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{{game icons|p=y|p2=y|p3=y|p4=y|hp=y|pa=y}} | {{game icons|p=y|p2=y|p3=y|p4=y|hp=y|pa=y}} | ||
[[File:Dirt Wall P3.jpg|thumb|250px|A dirt wall in {{p3}}, an obstacle that blocks a path until it has been destroyed.]] | [[File:Dirt Wall P3.jpg|right|thumb|250px|A dirt wall in {{p3}}, an obstacle that blocks a path until it has been destroyed.]] | ||
{{todo|Check if Pikmin contribute to a task in a linear fashion or logarithmic fashion. i.e. do 50 Pikmin take exactly twice as long to take down a gate as 100, or are they faster? Check other obstacles too, and check all games.}} | {{todo|Check if Pikmin contribute to a task in a linear fashion or logarithmic fashion. i.e. do 50 Pikmin take exactly twice as long to take down a gate as 100, or are they faster? Check other obstacles too, and check all games.}} | ||
'''Obstacles''' are interactive objects that stand in the way of [[Pikmin family|Pikmin]] and [[leader]]s. Some obstacles can be destroyed by having Pikmin [[Combat|attack]] them, some can be overcome through the use of [[tool]]s, and some cannot be destroyed at all and must be worked around. With creative use, some of these obstacles can end up helping the player in unique ways when they are cleared, like a [[cardboard box]] initially being pushed to get out of the way, but also ending up next to a ramp to serve as a makeshift bridge. In this sense, some obstacles can | '''Obstacles''' are interactive objects that stand in the way of [[Pikmin family|Pikmin]] and [[leader]]s. Some obstacles can be destroyed by having Pikmin [[Combat|attack]] them, some can be overcome through the use of [[tool]]s, and some cannot be destroyed at all and must be worked around. With creative use, some of these obstacles can end up helping the player in unique ways when they are cleared, like a [[cardboard box]] initially being pushed to get out of the way, but also ending up next to a ramp to serve as a makeshift bridge. In this sense, some obstacles can serve as [[tool]]s. | ||
==List of obstacles== | ==List of obstacles== | ||
{|class="wikitable | {|class="wikitable" style="width: 95%; margin: auto" | ||
! rowspan="2" | {{tt|Icon|These are the icons used to represent the obstacles on the wiki.}} | ! rowspan="2" | {{tt|Icon|These are the icons used to represent the obstacles on the wiki.}} | ||
! rowspan="2" | Name | ! rowspan="2" | Name | ||
! rowspan="2" | Description | ! rowspan="2" | Description | ||
! colspan=" | ! colspan="4" | Games | ||
|- | |- | ||
! ''[[Pikmin (game)|Pikmin]]'' !! ''[[Pikmin 2]]'' !! ''[[Pikmin 3 | ! ''[[Pikmin (game)|Pikmin]]'' !! ''[[Pikmin 2]]'' !! ''[[Pikmin 3]]'' !! ''[[Hey! Pikmin]]'' | ||
|- | |- | ||
| [[File:Arachnode web | | [[File:Arachnode web icon.png|24px]] || '''[[Arachnode|Arachnode web]]''' || [[Arachnode]]s often build their webs in the carrying routes of [[Winged Pikmin]]. If Winged Pikmin carry something into the web, they will let go of the object and become stuck. || {{no}} || {{no}} || {{yes}} || {{no}} | ||
|- | |- | ||
| [[File: | | [[File:Bamboo gate icon.png|24px]] || '''[[Bamboo gate]]''' || Gates that must be held open with Winged Pikmin. || {{no}} || {{no}} || {{yes}} || {{no}} | ||
|- | |- | ||
| [[File: | | [[File:Boulder icon.png|24px]] || '''[[Boulder]]''' || Boulders drop from the sky, and [[crushing|crush]] Pikmin they fall on. || {{no}} || {{yes}} || {{no}}* || {{no}} | ||
|- | |- | ||
| [[File: | | [[File:Gray bramble gate icon.png|24px]] || '''[[Bramble gate]]''' || Bramble gates act like walls, completely blocking off an area. They can be torn down in a gradual process, until they are fully opened. There are multiple types of bramble gates. || {{yes}} || {{yes}} || {{no}} || {{no}} | ||
|- | |- | ||
| [[File: | | [[File:Brick wall icon.png|24px]] || '''[[Brick wall]]''' || Rare walls that can only be destroyed with [[iron ball]]s. || {{no}} || {{no}} || {{yes}} || {{no}} | ||
|- | |- | ||
| [[File: | | [[File:Burgeoning Spiderwort mold icon.png|24px]] || '''[[Burgeoning Spiderwort mold]]''' || Some form of mold that stops the growth of [[Burgeoning Spiderwort]]s. || {{no}} || {{yes}} || {{no}} || {{no}} | ||
|- | |- | ||
| [[File: | | [[File:Buried icon.png|24px]] || '''[[Buried treasure]], [[fruit]] or [[Sparklium Seeds]]''' || While not technically an obstacle, some treasures are found underground, and [[White Pikmin]] are needed to clear the dirt and unearth them. Some [[fruit]]s can also be found buried, but any Pikmin can dig them out, with [[Yellow Pikmin]] doing so faster. || {{no}} || {{yes}} || {{yes}} || {{yes}} | ||
|- | |- | ||
| [[File: | | [[File:Cardboard box icon.png|24px]] || '''[[Cardboard box]]''' || Cardboard boxes block the path to certain areas, and must be pushed out of the way with a minimum number of Pikmin. || {{yes}} || {{no}} || {{yes}} || {{no}} | ||
|- | |- | ||
| [[File: | | [[File:Clipboard icon.png|24px]] || '''[[Clipboard]]''' || Boards with handles on them. Clipboards often cover objects, and they need 8 [[Winged Pikmin]] to lift it. || {{no}} || {{no}} || {{yes}} || {{no}} | ||
|- | |- | ||
| [[File: | | [[File:Clog icon.png|24px]] || '''[[Clog]]''' || Some pools of [[water]] can be drained by destroying clogs. || {{no}} || {{yes}} || {{no}} || {{yes}} | ||
|- | |- | ||
| [[File: | | [[File:Cobblestone block icon.png|24px]] || '''[[Cobblestone block]]''' || Blocks made of stone, that can be destroyed by [[bomb rock]]s only. || {{no}} || {{no}} || {{no}} || {{yes}} | ||
|- | |- | ||
| [[File: | | [[File:Crystal nodule icon.png|24px]] || '''[[Crystal nodule]]''' || Crystal pebbles used by [[Skutterchuck]]s to attack Pikmin. || {{no}} || {{no}} || {{yes}} || {{yes}} | ||
|- | |- | ||
| [[File: | | [[File:Crystal wall icon.png|24px]] || '''[[Crystal wall]]''' || Walls made of glass, that can be broken with [[Rock Pikmin]] or [[bomb rock]]s. || {{no}} || {{no}} || {{yes}} || {{no}} | ||
|- | |- | ||
| [[File: | | [[File:Dam icon.png|24px]] || '''[[Dam]]''' || A stick over a river with [[Flukeweed]]s on top that blocks the movement of lily pads. || {{no}} || {{no}} || {{yes}} || {{no}} | ||
|- | |- | ||
| [[File: | | [[File:Dirt block icon.png|24px]] || '''[[Dirt block]]''' || This obstacle prevents the player from making progress in an area. It simply needs to be destroyed by throwing a Pikmin at it. || {{no}} || {{no}} || {{no}} || {{yes}} | ||
|- | |- | ||
| [[File: | | [[File:Dirt wall icon.png|24px]] || '''[[Dirt wall]]''' || Simple walls made of dirt, similar to bramble gates. || {{no}} || {{no}} || {{yes}} || {{yes}} | ||
|- | |- | ||
| [[File: | | [[File:Electric gate P2 icon.png|24px]]<br />[[File:Electric gate P3 icon.png|24px]] || '''[[Electric gate]]''' || Gates covered in electrical current, meaning only [[Yellow Pikmin]] can destroy them. || {{no}} || {{yes}} || {{yes}} || {{yes}} | ||
|- | |- | ||
| [[File: | | [[File:Electrical wire icon.png|24px]] || '''[[Electrical wire]]''' || Two cut bits of electrical wiring with exposed conductors. They create an arc of electricity from time to time. || {{no}} || {{yes}} || {{no}} || {{no}} | ||
|- | |- | ||
| [[File: | | [[File:Fire geyser icon.png|24px]] || '''[[Fire geyser]]''' || Geysers poking out of the ground or ceiling that shoot [[fire]] at regular intervals. || {{yes}} || {{yes}} || {{yes}} || {{yes}} | ||
|- | |- | ||
| [[File: | | [[File:Flames icon.png|24px]] || '''[[Flames]]''' || Flames that prevent Olimar from making progress in an area, until they are smothered out. || {{no}} || {{no}} || {{no}} || {{yes}} | ||
|- | |- | ||
| [[File: | | [[File:Gas pipe icon.png|24px]] || '''[[Gas pipe]]''' || Pipes sticking out of the ground that emit clouds of [[poison]] gas. || {{no}} || {{yes}} || {{no}} || {{no}} | ||
|- | |- | ||
| [[File: | | [[File:High ledge icon.png|24px]] || '''High ledges''' || Some ledges are too high for regular Pikmin to reach, and can only be reached by [[Yellow Pikmin]] or [[Winged Pikmin]]. || {{yes}} || {{yes}} || {{yes}} || {{yes}} | ||
|- | |- | ||
| [[File: | | [[File:Hydroe bramble icon.png|24px]] || '''[[Hydroe bramble]]''' || Long bramble with thorns that block the way and move in specific patterns. Pikmin that touch one of these get killed, and there is no way to remove them. || {{no}} || {{no}} || {{no}} || {{yes}} | ||
|- | |- | ||
| [[File: | | [[File:Icicle-like crystal icon.png|24px]] || '''[[Crystal#Icicle-like crystal|Icicle-like crystal]]''' || Some crystals look and act like icicles, and will fall on Olimar when he goes under one of them. || {{no}} || {{no}} || {{no}} || {{yes}} | ||
|- | |- | ||
| [[File: | | [[File:Iron block icon.png|24px]] || '''[[Iron block]]''' || Blocks of iron that need to be pushed by Pikmin in order to progress in an area. || {{no}} || {{no}} || {{no}} || {{yes}} | ||
|- | |- | ||
| [[File: | | [[File:Kingcap icon.png|24px]] || '''[[Kingcap]]''' || Large, red spotted mushrooms that block passageways. || {{no}} || {{no}} || {{yes}} || {{no}} | ||
|- | |- | ||
| [[File: | | [[File:Large crystal icon.png|24px]] || '''[[Large crystal]]''' || Crystals either block passageways or hold items, and in one case, block a geyser. They can be destroyed with [[Rock Pikmin]]. || {{no}} || {{no}} || {{yes}} || {{yes}} | ||
|- | |- | ||
| [[File: | | [[File:Paper bag P2 icon.png|24px]]<br />[[File:Paper bag P3 icon.png|24px]] || '''[[Paper bag]]''' || Paper bags that block passageways. In ''Pikmin 2'', they can be crushed with enough Pikmin weight, and in ''Pikmin 3'', they need to be pushed off ledges. || {{no}} || {{yes}} || {{yes}} || {{no}} | ||
|- | |- | ||
| [[File: | | [[File:Purples needed icon.png|24px]] || '''[[Purple Pikmin]] needed''' || Some [[paper bag]]s and [[treasure]]s are too heavy to overcome or carry with most Pikmin types as they weigh over 100 weight units, so [[Purple Pikmin]] are necessary to overcome or carry them. || {{no}} || {{yes}} || {{no}} || {{no}} | ||
|- | |- | ||
| [[File: | | [[File:Gray reinforced wall P1 icon.png|24px]]<br />[[File:Reinforced wall P3 icon.png|24px]] || '''[[Reinforced wall]]''' || Strong walls that require [[bomb rock]]s to take out. There are multiple types of reinforced walls in ''Pikmin''. || {{yes}} || {{no}} || {{yes}} || {{no}} | ||
|- | |- | ||
| [[File: | | [[File:Small crystal icon.png|24px]] || '''[[Small crystal]]''' || Small crystals that block [[geyser]]s and hold small items. || {{no}} || {{no}} || {{yes}} || {{no}} | ||
|- | |- | ||
| [[File: | | [[File:Spotcap icon.png|24px]] || '''[[Spotcap]]''' || Small fungi that can block passages in groups. || {{no}} || {{no}} || {{yes}} || {{no}} | ||
|- | |- | ||
| [[File: | | [[File:Tin box icon.png|24px]] || '''[[Tin box]]''' || Act just like cardboard boxes. || {{no}} || {{no}} || {{yes}} || {{no}} | ||
|- | |- | ||
| [[File: | | [[File:Trowel icon.png|24px]] || '''[[Trowel]]''' || When upright, it blocks the way forward. It can be tipped over with Pikmin throws, and when it lands, it serves as a makeshift bridge. || {{no}} || {{no}} || {{no}} || {{yes}} | ||
|- | |- | ||
| [[File: | | [[File:Tunnel icon.png|24px]] || '''[[Tunnel]]''' || Shortcuts through the earth. They have a pile of rubble in the front, and Pikmin can be sent to dig them out. || {{no}} || {{no}} || {{yes}} || {{no}} | ||
|- | |- | ||
| [[File: | | [[File:Water body icon.png|24px]] || '''[[Water body]]''' || Non-Blue Pikmin start drowning if they come into contact with bodies of water. || {{yes}} || {{yes}} || {{yes}} || {{yes}} | ||
|- | |- | ||
| [[File:Wooden stake icon.png|24px]] || '''[[Wooden stake]]''' || A stake that either blocks the player's path and needs a certain amount of Pikmin to push it in the ground, or sticks below something and can be pushed up. || {{no}} || {{no}} || {{no}} || {{yes}} | |||
| [[File:Wooden stake icon.png|24px]] || '''[[Wooden stake]]''' || A stake that either blocks the player's path and needs a certain amount of Pikmin to push it in the ground, or sticks below something and can be pushed up. | |||
|} | |} | ||