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[[File: | The '''Nintendo GameCube''' is the home console for which [[Pikmin 1]] and [[Pikmin 2]] have been released. The console was released on September 14, 2001 in Japan, November 18, 2001 in North America, May 3, 2002 in Europe, and May 17, 2002 in Australia, and has sold 21.74 million units worldwide<ref>[http://www.nintendo.co.jp/ir/library/historical_data/pdf/consolidated_sales_e0806.pdf official Nintendo sales data]</ref>. The console's successor, the [[Nintendo Wii]], can also play GameCube games, and is the console for the re-releases of the Pikmin games in the "[[New Play Control!]]" range. | ||
==History== | |||
Before being released in Japan, the GameCube's codename was project Dolphin. Due to this, some of the console's games have a reference to the codename, via an illustration or just a name. In Pikmin 1's case, it is the name of the ship, the [[S.S. Dolphin]]. | |||
== | ==Controller== | ||
The Gamecube's controller constitutes of 6 buttons, 2 analog triggers, 2 analog sticks and the D-Pad. Games in the Pikmin series use the following general control scheme: | |||
*'''A''': Punch/pluck Pikmin/throw Pikmin/confirm options. | |||
*'''B''': Whistle/cancel options. | |||
*'''X''': Dismiss Pikmin. | |||
*'''Y''': View monitor (Pikmin 1)/change Captain (Pikmin 2). | |||
*'''Z''': Change viewpoint. | |||
*'''Analogue stick''': | |||
**Lightly: Move cursor. | |||
**Fully: Move [[captain]]. | |||
*'''C Stick''': Move group of Pikmin. | |||
*'''L''': Change the camera's angle to match the direction the cursor is pointing. | |||
*'''R''': Toggle zooms. | |||
*'''D-Pad''': Lay [[Olimar]] down (Pikmin 1)/use sprays (Pikmin 2)/change color of Pikmin (Pikmin 2). | |||
*'''Start''': Pause the game. | |||
==Memory Card== | ==Memory Card== | ||
There are three official GameCube memory card varieties: | There are three official GameCube memory card varieties: | ||
*59 blocks ( | *59 blocks (grey) | ||
*251 blocks (black) | *251 blocks (black) | ||
*1019 blocks (white) | *1019 blocks (white) | ||
In the | In the Pikmin series, Pikmin 1 uses 19 blocks, and Pikmin 2 uses 27. | ||
Pikmin 2 | |||
==External links== | ==External links== | ||
* | *[http://en.wikipedia.org/wiki/Gamecube Wikipedia GameCube article] | ||
==References== | ==References== | ||
<references/> | |||
[[category:other]] | |||
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