game)|Pikmin]]'' !! ''[[Pikmin 2]]'' !! ''[[Pikmin 3]]'' !! ''[[Pikmin 4]]'' !! ''[[Hey! Pikmin]]'' | ||
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| [[File:Arachnode web | | [[File:Arachnode web icon.png|24px]] || '''[[Arachnode|Arachnode web]]''' || [[Arachnode]]s often build their webs in the carrying routes of [[Winged Pikmin]]. If Winged Pikmin carry something into the web, they will let go of the object and become stuck. || {{no}} || {{no}} || {{yes}} || {{yes}} || {{no}} | ||
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| [[File:Bag P2 | | [[File:Bag P2 icon.png|24px]] || '''[[Bag]]''' || Paper bags that block passageways. They can be crushed with enough Pikmin weight. || {{no}} || {{yes}} || {{no}} || {{yes}} || {{no}} | ||
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| [[File:Bamboo gate icon.png|24px]] || '''[[Bamboo gate]]''' || Gates that must be held open with Winged Pikmin. || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} | | [[File:Bamboo gate icon.png|24px]] || '''[[Bamboo gate]]''' || Gates that must be held open with Winged Pikmin. || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} | ||
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| [[File:Boulder icon.png|24px]] || '''[[Boulder]]''' || Boulders drop from the sky, and [[crushing|crush]] Pikmin they fall on. || {{no}} || {{yes}} || {{no}}* || {{yes}} || {{no}} | | [[File:Boulder icon.png|24px]] || '''[[Boulder]]''' || Boulders drop from the sky, and [[crushing|crush]] Pikmin they fall on. || {{no}} || {{yes}} || {{no}}* || {{yes}} || {{no}} | ||
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| [[File: | | [[File:Gray bramble gate icon.png|24px]] || '''[[Bramble gate]]''' || Bramble gates act like walls, completely blocking off an area. They can be torn down in a gradual process, until they are fully opened. There are multiple types of bramble gates. || {{yes}} || {{yes}} || {{no}} || {{no}} || {{no}} | ||
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| [[File: | | [[File:Brick wall icon.png|24px]] || '''[[Brick wall]]''' || Rare walls that can only be destroyed with [[iron ball]]s. || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} | ||
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| [[File:Bubble | | [[File:Bubble spawner icon.png|24px]] || '''[[Bubble spawner]]''' || These produce bubbles that can trap Pikmin. || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} | ||
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| [[File:Buried icon.png|24px]] || '''[[Buried treasure]], [[fruit]] or [[Sparklium Seeds]]''' || While not technically an obstacle, some treasures are found underground, and [[White Pikmin]] are needed to clear the dirt and unearth them. Some [[fruit]]s can also be found buried, but any Pikmin can dig them out, with [[Yellow Pikmin]] doing so faster. || {{no}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} | | [[File:Buried icon.png|24px]] || '''[[Buried treasure]], [[fruit]] or [[Sparklium Seeds]]''' || While not technically an obstacle, some treasures are found underground, and [[White Pikmin]] are needed to clear the dirt and unearth them. Some [[fruit]]s can also be found buried, but any Pikmin can dig them out, with [[Yellow Pikmin]] doing so faster. || {{no}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} | ||
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| [[File:Cardboard box icon.png|24px]] || '''[[Cardboard box]]''' || Cardboard boxes block the path to certain areas, and must be pushed out of the way with a minimum number of Pikmin. || {{yes}} || {{no}} || {{yes}} || {{yes}} || {{no}} | | [[File:Cardboard box icon.png|24px]] || '''[[Cardboard box]]''' || Cardboard boxes block the path to certain areas, and must be pushed out of the way with a minimum number of Pikmin. || {{yes}} || {{no}} || {{yes}} || {{yes}} || {{no}} | ||
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| [[File:Clipboard | | [[File:Clipboard icon.png|24px]] || '''[[Clipboard]]''' || Boards with handles on them. In Pikmin 3, Clipboards often cover objects, and they need 8 [[Winged Pikmin]] to lift it. In Pikmin 4, however, they work as bridges. Needing 10 or 20 Pikmin, they can only be lowered from one side. || {{no}} || {{no}} || {{yes}} || {{yes}} || {{no}} | ||
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| [[File:Clog icon.png|24px]] || '''[[Clog]]''' || Some pools of [[water]] can be drained by destroying clogs. || {{no}} || {{yes}} || {{no}} || {{no}} || {{yes}} | | [[File:Clog icon.png|24px]] || '''[[Clog]]''' || Some pools of [[water]] can be drained by destroying clogs. || {{no}} || {{yes}} || {{no}} || {{no}} || {{yes}} | ||
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| [[File:Cobblestone block icon.png|24px]] || '''[[Cobblestone block]]''' || Blocks made of stone, that can be destroyed by [[bomb rock]]s only. || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} | | [[File:Cobblestone block icon.png|24px]] || '''[[Cobblestone block]]''' || Blocks made of stone, that can be destroyed by [[bomb rock]]s only. || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} | ||
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| [[File:Crystal nodule icon.png|24px]] || '''[[Crystal nodule]]''' || Crystal pebbles used by [[Skutterchuck]]s to attack Pikmin. || {{no}} || {{no}} || {{yes}} || {{yes}} || {{yes}} | | [[File:Crystal nodule icon.png|24px]] || '''[[Crystal nodule]]''' || Crystal pebbles used by [[Skutterchuck]]s to attack Pikmin. || {{no}} || {{no}} || {{yes}} || {{yes}} || {{yes}} | ||
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| [[File:Crystal wall icon.png|24px]]<br>[[File:Crystal wall P4 icon.png|24px]] || '''[[Crystal wall]]''' || Walls made of glass, that can be broken with [[Rock Pikmin]] or [[bomb rock]]s. || {{no}} || {{no}} || {{yes}} || {{yes}} || {{no}} | | [[File:Crystal wall icon.png|24px]]<br/>[[File:Crystal wall P4 icon.png|24px]] || '''[[Crystal wall]]''' || Walls made of glass, that can be broken with [[Rock Pikmin]] or [[bomb rock]]s. || {{no}} || {{no}} || {{yes}} || {{yes}} || {{no}} | ||
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| [[File:Dam icon.png|24px]] || '''[[Dam]]''' || A stick over a river with [[Flukeweed]]s on top that blocks the movement of lily pads. || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} | | [[File:Dam icon.png|24px]] || '''[[Dam]]''' || A stick over a river with [[Flukeweed]]s on top that blocks the movement of lily pads. || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} | ||
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| [[File:Dirt block icon.png|24px]] || '''[[Dirt block]]''' || This obstacle prevents the player from making progress in an area. It simply needs to be destroyed by throwing a Pikmin at it. || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} | | [[File:Dirt block icon.png|24px]] || '''[[Dirt block]]''' || This obstacle prevents the player from making progress in an area. It simply needs to be destroyed by throwing a Pikmin at it. || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} | ||
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| [[File:Dirt wall icon.png|24px]]<br>[[File:Dirt wall P4 icon.png|24px]] || '''[[Dirt wall]]''' || Simple walls made of dirt, similar to bramble gates. || {{no}} || {{no}} || {{yes}} || {{yes}} || {{yes}} | | [[File:Dirt wall icon.png|24px]]<br/>[[File:Dirt wall P4 icon.png|24px]] || '''[[Dirt wall]]''' || Simple walls made of dirt, similar to bramble gates. || {{no}} || {{no}} || {{yes}} || {{yes}} || {{yes}} | ||
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| [[File:Electric gate P2 icon.png|24px]]<br />[[File:Electric gate P3 icon.png|24px]]<br/>[[File:Electric gate P4 icon.png|24px]] || '''[[Electric gate]]''' || Gates covered in electrical current, meaning only [[Yellow Pikmin]] can destroy them. || {{no}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} | |||
| [[File:Electric gate P2 icon.png|24px]]<br>[[File:Electric gate P3 icon.png|24px]]<br>[[File:Electric gate P4 icon.png|24px]] || '''[[Electric gate]]''' || Gates covered in electrical current, meaning only [[Yellow Pikmin]] can destroy them. || {{no}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} | |||
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| [[File:Electrical wire icon.png|24px]] || '''[[Electrical wire]]''' || Two cut bits of electrical wiring with exposed conductors. They create an arc of electricity from time to time. || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} | | [[File:Electrical wire icon.png|24px]] || '''[[Electrical wire]]''' || Two cut bits of electrical wiring with exposed conductors. They create an arc of electricity from time to time. || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} | ||
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| [[File: | | [[File:Fire geyser icon.png|24px]] || '''[[Fire geyser]]''' || Geysers poking out of the ground or ceiling that shoot [[fire]] at regular intervals. || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} | ||
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| [[File: | | [[File:Flames icon.png|24px]] || '''[[Flames]]''' || Flames that prevent Olimar from making progress in an area, until they are smothered out. || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} | ||
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| [[File: | | [[File:Gas pipe icon.png|24px]] || '''[[Gas pipe]]''' || Pipes sticking out of the ground that emit clouds of [[poison]] gas. || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} | ||
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| [[File:High ledge icon.png|24px]] || '''High ledges''' || Some ledges are too high for regular Pikmin to reach, and can only be reached by [[Yellow Pikmin]] or [[Winged Pikmin]]. || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} | | [[File:High ledge icon.png|24px]] || '''High ledges''' || Some ledges are too high for regular Pikmin to reach, and can only be reached by [[Yellow Pikmin]] or [[Winged Pikmin]]. || {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} | ||
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| [[File:Hydroe bramble icon.png|24px]] || '''[[Hydroe bramble]]''' || Long bramble with thorns that block the way and move in specific patterns. Pikmin that touch one of these get killed, and there is no way to remove them. || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} | | [[File:Hydroe bramble icon.png|24px]] || '''[[Hydroe bramble]]''' || Long bramble with thorns that block the way and move in specific patterns. Pikmin that touch one of these get killed, and there is no way to remove them. || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} | ||
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| [[File:Ice wall P4 icon.png|24px]] || '''[[Ice wall]]''' || Gates covered in freezing [[ice]], meaning that only [[Ice Pikmin]] or [[fire starter]]s can break it. || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} | | [[File:Ice wall P4 icon.png|24px]] || '''[[Ice wall]]''' || Gates covered in freezing [[ice]], meaning that only [[Ice Pikmin]] or [[fire starter]]s can break it. || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} | ||
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| [[File:Iron block icon.png|24px]] || '''[[Iron block]]''' || Blocks of iron that need to be pushed by Pikmin in order to progress in an area. || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} | | [[File:Iron block icon.png|24px]] || '''[[Iron block]]''' || Blocks of iron that need to be pushed by Pikmin in order to progress in an area. || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} | ||
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| [[File: | | [[File:Jacob’s ladder icon.png|24px]] || '''[[Jacob’s ladder]]''' || A 3-pronged electric node that generates electricity. || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} | ||
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| [[File:Kingcap | | [[File:Kingcap icon.png|24px]] || '''[[Kingcap]]''' || Large, red spotted mushrooms that block passageways. || {{no}} || {{no}} || {{yes}} || {{yes}} || {{no}} | ||
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| [[File:Large crystal icon.png|24px]] || '''[[Large crystal]]''' || Crystals either block passageways or hold items, and in one case, block a geyser. They can be destroyed with [[Rock Pikmin]]. || {{no}} || {{no}} || {{yes}} || {{no}} || {{yes}} | | [[File:Large crystal icon.png|24px]] || '''[[Large crystal]]''' || Crystals either block passageways or hold items, and in one case, block a geyser. They can be destroyed with [[Rock Pikmin]]. || {{no}} || {{no}} || {{yes}} || {{no}} || {{yes}} | ||
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| [[File:Mud | | [[File:Mud icon.png|24px]] || '''[[Mud]]''' || Shallow mud slows down anything that enters it, and deep mud will drown even Blue Pikmin and players. Like bodies of water, they can be frozen by Ice Pikmin to allow safe travel.|| {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} | ||
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| [[File:Numbered gate P4 icon.png|24px]] || '''[[Numbered gate]]''' || Indestructable metal gates that have a dot-matrix display on them. They will only lower once the numbers on them reach 0. || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} | | [[File:Numbered gate P4 icon.png|24px]] || '''[[Numbered gate]]''' || Indestructable metal gates that have a dot-matrix display on them. They will only lower once the numbers on them reach 0. || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} | ||
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| [[File:Paper bag P3 | | [[File:Paper bag P3 icon.png|24px]] || '''[[Paper bag]]''' || Paper bags that can be pushed off ledges to create a new path up the ledge. || {{no}} || {{no}} || {{yes}} || {{yes}} || {{no}} | ||
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| [[File:Poison | | [[File:Poison geyser icon.png|24px]] || '''[[Poison geyser]]''' || Geysers that spit out poison gas. || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} | ||
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| [[File:Purples needed icon.png|24px]] || '''[[Purple Pikmin]] needed''' || Some [[bag]]s and [[treasure]]s are too heavy to overcome or carry with most Pikmin types as they weigh over 100 weight units, so [[Purple Pikmin]] are necessary to overcome or carry them. || {{no}} || {{yes}} || {{no}} || {{yes}} || {{no}} | | [[File:Purples needed icon.png|24px]] || '''[[Purple Pikmin]] needed''' || Some [[bag]]s and [[treasure]]s are too heavy to overcome or carry with most Pikmin types as they weigh over 100 weight units, so [[Purple Pikmin]] are necessary to overcome or carry them. || {{no}} || {{yes}} || {{no}} || {{yes}} || {{no}} | ||
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| [[File:Gray reinforced wall P1 icon.png|24px]]<br />[[File:Reinforced wall P3 icon.png|24px]]<br/>[[File:Reinforced wall P4 icon.png|24px]] || '''[[Reinforced wall]]''' || Strong walls that require [[bomb rock]]s to take out. There are multiple types of reinforced walls in ''Pikmin''. || {{yes}} || {{no}} || {{yes}} || {{yes}} || {{no}} | |||
| [[File:Gray reinforced wall P1 icon.png|24px]]<br>[[File:Reinforced wall P3 icon.png|24px]]<br>[[File:Reinforced wall P4 icon.png|24px]] || '''[[Reinforced wall]]''' || Strong walls that require [[bomb rock]]s to take out. There are multiple types of reinforced walls in ''Pikmin''. || {{yes}} || {{no}} || {{yes}} || {{yes}} || {{no}} | |||
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| [[File:Small crystal icon.png|24px]] || '''[[Small crystal]]''' || Small crystals that block [[geyser]]s and hold small items. || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} | | [[File:Small crystal icon.png|24px]] || '''[[Small crystal]]''' || Small crystals that block [[geyser]]s and hold small items. || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} | ||
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| [[File:Spotcap icon.png|24px]] || '''[[Spotcap]]''' || Small fungi that can block passages in groups. || {{no}} || {{no}} || {{yes}} || {{yes}} || {{no}} | |||
| [[File:Spotcap | |||
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| [[File:White gate P4 icon.png|24px]]<br>[[File:Red gate P4 icon.png|24px]]<br>[[File:Blue gate P4 icon.png|24px]] || '''[[Switch gate]]''' || Metal gates that can be raised and lowered with [[switch]]es, and come in white, red, and blue varieties. || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} | | [[File:White gate P4 icon.png|24px]]<br/>[[File:Red gate P4 icon.png|24px]]<br/>[[File:Blue gate P4 icon.png|24px]] || '''[[Switch gate]]''' || Metal gates that can be raised and lowered with [[switch]]es, and come in white, red, and blue varieties. || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} | ||
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| [[File:Tin box icon.png|24px]] || '''[[Tin box]]''' || Act just like cardboard boxes. || {{no}} || {{no}} || {{yes}} || {{yes}} || {{no}} | | [[File:Tin box icon.png|24px]] || '''[[Tin box]]''' || Act just like cardboard boxes. || {{no}} || {{no}} || {{yes}} || {{yes}} || {{no}} | ||
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| [[File:Trowel icon.png|24px]] || '''[[Trowel]]''' || When upright, it blocks the way forward. It can be tipped over with Pikmin throws, and when it lands, it serves as a makeshift bridge. || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} | | [[File:Trowel icon.png|24px]] || '''[[Trowel]]''' || When upright, it blocks the way forward. It can be tipped over with Pikmin throws, and when it lands, it serves as a makeshift bridge. || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} | ||
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| [[File:Tunnel | | [[File:Tunnel icon.png|24px]] || '''[[Tunnel]]''' || Shortcuts through the earth. They have a pile of rubble in the front, and Pikmin can be sent to dig them out. || {{no}} || {{no}} || {{yes}} || {{yes}} || {{no}} | ||
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| [[File:Water body | | [[File:Water body icon.png|24px]] || '''[[Water body]]''' ||Most non-Blue Pikmin start drowning if they come into contact with bodies of water. Ice Pikmin instead float on the surface of a body of water; it can then be frozen solid if a certain number of Ice Pikmin are present in it and will remain frozen until they are recalled.|| {{yes}} || {{yes}} || {{yes}} || {{yes}} || {{yes}} | ||
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| [[File:Wooden stake icon.png|24px]] || '''[[Wooden stake]]''' || A stake that either blocks the player's path and needs a certain amount of Pikmin to push it in the ground, or sticks below something and can be pushed up. || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} | | [[File:Wooden stake icon.png|24px]] || '''[[Wooden stake]]''' || A stake that either blocks the player's path and needs a certain amount of Pikmin to push it in the ground, or sticks below something and can be pushed up. || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} |