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=== Vulnerability === | === Vulnerability === | ||
Oatchi is a character alongside the player's character. Both of them have their independent [[health]], and can be knocked down if that health reaches zero. If Oatchi comes into contact with a hazard, he will be affected in a similar way to Pikmin if he is not currently [[Gear|immune]] to them. For instance, if Oatchi gets hurt by fire, he'll run around in a panic with his tail ablaze and his HP dropping, and the player's character will have to [[whistle]] him in order to extinguish him. If the player is controlling Oatchi directly, they can mash {{button | Oatchi is a character alongside the player's character. Both of them have their independent [[health]], and can be knocked down if that health reaches zero. If Oatchi comes into contact with a hazard, he will be affected in a similar way to Pikmin if he is not currently [[Gear|immune]] to them. For instance, if Oatchi gets hurt by fire, he'll run around in a panic with his tail ablaze and his HP dropping, and the player's character will have to [[whistle]] him in order to extinguish him. If the player is controlling Oatchi directly, they can mash {{button|switch|b}} to save him if he is suffering from a hazard. | ||
Some of the [[gear]] available at the lab can be applied to Oatchi as well, though they must be bought with [[raw material]] separately from the leader's version of the upgrade. Oatchi's version costs more raw materials to purchase than the leader's equivalent. | Some of the [[gear]] available at the lab can be applied to Oatchi as well, though they must be bought with [[raw material]] separately from the leader's version of the upgrade. Oatchi's version costs more raw materials to purchase than the leader's equivalent. | ||
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* Doggy-Paddle level 1: Oatchi swims with a 33% movement speed penalty. Oatchi learns this level automatically, costing no Pup Drive. Oatchi also gains a resistance to panicking from water-based attacks and hazards. | * Doggy-Paddle level 1: Oatchi swims with a 33% movement speed penalty. Oatchi learns this level automatically, costing no Pup Drive. Oatchi also gains a resistance to panicking from water-based attacks and hazards. | ||
* Doggy-Paddle level 2: Oatchi swims with a 16.5% movement speed penalty. | * Doggy-Paddle level 2: Oatchi swims with a 16.5% movement speed penalty. | ||
* Doggy-Paddle level 3: Oatchi gains the ability to dive, allowing him to attack underwater enemies and obstacles, as well as carry objects underwater | * Doggy-Paddle level 3: Oatchi gains the ability to dive, allowing him to attack underwater enemies and obstacles, as well as carry objects underwater. | ||
=== Pluck === | === Pluck === | ||
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=== Commands === | === Commands === | ||
'''Commands''' are a set of tasks the player can give to Oatchi, accessible with {{button|switch|y | '''Commands''' are a set of tasks the player can give to Oatchi, accessible with {{button|switch|y}}, or with a mapped shortcut. Each level of Commands costs three Pup Drive. All commands except for "Pick Up a Scent" may also be provided from Oatchi to the player character, if they are separated. | ||
* Command level 1: Oatchi can pick up scents, specifically for castaways and treasures. When Oatchi picks up a scent, blue smoke particles appear allowing the player to visually follow the path. If not controlling Oatchi, he will follow it automatically to its source. Oatchi starts at this level by default. | * Command level 1: Oatchi can pick up scents, specifically for castaways and treasures. When Oatchi picks up a scent, blue smoke particles appear allowing the player to visually follow the path. If not controlling Oatchi, he will follow it automatically to its source. Oatchi starts at this level by default. | ||
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== Personality and appearance == | == Personality and appearance == | ||
Oatchi has golden fur, with orange spots on his back, a thin tail that usually ends in a white tuft, two legs in total, two floppy ears, a collar, blue eyes, and no visible nose. Despite his alien appearance, he barks like a real dog. After curing [[Bernard]], his tail will turn into a leaf. | Oatchi has golden fur, with orange spots on his back, a thin tail that usually ends in a white tuft, two legs in total, two floppy ears, a collar, blue eyes, and no visible nose. Despite his alien appearance, he barks like a real dog. After curing [[Bernard]], his tail will turn into a leaf. This is reverted upon obtaining the [[Gift of Friendship]]. | ||
Oatchi's personality is much like some real dogs. Being high in energy and friendliness he licks the faces of people he meets, barks at animals that approach him, chases his tail, and enjoys having bones tossed to him. Pikmin initially scare him, but once he reaches his full size he allows them to play on his back. | Oatchi's personality is much like some real dogs. Being high in energy and friendliness he licks the faces of people he meets, barks at animals that approach him, chases his tail, and enjoys having bones tossed to him. Pikmin initially scare him, but once he reaches his full size he allows them to play on his back. | ||
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=== Names in other languages === | === Names in other languages === | ||
{{foreignname | {{foreignname | ||
|Jap = オッチン | |Jap = オッチン | ||
|JapR = Otchin | |JapR = Otchin | ||
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|Swe = Oatchi | |Swe = Oatchi | ||
|SweN = Name taken from Nintendo's official website{{cite web|https://www.nintendo.se/nintendo-switch-familjen/spel/pikmin-4|Pikmin 4|nintendo.se|retrieved={{date|5|October|2023}}}} | |SweN = Name taken from Nintendo's official website{{cite web|https://www.nintendo.se/nintendo-switch-familjen/spel/pikmin-4|Pikmin 4|nintendo.se|retrieved={{date|5|October|2023}}}} | ||
}} | }} | ||
== Trivia == | |||
*Oatchi will squint his eyes if he is near an [[enemy]]. [[Moss]] will also do this in [[Olimar's Shipwreck Tale]]. | |||
**Strangely, Oatchi will do the same thing if near the [[Gildemander]] and [[Gildemandwee]]'s fake golds, suggesting the gold is counted as a enemy. | |||
***Killing the gold also counts as killing an enemy in the stats. | |||
*In her description for Super Buff level 3, Shepherd questions whether there is anything Oatchi cannot carry with a strength of 100. There are in fact two such retrievable objects: the [[King of Meats]] with a weight of 300, and the [[Golden Vaulting Table]] with a weight of 1000. | |||
== Gallery == | == Gallery == | ||
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Pikmin 4 oatchi cutscene english.jpg|Shepherd talking about Oatchi. | Pikmin 4 oatchi cutscene english.jpg|Shepherd talking about Oatchi. | ||
Oatchi and Moss.jpg|Oatchi and [[Moss]], side-by-side. | Oatchi and Moss.jpg|Oatchi and [[Moss]], side-by-side. | ||
Oatchi and Ice Pikmin.jpg|Oatchi with 100 [[Ice Pikmin]] riding on his back | Oatchi and Ice Pikmin.jpg|Oatchi with 100 [[Ice Pikmin]] riding on his back. | ||
Oatchirender.png|Artwork of Oatchi staring.|alt=A staring, yellow-orange dog-like alien creature with a rotund body, 2 legs, bulging eyes and a fluffy tail that resembles a seeding dandelion flower. It also features a red collar and brown spots on its torso along with a lack of a nose on its snout. | Oatchirender.png|Artwork of Oatchi staring.|alt=A staring, yellow-orange dog-like alien creature with a rotund body, 2 legs, bulging eyes and a fluffy tail that resembles a seeding dandelion flower. It also features a red collar and brown spots on its torso along with a lack of a nose on its snout. | ||
Oatchi Walking.png|Artwork of Oatchi walking. | Oatchi Walking.png|Artwork of Oatchi walking. | ||
Oatchi You and Pikmin.png|Artwork of Oatchi with the player character and Pikmin riding on his back. | Oatchi You and Pikmin.png|Artwork of Oatchi with the player character and Pikmin riding on his back. | ||
P4 ID Badge Oatchi.png|Oatchi's ID badge photo. | P4 ID Badge Oatchi.png|Oatchi's ID badge photo. | ||
OatchiComic.jpg|Oatchi in the [[Pikmin comic]]. | |||
</gallery> | </gallery> | ||
== See also == | == See also == |